调整图像的亮度与对比度

理论

    像素变换可看成点操作;

    邻域操作可看成区域;

    调整图像亮度和对比度属于像素变换--点操作

    

示例:

#include <opencv2\opencv.hpp>
#include <iostream>
using namespace std;
using namespace cv;

int main(void) 
{
	Mat src, dst;
	src = imread("F:/test.png");
	if (!src.data) {
		cout << "open picture erro!!" << endl;
		return -1;
	}
	//cvtColor(src, src, CV_BGR2GRAY);  /*测试单通道的灰度图像*/
	int height = src.rows;
	int width = src.cols;
	dst = Mat::zeros(src.size(), src.type()); /*创建一张与原图像大小和类型一致的空白图像,像素值初始化为0*/
	float alpha = 1.4;
	float beta = 20;
	for (int row = 0; row < height; row++) {
		for (int col = 0; col < width; col++) {
			if (src.channels() == 1) {  /*单通道*/
				float v = src.at<uchar>(row, col);
				dst.at<uchar>(row, col) = saturate_cast<uchar>(v * alpha + beta);/*确保值大小在0-255之间*/
			}
			else if (src.channels() == 3) { /*多通道*/
				float b = src.at<Vec3b>(row, col)[0];
				float g = src.at<Vec3b>(row, col)[1];
				float r = src.at<Vec3b>(row, col)[2];
				/*给每个像素点每个通道赋值*/
				dst.at<Vec3b>(row, col)[0] = saturate_cast<uchar>(b * alpha + beta);
				dst.at<Vec3b>(row, col)[1] = saturate_cast<uchar>(g * alpha + beta);
				dst.at<Vec3b>(row, col)[2] = saturate_cast<uchar>(r * alpha + beta);
			}
		}
	}
	imshow("src", src);
	imshow("dst", dst);
	waitKey(0);
	return 0;
}

测试结果:


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转载自blog.csdn.net/qq_33408113/article/details/81010551