[UE4]iOS打包步骤

windows上安装ios开发者证书:

https://docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html

 

在Windows/Mac上打包iOS:

https://docs.unrealengine.com/latest/INT/Platforms/iOS/QuickStart/index.html

 

 

文档说如果是通过Launcher版本安装的UE4,在windows上只能打包纯蓝图的工程: 

Currently, if you are using the launcher version of Unreal Engine, you can only deploy from Windows to iOS for Blueprints-based projects.
 

 言外之意可能是:如果要在mac上构建c++版本的工程,需要通过源码编译的ue4 Editor来构建?

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转载自aigo.iteye.com/blog/2268019