夜光带你走进 Java 成神之路(四十二)擅长的领域

夜光序言:

 

 

 你不曾给我一次回眸,我却始终在对你微笑。

 

正文:

                           以道御术 / 以术识道

package 使用AQS重写自己的锁;

import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.AbstractQueuedSynchronizer;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;

public class MyLock2 implements Lock{

    private Helper helper;

    private class Helper extends AbstractQueuedSynchronizer{

        //继承一下AbstractQueuedSynchronizer
        @Override
        protected boolean tryAcquire(int arg) {

            //如果第一个线程进来,我们可以拿到锁
            //因此我们可以返回true
            //如果第二个线程进来,拿不到锁,返回false

            //如何判断是第一个线程进来,还是其他线程进来
            int state = getState(); // 拿到状态
            if (state == 0){
//                setState(arg);
                if(compareAndSetState(0,arg)){
                    setExclusiveOwnerThread(Thread.currentThread()); //设置一下
                    return true;
                }
            }

            return false;  // 否则false
        }


        @Override
        protected boolean tryRelease(int arg) {

            //锁的获取和释放肯定是一一对应的
            //那么调用此方法的线程一定是当前线程
            if(Thread.currentThread() != getExclusiveOwnerThread()){
                throw new RuntimeException();
            }

            int state = getState() - arg;

            boolean flag = false;

            if (state == 0){  //如果为0的话,就表示释放成功了
//                setState(0);
                setExclusiveOwnerThread(null);
//                return true;
                flag = true;
            }

            setState(state);  //夜光:逻辑要严谨一点

            return flag;  //否则大话返回false
        }

        //我们在这定义一个方法
        //Condition接口
        Condition newCondition(){
            return new ConditionObject(); //构造完成
        }

    }

    @Override
    public void lock() {
        //这里写一下
        helper.acquire(1);  //嗯唔

    }

    @Override
    public void lockInterruptibly() throws InterruptedException {

        helper.acquireInterruptibly(1);  //嗯唔
    }

    @Override
    public boolean tryLock() {
        return helper.tryAcquire(1);
    }

    @Override
    public boolean tryLock(long time, TimeUnit unit) throws InterruptedException {
        return helper.tryAcquireNanos(1,unit.toNanos(time));
    }

    @Override
    public void unlock() {
        helper.release(1);

    }

    @Override
    public Condition newCondition() {
        return helper.newCondition();
    }




}

package 使用AQS重写自己的锁;

//夜光
//我们写一个测试类
public class Main {

    private int value;

    public int next(){
        return value++;
    }

    public static void main(String[] args) {
        Main m = new Main();

        new Thread(new Runnable() {
            @Override
            public void run() {
                while (true)
                    //调用
                    System.out.println(Thread.currentThread().getId()
                    + " " + m.next());
            }
        }).start();  //这里启动

        new Thread(new Runnable() {
            @Override
            public void run() {
                while (true)
                    //调用
                    System.out.println(Thread.currentThread().getId()
                            + " " + m.next());
            }
        }).start();  //这里启动

    }


}

package 使用AQS重写自己的锁;

import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.AbstractQueuedSynchronizer;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;

public class MyLock2 implements Lock{

    private Helper helper = new Helper();

    private class Helper extends AbstractQueuedSynchronizer{

        //继承一下AbstractQueuedSynchronizer
        @Override
        protected boolean tryAcquire(int arg) {

            //如果第一个线程进来,我们可以拿到锁
            //因此我们可以返回true
            //如果第二个线程进来,拿不到锁,返回false

            //如何判断是第一个线程进来,还是其他线程进来
            int state = getState(); // 拿到状态
            if (state == 0){
//                setState(arg);
                if(compareAndSetState(0,arg)){
                    setExclusiveOwnerThread(Thread.currentThread()); //设置一下
                    return true;
                }
            }

            return false;  // 否则false
        }


        @Override
        protected boolean tryRelease(int arg) {

            //锁的获取和释放肯定是一一对应的
            //那么调用此方法的线程一定是当前线程
            if(Thread.currentThread() != getExclusiveOwnerThread()){
                throw new RuntimeException();
            }

            int state = getState() - arg;

            boolean flag = false;

            if (state == 0){  //如果为0的话,就表示释放成功了
//                setState(0);
                setExclusiveOwnerThread(null);
//                return true;
                flag = true;
            }

            setState(state);  //夜光:逻辑要严谨一点

            return flag;  //否则大话返回false
        }

        //我们在这定义一个方法
        //Condition接口
        Condition newCondition(){
            return new ConditionObject(); //构造完成
        }

    }

    @Override
    public void lock() {
        //这里写一下
        helper.acquire(1);  //嗯唔

    }

    @Override
    public void lockInterruptibly() throws InterruptedException {

        helper.acquireInterruptibly(1);  //嗯唔
    }

    @Override
    public boolean tryLock() {
        return helper.tryAcquire(1);
    }

    @Override
    public boolean tryLock(long time, TimeUnit unit) throws InterruptedException {
        return helper.tryAcquireNanos(1,unit.toNanos(time));
    }

    @Override
    public void unlock() {
        helper.release(1);

    }

    @Override
    public Condition newCondition() {
        return helper.newCondition();
    }




}
package 使用AQS重写自己的锁;

import javax.management.RuntimeErrorException;
import java.util.concurrent.locks.Lock;

//夜光
//我们写一个测试类
public class Main {

    private int value;

    private MyLock2 lock = new MyLock2();

    public int next(){
        lock.lock();
        //这里加上一个睡眠
        try {
            Thread.sleep(300);
            return value++;
        } catch (InterruptedException e) {
            throw  new RuntimeException();
        }finally {
            lock.unlock();
        }

    }

    public static void main(String[] args) {
        Main m = new Main();

        new Thread(new Runnable() {
            @Override
            public void run() {
                while (true)
                    //调用
                    System.out.println(Thread.currentThread().getId()
                    + " " + m.next());
            }
        }).start();  //这里启动

        new Thread(new Runnable() {
            @Override
            public void run() {
                while (true)
                    //调用
                    System.out.println(Thread.currentThread().getId()
                            + " " + m.next());
            }
        }).start();  //这里启动

    }


}

只打印出来一个a

package 使用AQS重写自己的锁;

import javax.management.RuntimeErrorException;
import java.util.concurrent.locks.Lock;

//夜光
//我们写一个测试类
public class Main {

    private int value;

    private MyLock2 lock = new MyLock2();

    public int next(){
        lock.lock();
        //这里加上一个睡眠
        try {
            Thread.sleep(300);
            return value++;
        } catch (InterruptedException e) {
            throw  new RuntimeException();
        }finally {
            lock.unlock();
        }

    }

    public void a(){
        lock.lock();
        System.out.println("a");
        b();
        lock.unlock();
    }

    public void b(){
        lock.lock();
        System.out.println("b");
        lock.unlock();
    }


    public static void main(String[] args) {
        Main m = new Main();

        new Thread(new Runnable() {
            @Override
            public void run() {
//                while (true)
                    //调用
//                    System.out.println(Thread.currentThread().getId()
//                    + " " + m.next());
                m.a();

            }
        }).start();  //这里启动


    }


}

  • 公平锁:加锁前先查看是否有排队等待的线程,有的话优先处理排在前面的线程,先来先得
  • 非公平锁:线程加锁时直接尝试获取锁,获取不到就自动到队尾等待。

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转载自blog.csdn.net/weixin_41987706/article/details/103685470