<%@ page language="java" contentType="text/html; charset=UTF-8"
pageEncoding="UTF-8"%>
<%@ taglib uri="http://java.sun.com/jsp/jstl/core" prefix="c"%>
<%
String path = request.getContextPath();
String basePath = request.getScheme() + "://"
+ request.getServerName() + ":" + request.getServerPort()
+ path + "/";
%>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN">
<html lang="en">
<head>
<link rel="icon" href="/resource/images/logo/titlelogo.png" type="image/x-icon"/>
<title>三维视图-${name}</title>
<base href="<%=basePath%>" />
<!-- <link href="resource/css/web/progress/normalize.css" rel="stylesheet" type="text/css" />
<link href="resource/css/web/progress/style.css" rel="stylesheet" type="text/css" />
<link href="resource/css/web/progress/progess.css" rel="stylesheet" type="text/css" /> -->
<link href="resource/js/numprogress/normalize.css" rel="stylesheet" type="text/css" />
<link href="resource/js/numprogress/number-pb.css" rel="stylesheet" type="text/css" />
<link href="resource/js/numprogress/style.css" rel="stylesheet" type="text/css" />
<style>
body {
font-family: Monospace;
background-color: #000;
color: #fff;
margin: 0px;
overflow: hidden;
}
#info {
color: #fff;
position: absolute;
top: 10px;
width: 100%;
text-align: center;
z-index: 100;
display: block;
}
#info a,.button {
color: #f00;
font-weight: bold;
text-decoration: underline;
cursor: pointer
}
</style>
</head>
<body>
<div id="wrapper" style="margin-top:500px;">
<!-- <div class="loader-container">
<div class="meter">0</div>
<span class="runner"></span>
</div> -->
<section id="sample-pb">
<div class="number-pb">
<div class="number-pb-shown dream"></div>
<div class="number-pb-num">0%</div>
</div>
</section>
</div>
<input type="hidden" name="jpgPath" value="${jpgPath}" />
<input type="hidden" name="objPath" value="${objPath}" />
<script type="text/javascript" src="resource/js/jquery/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="/resource/js/web/three.min.js"></script>
<script type="text/javascript" src="/resource/js/web/OBJLoader.js"></script>
<script type="text/javascript" src="/resource/js/numprogress/jquery.velocity.min.js"></script>
<script type="text/javascript" src="/resource/js/numprogress/number-pb.js"></script>
<!-- <script type="text/javascript" src="/resource/js/web/prefixfree.min.js"></script>
<script type="text/javascript" src="/resource/js/web/modernizr.js"></script>
<script type="text/javascript" src="/resource/js/web/progress.js"></script> -->
<script type="text/javascript">
var container;
var camera, scene, renderer;
var mouseX = 0, mouseY = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
var controlBar = $('#sample-pb .number-pb').NumberProgressBar({
duration: 12000,
percentage: 0
});
init();
animate();
function init() {
var jpgPath= $("[name=jpgPath]").val();
var objPath= $("[name=objPath]").val();
container = document.createElement( "div" );
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.z = 250;
// scene
scene = new THREE.Scene();
var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );
var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
camera.add( pointLight );
scene.add( camera );
// texture
var manager = new THREE.LoadingManager();
manager.onProgress = function ( item, loaded, total ) {
console.log( item, loaded, total );
};
var textureLoader = new THREE.TextureLoader( manager );
var texture = textureLoader.load("${webRoot}/"+jpgPath);
// model
var onProgress = function ( xhr ) {
if ( xhr.lengthComputable ) {
var percentComplete = xhr.loaded / xhr.total * 100;
var per=percentComplete>5?percentComplete-5:0;
controlBar.reach(per);
console.log( Math.round(percentComplete, 2) + '% downloaded' );
if(percentComplete==100){
$("#wrapper").hide();
}
}
};
var onError = function ( xhr ) {
};
var loader = new THREE.OBJLoader( manager );
loader.load("${webRoot}/"+objPath, function (object) {
object.traverse( function ( child ) {
if ( child instanceof THREE.Mesh ) {
child.material.map = texture;
}
} );
object.position.y = - 95;
scene.add( object );
}, onProgress, onError );
//
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
windowHalfY = window.innerHeight / 2;
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function onDocumentMouseMove(event) {
mouseX = (event.clientX - windowHalfX) / 2;
mouseY = (event.clientY - windowHalfY) / 2;
}
function animate() {
requestAnimationFrame(animate);
render();
}
function render() {
camera.position.x += (mouseX - camera.position.x) * .05;
camera.position.y += (-mouseY - camera.position.y) * .05;
camera.lookAt(scene.position);
renderer.render(scene, camera);
}
function selectPath() {
var relicNo = $(".relicno").val();
}
</script>
</body></html>