// qtcpserver使用多线程处理连进来的qtcpsocket端
//头文件
#pragma once
#include <qtcpserver.h>
#include <qtcpsocket.h>
#include <qmap.h>
// tcpsocket从qtcpsocket继承下来,需要将tcpsocket移到线程里使用,故tcpsocket需处理的都放进槽里,使用信号发射后,槽函数就在线程里运行
// tcpserver从QTcpServer继承下来,重载incomingConnection函数
class TcpSocket : public QTcpSocket
{
Q_OBJECT
public:
TcpSocket(int socketdesc,QTcpSocket *parent = NULL);
~TcpSocket();
private slots:
void ReadAndParseData();
void SocketErr(QAbstractSocket::SocketError socketError);
private:
QString m_recvDataStr;
};
class TcpServer : public QTcpServer
{
Q_OBJECT
public:
TcpServer(const std::string &ip, int port, QTcpServer *parent = NULL);
~TcpServer();
protected:
void incomingConnection(qintptr socketDescriptor);
private slots:
void SocketDisconn();
private:
QList<TcpSocket*> m_socketList;
};
//cpp文件
#include <qthread.h>
#include <qlist.h>
#include "TcpServer.h"
#include "log.h"
TcpSocket::TcpSocket(int sock, QTcpSocket *parent) : QTcpSocket(parent)
{
this->setSocketDescriptor(sock);
connect(this, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(SocketErr(QAbstractSocket::SocketError)));
}
TcpSocket::~TcpSocket()
{
}
// 将会移进线程里面运行
void TcpSocket::ReadAndParseData()
{
TcpSocket *socket = (TcpSocket*)sender();
QString recvStr = socket->readAll();
m_recvDataStr += recvStr;
// 对数据的处理
}
void TcpSocket::SocketErr(QAbstractSocket::SocketError socketError)
{
TcpSocket *socket = (TcpSocket*)sender();
WLog(LOG_ERR, "socket[%d] ip[%s] port[%d] err[%s]", socket->socketDescriptor(),
socket->peerAddress().toString().toLocal8Bit().data(),socket->peerPort(),socket->errorString().toLocal8Bit().data());
}
TcpServer::TcpServer(const std::string &ip, int port, QTcpServer *parent) : QTcpServer(parent)
{
bool bsucc;
if (ip.empty())
{
bsucc = this->listen(QHostAddress::AnyIPv4, port);
}
else
{
bsucc = this->listen(QHostAddress(ip.c_str()), port);
}
WLog(LOG_INFO,"listen bsucc[%d],ip[%s] port[%d] errstr[%s]", bsucc,ip.c_str(),
port,this->errorString().toLocal8Bit().data());
}
TcpServer::~TcpServer()
{
this->close();
QList<TcpSocket*>::iterator it = m_socketList.begin();
for (; it != m_socketList.end(); )
{
TcpSocket* sock = *it;
m_socketList.erase(it++);
delete sock;
sock = NULL;
}
m_socketList.clear();
}
/*
Note: If you want to handle an incoming connection as a new QTcpSocket object in another thread you have to
pass the socketDescriptor to the other thread and create the QTcpSocket object there and use its setSocketDescriptor() method.
*/
void TcpServer::incomingConnection(qintptr socketDescriptor)
{
TcpSocket *socket = new TcpSocket(socketDescriptor);
connect(socket, SIGNAL(readyRead()), socket, SLOT(ReadAndParseData())); // 会移进线程里
connect(socket, SIGNAL(disconnected()), this, SLOT(SocketDisconn()));
QThread *thread = new QThread(socket); // 以socket为父类,当socket释放删除后也会删除线程,或者将线程的quit信号关联槽deleteLater()也可以达到效果
connect(socket, SIGNAL(disconnected()), thread, SLOT(quit()));
socket->moveToThread(thread);
thread->start();
emit newConnection(); //文档要求继承本函数需要发射此信号,此处没有与此信号连接的槽
}
void TcpServer::SocketDisconn()
{
TcpSocket* socket = (TcpSocket*)sender();
QList<TcpSocket*>::iterator it = find(m_socketList.begin(), m_socketList.end(), socket);
if (it != m_socketList.end())
{
m_socketList.erase(it);
delete socket;
socket = NULL;
}
}
在外部使用TcpServer *server = new TcpServer(ip,port);即可作为服务器监听