UE5 GAS 学习笔记 9.0 迭代日志


GAS更新日志

这是从Unreal Engine官方升级日志和我遇到的且未记录的升级中整理的一份值得一看的升级列表, 如果你发现某些没有列在其中, 请留言指正.

4.27

  • Crash Fix: Fixed a root motion source issue where a networked client could crash when an Actor finishes executing an ability that uses a constant force root motion task with a strength-over-time modifier.
  • Bug Fix: Fixed a regression in Editor loading time when using GameplayCues.
  • Bug Fix: GameplayEffectsContainer’s SetActiveGameplayEffectLevel method will no longer dirty FastArray if setting the same EffectLevel.
  • Bug Fix: Fixed an edge c

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