HMS Core helps game operation and development, opening up unlimited possibilities for games going overseas

    On March 12th, the Huawei Game Industry Salon · Overseas Special Session was held in Shenzhen. This event mainly focused on the game industry going overseas to discuss. Among them, the on-site interpretation of the HMS Core game vertical domain technology solution allows everyone to see Huawei's determination to help the game go overseas, and the five major rendering plug-in services based on mainstream rendering engines launched by the Scene Kit team provide unlimited possibilities for the improvement of game picture quality!

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Born specifically for games, HMS Core Scene Kit launches five rendering plug-in services

    How to make game design break through the bottleneck and let mobile games have a new experience? The HMS Core Scene Kit team has launched five major rendering plug-in services based on mainstream rendering engines designed for games:

  • Ray Shop

    First of all, Huawei experts shared with you the important breakthrough of Scene Kit in ray tracing! Ray tracing generates physically accurate shadows, reflections and refractions, and global illumination by simulating the physical characteristics of light in the real world, making the objects in the game more realistic in the virtual game scene. At present, more and more PC-side games try to apply ray tracing to the game scene, but on the mobile side, due to the limitation of device performance, it is a great challenge to improve the visual effect of the game through light tracing.

    As a pioneer in the exploration of ray tracing technology on the mobile terminal, Scene Kit will soon open the ray tracing plug-in service Ray Shop. This Huawei proprietary ray tracing solution has higher performance under the same energy consumption than desktop solutions, and can support 1080p high-definition picture quality. This kind of performance is enough for ray tracing to be used as a supplement to the rasterization pipeline on mobile phones, to achieve some special effects that do not do well under rasterization, such as curved surface reflection, etc., so that the game picture realistically presents the film-quality ice, snow, water surface, and mirror surface. Reflection effect on the surface.

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  • Good Culling

    Good Culling's optimized culling solution is the second plug-in service customized by Scene Kit for game developers. It can help eliminate non-displayed objects in advance and greatly reduce the game's requirements for terminal hardware. Good Culling can make full use of CPU resources for occlusion culling (Software Occlusion Culling), allowing the game to run smoothly on various models, thereby gaining a wider game market.

  • Deferred+

    In order to solve the problem that the rear pipeline needs to consume a lot of memory bandwidth on the mobile side, Scene Kit has launched the Deferred+ delayed rendering plug-in. The unique G-Buffer compression technology, multi-material system, and light source culling technology can help create a game world under brilliant light sources.

  • Slim LOD

    Traditional LOD technology requires the development of multiple precision models, which will not only increase the package volume by about 20%, but will also greatly increase the workload of art production. The Slim LOD service launched by Huawei can achieve a 10% increase in frame rate with almost no increase in package volume, no additional low-precision models, and almost no image quality loss. Based on the actual measurement results, based on Slim LOD, even large-scale 3D games with high hardware performance requirements can run smoothly on low-end devices.

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  • Easy Supersampling

The fifth plug-in service provided by Scene Kit is Easy Supersampling. Easy Supersampling does not rely on AI, it can achieve native resolution image quality with low power consumption, and increase the game frame rate by 30% (data from Huawei Labs), which greatly improves the smoothness of the low-end NPU-free models. helpful.

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Comprehensive technical empowerment to help game operation and development

    In addition to the Scene Kit, HMS Core also provides multiple technical solutions for gaming verticals. For example, in terms of game development, CG Kit explores the extreme rendering capabilities of Vulkan for developers, bringing players a game experience with high image quality, high frame rate and high running time. Graphics Profiler is a graphics rendering debugging tool that can help developers quickly debug the tool and improve development efficiency.

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    The hQUIC Kit can help speed up game loading and update, and Network Kit, Wireless Kit, RTN, etc. can help reduce game delays and reduce lag/packet loss. Nearby Service provides the ability to form a local network for data transmission among multiple nearby devices, and supports fast near-field team formation and near-field multiplayer games. Moreover, in role-playing games, players can also share face-to-face props through Nearby Service, enabling the game to interact with real-world scenes and helping game innovation.

    In recent years, AR augmented reality technology has been widely used in games. HMS Core AR Engine provides developers with an easy-to-use rendering interface that can display information in the real world and virtual world at the same time, bringing users an exquisite and cool visual experience.

    In terms of the industry’s most concerned security, HMS Core’s Safety Detect and FIDO (Online Fast Identity Verification Service) provide system integrity detection, application security detection (AppsCheck) and false user detection capabilities to help developers quickly build application security .

    The technology and services provided by HMS Core for the game vertical domain are far more than that. For more capabilities, please go to the official website of HMS Core for information and consultation. In the future, we will continue to deepen the technology, fully open up the innovative capabilities of software and hardware collaboration, empower the industry, and work with developers to bring more high-quality mobile game applications to users.


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