iOS带弹跳动画发布界面

项目中经常会用到带弹跳动画发布界面


 
  

//  PublishView.m

//  UIImage+ImageEffects.h 苹果蒙化图片的分类 pop.h弹跳动画框架 EJExtension.h模型转换框架

// ComposeModel 用于设置按钮文字与图片的模型,在本地设置plist文件保存image(按钮图片)和text(按钮文字)

#import "PublishView.h"

#import "BSVerticalButton.h"

#import "UIImage+ImageEffects.h"

#import "pop.h"

#import "MJExtension.h"

#import "ComposeModel.h"

@interface PublishView ()

/** 取消按钮 */

@property (nonatomic, weak) UIButton *cancelButton;

@end

@implementation PublishView

/** 全局 window_ */

static UIWindow *window_;

/** 显示发布view */

+ (void)show{

    // 添加一个独立的window是为了隔离点击事件

    window_ = [[UIWindow alloc]initWithFrame:[UIScreen mainScreen].bounds];

    

    window_.hidden = NO;

    

    PublishView *publish = [[PublishView alloc]init];

    

    publish.frame = window_.bounds;

    

    [window_ addSubview:publish];

}

- (instancetype)initWithFrame:(CGRect)frame

{

    self = [super initWithFrame:frame];

    if (self) {

        

        UIImageView *imageView = [[UIImageView alloc]initWithImage:[self getEffectImage]];

        [self addSubview:imageView];

        [self setupUI];

    }

    return self;

}

- (void)setupUI{

    

    //这里用自定义的 window 是为了隔绝点击事件 不让点击事件传到后面控制器的view上去

  

    // 按钮弹跳动画时让view本身不能点击

    self.userInteractionEnabled = NO;

    

    // plis文件获得一个模型数组

    NSArray *buttonModelArray = [ComposeModel mj_objectArrayWithFilename:@"buttonImage.plist"];

    

    CGFloat button_w = 72;

    CGFloat button_h = button_w + 30;

    NSInteger maxLoc = 3; //最多列数

    

    //按钮弹跳动画停止后的起始 y

    CGFloat buttonEnd_y = ([[UIScreen mainScreen] bounds].size.height - button_h * 2) / 2;

    

    //最开始在屏幕外上方的的起始 y

    CGFloat buttonBegin_y = buttonEnd_y - [[UIScreen mainScreen] bounds].size.height;

    

    //按钮的起始间隙值

    CGFloat buttonStartMargin = 20;

    

    //中间的一个按钮相对于两边按钮的间隙

    CGFloat buttonMargin = ([[UIScreen mainScreen] bounds].size.width - buttonStartMargin * 2 - button_w * maxLoc) / (maxLoc - 1);

    

    for (NSInteger i = 0; i < buttonModelArray.count; ++i) {

        

        // BSVerticalButton 自定义的垂直排布按钮

        BSVerticalButton *button = [[BSVerticalButton alloc]init];

        

        button.tag = i;

        

        [self addSubview:button];

        

        [button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];

        

        ComposeModel *composeModel = buttonModelArray[i];

        

        [button setImage:[UIImage imageNamed:composeModel.image] forState:UIControlStateNormal];

        

        [button setTitle:composeModel.text forState:UIControlStateNormal];

        

        [button setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];

        

        button.titleLabel.font = [UIFont systemFontOfSize:14];

        

        NSInteger loc = i % maxLoc;   //例号

        NSInteger row = i / maxLoc;   //行号

        

        CGFloat button_x = buttonStartMargin + loc * (button_w + buttonMargin);

        CGFloat buttonBginAnimation_y = buttonBegin_y + (button_h * row); //弹跳前的 y

        CGFloat buttonEndAnimation_y = buttonEnd_y + (button_h * row); //弹跳后的 y

        

        //创建pop弹簧动画对象

        POPSpringAnimation *animation = [POPSpringAnimation animationWithPropertyNamed:kPOPViewFrame];

