游戏目标:生成随机方块,当满足一行时则消除,由上下左右键控制,可以改变方块形状
#include<iostream>
#include<stdlib.h>
#include<conio.h>
#include<time.h>
#include<windows.h>
using namespace std;
void help();
void run(int ch[25][12],int level);
int menu();
int put(int a[25][12]);
int getnew(int a[8] ,int flag);
int getold(int tu[25][12],int a[8],int q);
int check(int ch[25][12] ,int score);
int newnum(int t);
void reset(int ch[25][12]);
void choose(int ch[25][12],int level);
int main()
{
int kuang[25][12];
int flag,level;
level=1;
reset(kuang);
flag=menu();
system("cls");
do
{
switch(flag)
{
case 1:
{
run(kuang,level);
break ;
}
case 2:
{
help();
break;
}
case 3:
{
choose(kuang,level);
break;
}
case 4:
{
system("cls");
cout << "已经退出......." << endl;
exit(0);
break;
}
default:
{
system("cls");
cout << "输入错误,请重新选择!" << endl;
flag=menu();
}
}
} while (1);
}
void choose(int ch[25][12],int level)
{
cout << "请输入选择等级(1-6):" << endl;
cout << "按回车键开始游戏。" << endl;
cout << "返回主菜单请按0。" << endl;
cin >> level;
switch(level)
{
case 0:
{
system("cls");
main();
break;
}
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
{
run(ch,level);
break;
}
}
}
void reset(int ch[25][12])
{
int i,j;
for(i=0;i<25;i++)
{
ch[i][0]=1;
ch[i][11]=1;
for(j=1;j<11;j++)
{
ch[i][j]=0;
ch[24][j]=1;
}
}
}
int newnum(int t)
{
while(1)
{
if(t==0)
{
break ;
}
if(t==1)
{
t=2;break ;
}
if(t==2)
{
t=1;break ;
}
if(t==3)
{
t=4;break ;
}
if(t==4)
{
t=3;break ;
}
if(t==5)
{
t=6;break ;
}
if(t==6)
{
t=5;break ;
}
if(t>6&&t<11)
{
if(t==10)
{
t=7;break ;
}
else
{
t++;break ;
}
}
if(t>10&&t<15)
{
if(t==14)
{
t=11;break;
}
else
{
t++;break;
}
}
if(t>14&&t<19)
{
if(t==18)
{
t=15;break;
}
else
{
t++;break;
}
}
}
return t;
}
int menu()
{
int i;
system("Color f8"); // 设置颜色
cout << endl << endl << endl;
cout << '\t' << "1. 开始游戏 " << endl;
cout << '\t' << "2. 帮助 " << endl;
cout << '\t' << "3. 选择等级 " << endl;
cout << '\t' << "4. 退出游戏 " << endl;
cout << endl;
cout << "请选择!";
cin >> i;
return i;
}
int put(int a[25][12])
{
int i,j;
for(i=4;i<25;i++)
{
for(j=0;j<12;j++)
{
if(a[i][j]==0)
{
cout << " ";
}
else
if(a[i][j]==1)
{
cout << "〓";
}
else
if(a[i][j]==2||a[i][j]==3)
{
cout << "■";
}
}
cout << endl;
}
return 0;
}
void run(int ch[25][12],int level)
{
int newtu[8];
int time,c;
int flag=8,i,k=0,key,t,score=0;
switch(level)
{
case 1:
time=32,c=9;break;
case 2:
time=16,c=8;break;
case 3:
time=8,c=7;break;
case 4:
time=4,c=6;break;
case 5:
time=2,c=5;break;
case 6:
time=1,c=4;break;
}
while(1)
{
t=getnew(newtu,flag);
while(1)
{
ch[newtu[0]][newtu[4]]=0;
ch[newtu[1]][newtu[5]]=0;
ch[newtu[2]][newtu[6]]=0;
ch[newtu[3]][newtu[7]]=0;
ch[newtu[0]+1][newtu[4]]=3;
ch[newtu[1]+1][newtu[5]]=3;
