using System; using System.Collections.Generic; using System.Linq; using System.Media; using System.Runtime.InteropServices; using System.Speech.Synthesis; using System.Text; namespace QuickEAS.CoreLib { public class LibSoundPlayer { public static void PlayWav(string fileName) { SoundPlayer player = new SoundPlayer(); player.SoundLocation = fileName; player.Load(); //同步加载声音 player.Play(); //启用新线程播放 //player.PlayLooping(); //循环播放模式 //player.PlaySync(); //UI线程同步播放 } /// <summary>朗读播放文本</summary> /// <param name="text"></param> public static void PlayText(string text) { SpeechSynthesizer synth = new SpeechSynthesizer(); synth.SpeakAsync(text); } } }
【代码片段】播放声音
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转载自blog.csdn.net/michelsn/article/details/80297893
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