ASP.NET 2.0 压缩ViewState最佳方法,支持UpdatePanel

作者: 李嘉  日期: 2009-02-09 17:05

我在一些项目中需要对ViewSate进行压缩,网上查阅了很多资料,发现每个方法方案都不完善,导致压缩ViewState后页面功能出现各种各样的问题,例如以下资料:

1. 压缩ASP.NET中的ViewState

2. 压缩ASP.NET中的ViewState的改进方法

3. 压缩 ViewState 后,与 UpdatePanel 的兼容问题

但是这些方法的有利有弊,主要是功能上并不完善,导致Ajax的一些应用功能失败,特别是updatepanel中的一些服务端控件的服务端事件无法触发。Google搜索了很多资料没能找到很好的解决方案,于是我研究一下,结合以上链接的几个方法自定义了一套方案,代码如下:

首先:

using System.IO;
using ICSharpCode.SharpZipLib.Zip.Compression;

------------------------

        #region 压缩viewstate
        /**/
        /// <summary>
        /// 设定序列化后的字符串长度为多少后启用压缩
        /// </summary>
        private static Int32 LimitLength = 1096;

        /**/
        /// <summary>
        /// 设定压缩比率,压缩比率越高性消耗也将增大
        /// </summary>
        private static Int32 ZipLevel = ICSharpCode.SharpZipLib.Zip.Compression.Deflater.BEST_COMPRESSION;

        /**/
        /// <summary>
        /// 重写保存页的所有视图状态信息
        /// </summary>
        /// <param name="pViewState">要在其中存储视图状态信息的对象</param>
        protected override void SavePageStateToPersistenceMedium(Object pViewState)
        {
            if (Utils.IsMsAjaxCallback(Request))
            {
                LosFormatter lf = new LosFormatter();
                using (StringWriter writer = new StringWriter())
                {
                    lf.Serialize(writer, pViewState);
                    string viewStateString = writer.ToString();
                    byte[] data = Convert.FromBase64String(viewStateString);
                    data = Utils.Compress(data);
                    ScriptManager.RegisterHiddenField(this, "__COMPRESSEDVS", Convert.ToBase64String(data));
                }
            }
            else
            {
                //实现一个用于将信息写入字符串的 TextWriter
                StringWriter mWriter = new StringWriter();

                //序列化 Web 窗体页的视图状态
                LosFormatter mFormat = new LosFormatter();

                //将有限对象序列化 (LOS) 格式化的对象转换为视图状态值
                mFormat.Serialize(mWriter, pViewState);

                //将序列化对象转成Base64字符串
                String vStateStr = mWriter.ToString();

                //设置是否启用了加密方式,默认情况下为不启用
                Boolean mUseZip = false;

                //判断序列化对象的字符串长度是否超出定义的长度界限
                if (vStateStr.Length > LimitLength)
                {
                    //对于长度超出阶线的进行加密,同时将状态设为加密方式
                    mUseZip = true;

                    Byte[] pBytes = Compress(vStateStr);

                    //将字节数组转换为Base64字符串
                    vStateStr = System.Convert.ToBase64String(pBytes);
                }

                //注册在页面储存ViewState状态的隐藏文本框,并将内容写入这个文本框
                RegisterHiddenField("__MSPVSTATE", vStateStr);

                //注册在页面储存是否启用压缩状态的文本框,并将启用状态写入这个文本框
                RegisterHiddenField("__MSPVSTATE_ZIP", mUseZip.ToString().ToLower());
            }
        }

        /**/
        /// <summary>
        /// 对字符串进行压缩
        /// </summary>
        /// <param name="pViewState">ViewState字符串</param>
        /// <returns>返回流的字节数组</returns>
        public static Byte[] Compress(String pViewState)
        {
            //将存储状态的Base64字串转换为字节数组
            Byte[] pBytes = System.Convert.FromBase64String(pViewState);

            //创建支持内存存储的流
            MemoryStream mMemory = new MemoryStream();

            Deflater mDeflater = new Deflater(ZipLevel);
            ICSharpCode.SharpZipLib.Zip.Compression.Streams.DeflaterOutputStream mStream = new ICSharpCode.SharpZipLib.Zip.Compression.Streams.DeflaterOutputStream(mMemory, mDeflater, 131072);

            mStream.Write(pBytes, 0, pBytes.Length);
            mStream.Close();

            return mMemory.ToArray();
        }

        /**/
        /// <summary>
        /// 重写将所有保存的视图状态信息加载到页面对象
        /// </summary>
        /// <returns>保存的视图状态</returns>
        protected override Object LoadPageStateFromPersistenceMedium()
        {
                string viewState = Request.Form["__COMPRESSEDVS"];
                if (viewState != null)
                {
                    byte[] data = Convert.FromBase64String(viewState);
                    data = Utils.Decompress(data);
                    LosFormatter lf = new LosFormatter();
                    return lf.Deserialize(Convert.ToBase64String(data));
                }
                else
                {
                    //使用Request方法获取序列化的ViewState字符串
                    String mViewState = this.Request.Form.Get("__MSPVSTATE");
                    //使和Request方法获取当前的ViewState是否启用了压缩
                    String mViewStateZip = this.Request.Form.Get("__MSPVSTATE_ZIP");

                    Byte[] pBytes;

                    if (mViewStateZip == "true")
                    {
                        pBytes = DeCompress(mViewState);
                    }
                    else
                    {
                        //将ViewState的Base64字符串转换成字节
                        pBytes = System.Convert.FromBase64String(mViewState);
                    }

                    //序列化 Web 窗体页的视图状态
                    LosFormatter mFormat = new LosFormatter();

                    //将指定的视图状态值转换为有限对象序列化 (LOS) 格式化的对象
                    return mFormat.Deserialize(System.Convert.ToBase64String(pBytes));
                }
        }

        /**/
        /// <summary>
        /// 解压缩ViewState字符串
        /// </summary>
        /// <param name="pViewState">ViewState字符串</param>
        /// <returns>返回流的字节数组</returns>
        public static Byte[] DeCompress(String pViewState)
        {
            //将Base64字符串转换为字节数组
            Byte[] pBytes = System.Convert.FromBase64String(pViewState);

            ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream mStream = new ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream(new MemoryStream(pBytes));

            //创建支持内存存储的流
            MemoryStream mMemory = new MemoryStream();
            Int32 mSize;

            Byte[] mWriteData = new Byte[4096];

            while (true)
            {
                mSize = mStream.Read(mWriteData, 0, mWriteData.Length);
                if (mSize > 0)
                {
                    mMemory.Write(mWriteData, 0, mSize);
                }
                else
                {
                    break;
                }
            }

            mStream.Close();
            return mMemory.ToArray();
        }
        #endregion

附件:

1. 其中压缩组件: SharpZipLib , 或者直接这里下:Assemblies for .NET 1.1, .NET 2.0, .NET CF 1.0, .NET CF 2.0: Download [228 KB]

2. 'Utils' 类这里下载: Utils.cs (1.15 kb)

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转载于:https://www.cnblogs.com/hdjjun/archive/2009/11/16/1603727.html

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转载自blog.csdn.net/weixin_33863087/article/details/94497606