[UE4]角色蓝图CharacterBlueprint中设置对象往移动方向自动转向

角色蓝图CharacterBlueprint中,设置对象沿Z轴随移动方向自动转向:

bOrientRotationToMovment = true;

bUseControllerRotationYaw = false;

 

bOrientRotationToMovment属于CharacterMovement组件:

 

 

 

bUseControllerRotationYaw属性属于当前蓝图的RootComponent




 

 

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转载自aigo.iteye.com/blog/2259986