Flutter 混合开发 (交互通信)

上篇我们介绍了 Flutter 模块集成到已有的项目工程,接下来我们看看 Native 跟 Flutter 间的交互问题。

交互通信

Flutter 与原生之间的通信依赖灵活的消息传递方式:

1,Flutter 部分通过平台通道将消息发送到其应用程序的所在的宿主环境(原生应用)。

2,宿主环境通过监听平台通道,接收消息。然后它会调用平台的 API,响应 Flutter 发送的消息。

Flutter主动 调用 宿主环境

在 Flutter 中通过 MethodChannel 的 API 可以发送与方法相对于的消息,宿主环境 iOS 中通过 FlutterMethodChannel 接受方法的调用并返回结果。

Flutter 需要引入 services.dart 模块才可以使用 MethodChannel

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import 'package:flutter/services.dart';

Flutter 中的调用代码

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const methodChannel = const MethodChannel("com.pages.flutter/call_native");
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RaisedButton(
child: Text("call_native_method_no_params"),
onPressed: (){
methodChannel.invokeMethod("call_native_method_no_params",null);
},
),
RaisedButton(
child: Text("call_native_method_params"),
onPressed: (){
Map<String,String> params = {"params":"flutter params"};
methodChannel.invokeMethod("call_native_method_params",params);
},
),
RaisedButton(
child: Text("call_native_method_native_result_callback"),
onPressed: (){
_nativeCallbackWithParams();
},
),
Text(_content,style: TextStyle(color: Colors.red),)
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Future<Null> _nativeCallbackWithParams() async{
dynamic result;
try {
result = await methodChannel.invokeMethod(
"call_native_method_native_result_callback", null);
} on PlatformException catch (e) {
result = "Failed to get params: '${e.message}'.";
}
setState(() {
_content = result;
});
}

iOS 中的调用代码

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FlutterViewController* flutterViewController = [[FlutterViewController alloc] init];
flutterViewController.fd_prefersNavigationBarHidden = YES;
FlutterMethodChannel * messageChannel = [FlutterMethodChannel methodChannelWithName:@"com.pages.flutter/call_native" binaryMessenger:flutterViewController];
[messageChannel setMethodCallHandler:^(FlutterMethodCall * _Nonnull call, FlutterResult _Nonnull result) {
NSLog(@"flutter call native:n method=%@ n arguments = %@",call.method,call.arguments);
if ([call.method isEqualToString:@"call_native_method_native_result_callback"]) {
if (result) {
result(@"flutter hello");
} 大专栏  Flutter 混合开发 (交互通信)
}else if([call.method isEqualToString:@"call_native_method_pop_flutter_nav"]){
[weakSelf.navigationController popViewControllerAnimated:YES];
}
}];
[self.navigationController pushViewController:flutterViewController animated:YES];

分别看下控制台输出:

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flutter call native:
method=call_native_method_no_params
arguments = (null)
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flutter call native:
method=call_native_method_params
arguments = {
params = "flutter params";
}

第三个事件会在 Flutter 页面显示flutter hello 该值由宿主环境返回。

注意: 这里有个设计上的细节,上节提到过就是导航栏的问题,因为宿主环境有个导航栏,而 Flutter 自身也有导航栏,出现了矛盾,到底我们应该保留宿主环境的,还是 Flutter 页面使用自身,隐藏宿主环境的导航栏。我个人觉得后则更合理,Flutter 页面更了解自己导航栏具体功能、主题、交互及显示,我们只需要处理点击返回按钮 pop 回到宿主环境中,如下:

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appBar: AppBar(
title: Text('Flutter Page') ,
leading: IconButton(icon: Icon(Icons.arrow_back_ios), onPressed:()=>methodChannel.invokeMethod("call_native_method_pop_flutter_nav",null)),
),

我们只需要在宿主环境中监听到该事件后调用导航的 pop 功能。

宿主环境主动调用 Flutter

一般可以用作宿主环境为 Flutter 提供参数

EventChannel 是 Flutter 监听宿主环境的 API ,FlutterEventChannel 是 iOS 宿主环境与 Flutter 交互平台通道的 API 。

Flutter 代码片段

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const EventChannel eventChannel = const EventChannel('com.pages.flutter/call_flutter');
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void initState(){
super.initState();
eventChannel.receiveBroadcastStream(12345).listen(_onEvent,onError: _onError);
}

void _onEvent(Object event){
setState(() {
_content = event.toString();
});
}

void _onError(Object error){
setState(() {
_content = error.toString();
});
}

iOS 宿主环境代码片段

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NSString *eventChannelName = @"com.pages.flutter/call_flutter";
FlutterEventChannel *eventChannel = [FlutterEventChannel eventChannelWithName:eventChannelName binaryMessenger:flutterViewController];
[eventChannel setStreamHandler:self];
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- (FlutterError *)onListenWithArguments:(id)arguments eventSink:(FlutterEventSink)events {
if (events) {
events(@"hi flutter");
}
return nil;
}

- (FlutterError* _Nullable)onCancelWithArguments:(id _Nullable)arguments {
return nil;
}

两端交互通信方式就是这样的,这里也只是介绍了他们通信的方式,具体如何优雅的封装、规范交互流程还需要我们自己去考虑下。

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转载自www.cnblogs.com/liuzhongrong/p/12288934.html