改变的相机位置和角度

        //相机位置和角度发生变化
        MainCam.transform.localPosition = new Vector3(-5.1f, 18.93f, -7.55f);
        MainCam.transform.localEulerAngles = new Vector3(49.8473f, 26.4706f, 0.0f);


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转载自blog.csdn.net/lrh15980692010/article/details/78610459