Unity WebGL 生成doc保存到本地电脑

尊重原著:Unity WebGL 生成doc保存到本地电脑_unity webgl 保存文件-CSDN博客

1.UI方面

新建一个输入框和一个按钮

 2.C#代码

using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
public class WebDocCreate : MonoBehaviour
{
 
    public Button btn;
    public InputField text;
     private void Start()
    {
      
        btn.onClick.AddListener(() => 
        {
 
            Application.ExternalCall("HelloWorld", text.text);
        });
       
        
    }
 
    // Update is called once per frame
    void Update()
    {
        
    }
}

3.打包出来,在index.html   <script>内 输入以下代码块

 function HelloWorld(content) {
 
            exportRaw('text.doc', content)
        }
 
 
        function fakeClick(obj) {
            var ev = document.createEvent("MouseEvents");
            ev.initMouseEvent("click", true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
            obj.dispatchEvent(ev);
        }
 
        function exportRaw(name, data) {
            var urlObject = window.URL || window.webkitURL || window;
            var export_blob = new Blob([data]);
            var save_link = document.createElementNS("http://www.w3.org/1999/xhtml", "a")
            save_link.href = urlObject.createObjectURL(export_blob);
            save_link.download = name;
            fakeClick(save_link);
        }

  4.最终效果,点击按钮生成文档

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转载自blog.csdn.net/qq_37524903/article/details/131090673
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