ch[newtu[2]+1][newtu[6]]=3;
ch[newtu[3]+1][newtu[7]]=3;
newtu[0]++,newtu[1]++,newtu[2]++,newtu[3]++;
for(i=0;i<c;i++)
{
Sleep(time);
system("cls");
put(ch);
cout << "等级--" << level << '\t';
cout << "分数--" << score << endl;
if(kbhit())
{
key=getch();
if((key=='a'||key=='A')&&ch[newtu[0]][newtu[4]-1]!=1&&
ch[newtu[1]][newtu[5]-1]!=1&&ch[newtu[2]][newtu[6]-1]!=1&&
ch[newtu[3]][newtu[7]-1]!=1&&ch[newtu[0]][newtu[4]-1]!=2&&
ch[newtu[1]][newtu[5]-1]!=2&&ch[newtu[2]][newtu[6]-1]!=2&&
ch[newtu[3]][newtu[7]-1]!=2)
{
ch[newtu[0]][newtu[4]]=0,ch[newtu[1]][newtu[5]]=0;
ch[newtu[2]][newtu[6]]=0,ch[newtu[3]][newtu[7]]=0;
ch[newtu[0]][newtu[4]-1]=3,ch[newtu[1]][newtu[5]-1]=3;
ch[newtu[2]][newtu[6]-1]=3,ch[newtu[3]][newtu[7]-1]=3;
newtu[4]--,newtu[5]--,newtu[6]--,newtu[7]--;
}
if((key=='d'||key=='D')&&ch[newtu[0]][newtu[4]+1]!=1&&
ch[newtu[1]][newtu[5]+1]!=1&&ch[newtu[2]][newtu[6]+1]!=1&&
ch[newtu[3]][newtu[7]+1]!=1&&ch[newtu[0]][newtu[4]+1]!=2&&
ch[newtu[1]][newtu[5]+1]!=2&&ch[newtu[2]][newtu[6]+1]!=2&&
ch[newtu[3]][newtu[7]+1]!=2)
{
ch[newtu[0]][newtu[4]]=0,ch[newtu[1]][newtu[5]]=0;
ch[newtu[2]][newtu[6]]=0,ch[newtu[3]][newtu[7]]=0;
ch[newtu[0]][newtu[4]+1]=3,ch[newtu[1]][newtu[5]+1]=3;
ch[newtu[2]][newtu[6]+1]=3,ch[newtu[3]][newtu[7]+1]=3;
newtu[4]++,newtu[5]++,newtu[6]++,newtu[7]++;
}
if((key=='s'||key=='S')&&ch[newtu[0]+1][newtu[4]]!=1&&
ch[newtu[1]+1][newtu[5]]!=1&&ch[newtu[2]+1][newtu[6]]!=1&&
ch[newtu[3]+1][newtu[7]]!=1&&ch[newtu[0]+1][newtu[4]]!=2&&
ch[newtu[1]+1][newtu[5]]!=2&&ch[newtu[2]+1][newtu[6]]!=2&&
ch[newtu[3]+1][newtu[7]]!=2)
{
ch[newtu[0]][newtu[4]]=0,ch[newtu[1]][newtu[5]]=0;
ch[newtu[2]][newtu[6]]=0,ch[newtu[3]][newtu[7]]=0;
ch[newtu[0]+1][newtu[4]]=3,ch[newtu[1]+1][newtu[5]]=3;
ch[newtu[2]+1][newtu[6]]=3,ch[newtu[3]+1][newtu[7]]=3;
newtu[0]++,newtu[1]++,newtu[2]++,newtu[3]++;
}
if(key=='w'||key=='W')
{
t=getold(ch,newtu,t);
}
}
}
if(ch[newtu[0]+1][newtu[4]]==2||
ch[newtu[0]+1][newtu[4]]==1||
ch[newtu[1]+1][newtu[5]]==2||
ch[newtu[1]+1][newtu[5]]==1||
ch[newtu[2]+1][newtu[6]]==2||
ch[newtu[2]+1][newtu[6]]==1||
ch[newtu[3]+1][newtu[7]]==2||
ch[newtu[3]+1][newtu[7]]==1)
{
ch[newtu[0]][newtu[4]]=2;
ch[newtu[1]][newtu[5]]=2;
ch[newtu[2]][newtu[6]]=2;
ch[newtu[3]][newtu[7]]=2;
score=check(ch,score);
score=check(ch,score);
score=check(ch,score);
score=check(ch,score);
if(score>300)
{
reset(ch);
score=0;
time=time/2;
level++;
c--;
}
for(i=1;i<11;i++)
{
if(ch[4][i]==2)
{
k=1;
}
}
if(k==1)
{
cout << "GAME OVER!" << endl;
cout << "按任意键返回主菜单!" << endl;
getch();
system("cls");
main();
}
else
{
k=0;
}
break ;
}
}
}
}
int getold(int tu[25][12],int a[8],int q)
{
