При разработке проекта иногда для получения некоторых данных необходимы запросы Get. Код следующий , чтобы отличить тестовую среду от формальной среды.
Получить тип прямого запроса
Get类型
public static UnityWebRequest GetImageUrl ( int id)
{
string url = "https://" + usNetworkConfig. IP + "url?id=" + id;
var request = new UnityWebRequest ( url, UnityWebRequest. kHttpVerbGET) ;
request. downloadHandler = new DownloadHandlerBuffer ( ) ;
request. SetRequestHeader ( "Content-Type" , "application/x-www-form-urlencoded;charset=utf-8" ) ;
request. SetRequestHeader ( "User-Token" , token) ;
return request;
}
获取当前时间
static public string GetTimeName ( )
{
return System. DateTime. Now. Year. ToString ( ) + "/" + System. DateTime. Now. Month. ToString ( ) + "/" +
System. DateTime. Now. Day. ToString ( ) + " " + System. DateTime. Now. Hour. ToString ( ) + ":" +
System. DateTime. Now. Minute. ToString ( ) + ":" + System. DateTime. Now. Second. ToString ( ) + "\n" ;
}
外部调用
private IEnumerator RequestUrl ( int id)
{
var request = usTaskCloudWebRequest. GetImageUrl ( id) ;
if ( request != null )
{
request. timeout = 5 ;
yield return request. SendWebRequest ( ) ;
Debug. Log ( request. responseCode) ;
if ( request. responseCode == 200 )
{
Debug. Log ( request. downloadHandler. text) ;
var result = ResultUtiBean. CreateResultUtiBean ( request. downloadHandler. text) ;
Debug. Log ( result. code) ;
if ( result. code. Equals ( "SUCCESS" ) )
{
Debug. Log ( usCloudWebRequest. GetTimeName ( ) + "查询成功!" ) ;
}
else
{
Debug. Log ( usCloudWebRequest. GetTimeName ( ) + "查询失败!" ) ;
}
}
else
{
Debug. Log ( usCloudWebRequest. GetTimeName ( ) + "无法访问服务器,请检查网络连接!" ) ;
}
}
}
Параметры постпасса
public static UnityWebRequest GetTaskList ( int tasksType, string tasksName)
{
string url = "https://" + usNetworkConfig. IP + "接口" ;
Debug. Log ( url) ;
var request = new UnityWebRequest ( url, UnityWebRequest. kHttpVerbPOST) ;
request. SetRequestHeader ( "Content-Type" , "application/json;charset=utf-8" ) ;
request. SetRequestHeader ( "User-Token" , token) ;
JsonData data = new JsonData ( ) ;
data[ "tasksType" ] = tasksType;
data[ "tasksName" ] = tasksName;
byte [ ] postBytes = System. Text. Encoding. Default. GetBytes ( data. ToJson ( ) ) ;
request. uploadHandler = ( UploadHandler) new UploadHandlerRaw ( postBytes) ;
var downloadHandler = new DownloadHandlerBuffer ( ) ;
request. downloadHandler = downloadHandler;
return request;
} ```
```csharp
private IEnumerator RequestEnvironment ( string m_code)
{
string _url = "url" + m_code;
UnityWebRequest request = UnityWebRequest. Get ( _url) ;
yield return request. SendWebRequest ( ) ;
if ( request. isNetworkError || request. isNetworkError)
{
Debug. Log ( request. error) ;
}
else
{
Debug. Log ( request. downloadHandler. text) ;
DevesData root = JsonMapper. ToObject < DevesData> ( request. downloadHandler. text) ;
}
} ```