        

        animation.beginTime = CACurrentMediaTime() + i * 0.1; //动画开始时间

        

        animation.springBounciness = 10; //弹簧增强 0-20

        

        animation.springSpeed = 8; //弹簧速度 0-20

        

        animation.fromValue = [NSValue valueWithCGRect:CGRectMake(button_x, buttonBginAnimation_y, button_w, button_h)];

        

        animation.toValue = [NSValue valueWithCGRect:CGRectMake(button_x, buttonEndAnimation_y, button_w, button_h)];

        

        //中间的按钮添加动画

        [button pop_addAnimation:animation forKey:nil];

    }

    

    // 添加品牌logo

    UIImageView *topImageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"compose_slogan"]];

    topImageView.center = CGPointMake([[UIScreen mainScreen] bounds].size.width * 0.5, [[UIScreen mainScreen] bounds].size.height * 0.2 - [[UIScreen mainScreen] bounds].size.height);

    

    [self addSubview:topImageView];

    

    //    POPBasicAnimation    基本的动画

    //    POPSpringAnimation   弹簧动画

    //    POPDecayAnimation    减速动画

    //    POPCustomAnimation   自定义动画

    

    //创建pop弹簧动画对象

    POPSpringAnimation *animation = [POPSpringAnimation animationWithPropertyNamed:kPOPViewCenter];

    

    animation.beginTime = CACurrentMediaTime() + buttonModelArray.count * 0.001; //动画开始时间

    

    animation.springBounciness = 10; //弹簧增强 0-20

    

    animation.springSpeed = 10; //弹簧速度 0-20

    

    CGFloat center_x = [[UIScreen mainScreen] bounds].size.width * 0.5;

    CGFloat endCenter_y = [[UIScreen mainScreen] bounds].size.height * 0.2;

    CGFloat beginCenter_y = endCenter_y - [[UIScreen mainScreen] bounds].size.height;

    

    animation.fromValue = [NSValue valueWithCGPoint:CGPointMake(center_x, beginCenter_y)];

    

    animation.toValue = [NSValue valueWithCGPoint:CGPointMake(center_x, endCenter_y)];

    

    animation.completionBlock = ^(POPAnimation *anim, BOOL finished){

        NSLog(@"-------这里可以写动画结束后所要执行的代码...");

        // view本身开启交互

        self.userInteractionEnabled = YES;

    };

    

    //给顶部的图片添加动画

    [topImageView pop_addAnimation:animation forKey:nil];

    // 底部取消按钮

    UIButton *cancelButton = [UIButton buttonWithType:UIButtonTypeSystem];

    [cancelButton setTitle:@" " forState:UIControlStateNormal];

    cancelButton.titleLabel.font = [UIFont systemFontOfSize:15];

    [cancelButton setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];

    [cancelButton setBackgroundColor:[UIColor whiteColor]];

    [cancelButton addTarget:self action:@selector(cancelButtonClick:) forControlEvents:UIControlEventTouchUpInside];

    [self addSubview:cancelButton];

    self.cancelButton = cancelButton;

}

- (void)cancelButtonClick:(UIButton *)button{

    

    // 退出时执行动画  方法的参数block传空

    [self animationWithBlock:nil];

}

- (void)layoutSubviews{

    [super layoutSubviews];

    // 取消按钮位置大小

    CGPoint center = self.cancelButton.center;

    center.x = self.center.x;

    self.cancelButton.center = center;

    CGRect frame = self.cancelButton.frame;

    frame.origin.y = self.frame.size.height * 0.85;

    frame.size = CGSizeMake(200, 35);

    self.cancelButton.frame = frame;

}

- (void)buttonClick:(UIButton *)button{

    

    [self animationWithBlock:^{

        switch (button.tag) {

            case 0:

                NSLog(@"文字");

                break;

            case 1:

                NSLog(@"相册");

                break;

            case 2:{

                

                NSLog(@"拍摄");

            }

                break;

            case 3:

                NSLog(@"签到");

                break;

            case 4:

                NSLog(@"点评");

                break;

            case 5:

                NSLog(@"更多");

                break;

                

            default:

                break;

        }

    }];

    

}

/** 退出时与点出了某个按钮时执行的弹跳动画后销毁 window_ 移除 这个蒙板 view ,如果block参数completionBlock有值先销毁window_后再执行这个block里的代码块 */