int i,x_1,x_2,x_3,x_4,y_1,y_2,y_3,y_4,t;
int ch[19][8]={
{
1,1,2,2,5,6,5,6},
{
2,2,2,2,4,5,6,7},
{
0,1,2,3,6,6,6,6},
{
0,1,1,2,5,5,6,6},
{
1,1,2,2,6,7,5,6},
{
0,1,1,2,6,5,6,5},
{
1,1,2,2,5,6,6,7},
{
1,2,2,2,6,5,6,7},
{
0,1,1,2,5,5,6,5},
{
1,1,1,2,5,6,7,6},
{
0,1,1,2,6,5,6,6},
{
0,0,1,2,5,6,5,5},
{
1,2,2,2,5,5,6,7},
{
0,1,2,2,6,6,5,6},
{
1,1,1,2,5,6,7,7},
{
0,0,1,2,5,6,6,6},
{
1,2,2,2,7,5,6,7},
{
0,1,2,2,5,5,5,6},
{
1,1,1,2,5,6,7,5}};
x_1=a[0]-ch[q][0];
x_2=a[1]-ch[q][1];
x_3=a[2]-ch[q][2];
x_4=a[3]-ch[q][3];
y_1=a[4]-ch[q][4];
y_2=a[5]-ch[q][5];
y_3=a[6]-ch[q][6];
y_4=a[7]-ch[q][7];
t=newnum(q);
if(tu[ch[t][0]+x_1][ch[t][4]+y_1]!=1&&
tu[ch[t][0]+x_1][ch[t][4]+y_1]!=2&&
tu[ch[t][1]+x_2][ch[t][5]+y_2]!=1&&
tu[ch[t][1]+x_2][ch[t][5]+y_2]!=2&&
tu[ch[t][2]+x_3][ch[t][6]+y_3]!=1&&
tu[ch[t][2]+x_3][ch[t][6]+y_3]!=2&&
tu[ch[t][3]+x_4][ch[t][7]+y_4]!=1&&
tu[ch[t][3]+x_4][ch[t][7]+y_4]!=2)
{
for(i=0;i<4;i++)
{
tu[a[i]][a[i+4]]=0;
}
a[0]=ch[t][0]+x_1,a[1]=ch[t][1]+x_2;
a[2]=ch[t][2]+x_3,a[3]=ch[t][3]+x_4;
a[4]=ch[t][4]+y_1,a[5]=ch[t][5]+y_2;
a[6]=ch[t][6]+y_3,a[7]=ch[t][7]+y_4;
tu[a[0]][a[4]]=3,tu[a[1]][a[5]]=3;
tu[a[2]][a[6]]=3,tu[a[3]][a[7]]=3;
q=t;
}
return q;
}
void help()
{
cout << "方块会从区域上方开始缓慢继续落下玩" << endl;
cout << "家可以做的操作有: 以90度为单位旋转" << endl;
cout << "方块. 以格子为单位左右移动方块方块" << endl;
cout << "移到区域最下方或是着地到其他方块上" << endl;
cout << "无法移动时,就会固定在该处,而新的" << endl;
cout << "方块出现在区域上方开始落下. 当区域" << endl;
cout << "中某一列横向格子全部由方块填满则该" << endl;
cout << "列会消失并成为玩家的得分同时删除的" << endl;
cout << "列数越多.得分指数上升.当固定的方块" << endl;
cout << "堆到区域最上方而无法消除层数时,则" << endl;
cout << "游戏结束. 操作方法如下: " << endl;
cout << "w或W旋转砖块,s或W是砖块加速下降 " << endl;
cout << "a或A使砖块左移,d或D使砖块右移" << endl << endl << endl;
cout << "按任意键返回主菜单!" << endl;
getch();
system("cls");
main();
}
int getnew(int a[8] ,int flag)
{
int i,h;
int tu[19][8]={
{
1,1,2,2,5,6,5,6},
{
2,2,2,2,4,5,6,7},
{
0,1,2,3,6,6,6,6},
{
0,1,1,2,5,5,6,6},
{
1,1,2,2,6,7,5,6},
{
0,1,1,2,6,5,6,5},
{
1,1,2,2,5,6,6,7},
{
1,2,2,2,6,5,6,7},
{
0,1,1,2,5,5,6,5},
{
1,1,1,2,5,6,7,6},
{
0,1,1,2,6,5,6,6},
{
0,0,1,2,5,6,5,5},
{
1,2,2,2,5,5,6,7},
{
0,1,2,2,6,6,5,6},
{
1,1,1,2,5,6,7,7},
{
0,0,1,2,5,6,6,6},
{
1,2,2,2,7,5,6,7},
{
0,1,2,2,5,5,5,6},
{
1,1,1,2,5,6,7,5}};
srand((unsigned)time(NULL));
h=rand()%19;
for(i=0;i<8;i++)
{
a[i]=tu[h][i];
}
return h;
}
int check(int ch[25][12],int score)
{
int i,j,b,c;
b=0,c=4;
while(c<24)
{
if(ch[c][1]==2&&ch[c][2]==2&&ch[c][3]==2&&
ch[c][4]==2&&ch[c][5]==2&&ch[c][6]==2&&
ch[c][7]==2&&ch[c][8]==2&&ch[c][9]==2&&
ch[c][10]==2)
{
b=c;break;
}
c++;
}
if(b!=0)
{
for(i=b;i>3;i--)
{
for(j=1;j<11;j++)
{
ch[i][j]=ch[i-1][j];
}
}
score=score+10;
}
return score;
}