C# Socket通信的服务器与客户端

原文: C# Socket通信的服务器与客户端

客户端代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace ClientSocket
{
    class Program
    {
        private static byte[] result = new byte[1024];
        static void Main(string[] args)
        {
            //设定服务器IP地址  
            IPAddress ip = IPAddress.Parse("127.0.0.1");
            Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            try
            {
                clientSocket.Connect(new IPEndPoint(ip, 8885)); //配置服务器IP与端口  
                Console.WriteLine("连接服务器成功");
            }
            catch
            {
                Console.WriteLine("连接服务器失败,请按回车键退出!");
                return;
            }
            for (int i = 0; i < 10; i++)
            {
                try
                {
                    Thread.Sleep(1000);    //等待1秒钟  
                    string sendMessage = "client send Message Hellp" + DateTime.Now;
                    clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage));
                    Console.WriteLine("向服务器发送消息:{0}" + sendMessage);
                }
                catch
                {
                    clientSocket.Shutdown(SocketShutdown.Both);
                    clientSocket.Close();
                    break;
                }
            }
            Console.WriteLine("发送完毕,按回车键退出");
            Console.ReadLine();
        }
    }  
}

服务器端代码

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Threading;
using LogHelper;
using System.IO;
using System.Diagnostics;
namespace SocketForm
{
    class SocketConnection
    {
        private int port;//监听端口号
        private static byte[] result = new byte[1024];
        private static Socket server;//服务器Socket
        private IPAddress ip;//Ip地址
        private static Socket client;//客户端Socket
        private static Thread myThread;//启动监听线程
        private static Thread receiveThread;//接收数据线程
        public SocketConnection(string ipadr,int port)
        {
            this.port = port;//初始化端口
            ip = IPAddress.Parse(ipadr);//初始化ip地址
           
        }
        public void setConnection()
        {
            server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//实例化socket对象(采用网络流传输方式,TCP协议传输)
            server.Bind(new IPEndPoint(ip, port));//绑定ip及端口
            Console.WriteLine("绑定端口ip"+this.ip+":"+this.port);
            server.Listen(10);//监听端口
            Console.WriteLine("正在监听IP"+this.ip+"  端口:"+this.port+"......");
            Log.Errorname = "Info";
            Log.CreateLogTxt("监听Ip"+this.ip+"端口"+this.port+"......");
            myThread = new Thread(ListenClientConnect);
            myThread.Start();  
        }

        private static void ListenClientConnect()
        {
            while (true)
            {
                client = server.Accept();
                receiveThread = new Thread(ReceiveMessage);
                receiveThread.Start(client);
            }
        }

        /// <summary>  
        /// 接收消息  
        /// </summary>  
        /// <param name="clientSocket"></param>  
        private static void ReceiveMessage(object clientSocket)
        {

           client = (Socket)clientSocket;
            while (true)
            {
                try
                {
                    //通过clientSocket接收数据  
                    int receiveNumber = client.Receive(result);//获取接收数据的长度
                    StreamWriter resultMessage = new StreamWriter("out.txt", true);//输出流实例化
                    resultMessage.WriteLine("接收客户端{0}消息{1}", client.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber));
                    resultMessage.Close();
                    Log.Errorname = "Info";
                    Log.CreateLogTxt("信息获取成功");
                    Console.WriteLine("信息获取成功");
                }
                catch (Exception ex)
                {
                    Log.Errorname = "ERROR";
                    Log.CreateLogTxt("从服务器获取数据错误"+"错误信息"+ex.Message);
                    Console.WriteLine("从服务器获取数据错误" + "错误信息" + ex.Message);
                    client.Shutdown(SocketShutdown.Both);
                    client.Close();
                    break;
                }
            }
        }  

    }
}

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转载自www.cnblogs.com/lonelyxmas/p/10878922.html