Camera
和Universal Render Pipeline Asset
中的抗锯齿设置冲突导致的,可以禁用Universal Render Pipeline Asset
/Quality/Anti Aliasing(MSAA)
Unity-URP-Disabling TAA because MSAA is on
猜你喜欢
转载自blog.csdn.net/qq_26318597/article/details/130682859
今日推荐
周排行