23种设计模式(7)—— 建造者模式

当一个类的构造函数参数个数超过4个,而且这些参数有些是可选的参数,考虑使用构造者模式。

解决的问题

当一个类的构造函数参数超过4个,而且这些参数有些是可选的时,我们通常有两种办法来构建它的对象。 例如我们现在有如下一个类计算机类Computer,其中cpu与ram是必填参数,而其他3个是可选参数,那么我们如何构造这个类的实例呢,通常有两种常用的方式:

public class Computer {
    private String cpu;//必须
    private String ram;//必须
    private int usbCount;//可选
    private String keyboard;//可选
    private String display;//可选
}

第一:折叠构造函数模式(telescoping constructor pattern ),这个我们经常用,如下代码所示

public class Computer {
     ...
    public Computer(String cpu, String ram) {
        this(cpu, ram, 0);
    }
    public Computer(String cpu, String ram, int usbCount) {
        this(cpu, ram, usbCount, "罗技键盘");
    }
    public Computer(String cpu, String ram, int usbCount, String keyboard) {
        this(cpu, ram, usbCount, keyboard, "三星显示器");
    }
    public Computer(String cpu, String ram, int usbCount, String keyboard, String display) {
        this.cpu = cpu;
        this.ram = ram;
        this.usbCount = usbCount;
        this.keyboard = keyboard;
        this.display = display;
    }
}

第二种:Javabean 模式,如下所示 

public class Computer {
        ...

    public String getCpu() {
        return cpu;
    }
    public void setCpu(String cpu) {
        this.cpu = cpu;
    }
    public String getRam() {
        return ram;
    }
    public void setRam(String ram) {
        this.ram = ram;
    }
    public int getUsbCount() {
        return usbCount;
    }
...
}

第一种主要是使用及阅读不方便。你可以想象一下,当你要调用一个类的构造函数时,你首先要决定使用哪一个,然后里面又是一堆参数,如果这些参数的类型很多又都一样,你还要搞清楚这些参数的含义,很容易就传混了。。。那酸爽谁用谁知道。

第二种方式在构建过程中对象的状态容易发生变化,造成错误。因为那个类中的属性是分步设置的,所以就容易出错。

为了解决这两个痛点,builder模式就横空出世了。

package com.cjian.GOF.builder;

/**
 * @description:
 * @author: CJ
 * @time: 2021/11/30 9:13
 */
public class Computer {
    private String cpu;//必须

    private String ram;//必须

    private int usbCount;//可选

    private String keyboard;//可选

    private String display;//可选

    public Computer(Builder builder) {
        this.cpu = builder.cpu;
        this.ram = builder.ram;
        this.usbCount = builder.usbCount;
        this.keyboard = builder.keyboard;
        this.display = builder.display;
    }

    public static class Builder {
        private String cpu;//必须

        private String ram;//必须

        private int usbCount;//可选

        private String keyboard;//可选

        private String display;//可选

        public Builder(String cup, String ram) {
            this.cpu = cup;
            this.ram = ram;
        }

        public Builder setUsbCount(int usbCount) {
            this.usbCount = usbCount;
            return this;
        }

        public Builder setKeyboard(String keyboard) {
            this.keyboard = keyboard;
            return this;
        }

        public Builder setDisplay(String display) {
            this.display = display;
            return this;
        }

        public Computer build() {
            return new Computer(this);
        }
    }

    @Override
    public String toString() {
        return "Computer{" + "cpu='" + cpu + '\'' + ", ram='" + ram + '\'' + ", usbCount=" + usbCount + ", keyboard='"
            + keyboard + '\'' + ", display='" + display + '\'' + '}';
    }
}
package com.cjian.GOF.builder;

/**
 * @description:
 * @author: CJ
 * @time: 2021/11/30 9:15
 */
public class Demo {
    public static void main(String[] args) {
        Computer computer = new Computer.Builder("因特尔", "三星").setDisplay("三星24寸")
            .setKeyboard("罗技")
            .setUsbCount(2)
            .build();

        System.out.println(computer);
    }
}
Computer{cpu='因特尔', ram='三星', usbCount=2, keyboard='罗技', display='三星24寸'}

刚好最近codecheck,可以使用到 

本文参考:https://zhuanlan.zhihu.com/p/58093669

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转载自blog.csdn.net/cj_eryue/article/details/121636733