目标提取——背景均匀、目标与背景相似

套路:滤波模糊化——动态阈值分割

halcon中案例:surface_scratch.hdev

划痕与背景相似,背景均匀

read_image (Image, 'surface_scratch')
get_image_size (Image, Width, Height)

mean_image (Image, ImageMean, 7, 7) //用7×7的窗口对图像进行均值滤波,获得参考图像
//动态阈值分割
dyn_threshold (Image, ImageMean, DarkPixels, 5, 'dark') //与参考图像对比,灰度差距5以内可接受,凸显暗色 connection (DarkPixels, ConnectedRegions) //区域拆分 select_shape (ConnectedRegions, SelectedRegions, 'area', 'and', 10, 1000) union1 (SelectedRegions, RegionUnion) //区域合并,connection的逆过程 dilation_circle (RegionUnion, RegionDilation, 3.5) //圆形膨胀,临近区域联通 skeleton (RegionDilation, Skeleton) //骨架抽取 connection (Skeleton, Errors) select_shape (Errors, Scratches, 'area', 'and', 50, 10000) select_shape (Errors, Dots, 'area', 'and', 1, 50)

猜你喜欢

转载自www.cnblogs.com/xixixing/p/10732752.html