- (void)animationWithBlock:(void (^) ())completionBlock{

    

    NSLog(@"----%@\n",self.subviews);

    

    //退出的时候这里用自定义的 window 是为了隔绝点击事件 不让点击事件传到后面控制器的view上去

    // view本身不能点

    self.userInteractionEnabled = NO;

    // 选移除取消按钮

    [self.cancelButton removeFromSuperview];

    

    for (NSInteger i = 1; i < self.subviews.count; ++i) {

   

        UIView *view = self.subviews[i];

        

        //创建pop基本动画对象

        POPBasicAnimation *animation = [POPBasicAnimation animationWithPropertyNamed:kPOPViewCenter];

        //        POPSpringAnimation *animation = [POPSpringAnimation animationWithPropertyNamed:kPOPViewCenter];

        

        animation.beginTime = CACurrentMediaTime() + (i-1) * 0.1; //动画开始时间

        

        // 如果用这个基类 POPBasicAnimation  动画的执行节奏(一开始很慢, 后面很快)

        animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

        

        CGPoint center = view.center; //取出中心点

        

        animation.toValue = [NSValue valueWithCGPoint:CGPointMake(center.x ,  center.y + [[UIScreen mainScreen] bounds].size.height)];

        

        if (i == self.subviews.count-1) { //说明是最后一个 view在做动画,就让执行结束的 block

            // 动画结束时调用的 block

            animation.completionBlock = ^(POPAnimation *anim, BOOL finished){

            

                NSLog(@"取消时 这里可以写动画结束后所要执行的代码...");

                

                [self removeFromSuperview];

                

                window_ = nil; //销毁自定义的 window

       

                !completionBlock ? : completionBlock();

            };

        }

        //给顶部的图片添加动画

        [view pop_addAnimation:animation forKey:nil];

    }

}

- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{

    

    [self animationWithBlock:nil];

}

// 获得一个磨纱蒙板 image 图片

- (UIImage *)getEffectImage{

    UIWindow *window = [UIApplication sharedApplication].keyWindow; //获取当前 window

    UIGraphicsBeginImageContext(window.size); //开启window大小的图形上下文

    CGContextRef ref = UIGraphicsGetCurrentContext(); //开启图形上下文

    [window.layer renderInContext:ref]; //window图层 渲染到图形上下文当中

    UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); //获取图片

    UIGraphicsEndImageContext(); //关闭图形上下文

    image = [image applyLightEffect]; //调用 image 分类方法 使图片调成蒙板状态

    return image;

}

@end


项目中用到的垂直布局自定义按钮 BSVerticalButton

 
  

#import "BSVerticalButton.h"

@implementation BSVerticalButton

- (instancetype)initWithFrame:(CGRect)frame

{

    self = [super initWithFrame:frame];

    if (self) {

        [self setupUI];

    }

    return self;

}

- (void)awakeFromNib{

    [super awakeFromNib];

    

    [self setupUI];

}

- (void)setupUI{

    self.titleLabel.textAlignment = NSTextAlignmentCenter;

}

- (void)layoutSubviews{

    [super layoutSubviews];

    

    //按钮内部图片 frame

    CGRect imageViewFrame = self.imageView.frame;

    imageViewFrame.origin.x = 0;

    imageViewFrame.origin.y = 0;

    imageViewFrame.size.width = self.bounds.size.width;

    imageViewFrame.size.height = self.bounds.size.width;

    self.imageView.frame = imageViewFrame;

    

    //按钮内部label frame

    CGRect titleLabelFrame = self.titleLabel.frame;

    titleLabelFrame.origin.x = 0;

    titleLabelFrame.origin.y = self.imageView.frame.size.height + 10;

    titleLabelFrame.size.width = self.bounds.size.width;

    self.titleLabel.frame = titleLabelFrame;

    

    //按钮自身大小

    CGRect buttonBounds = self.bounds;

    buttonBounds.size.width = self.imageView.frame.size.width;

    buttonBounds.size.height = self.imageView.bounds.size.height + self.titleLabel.bounds.size.height + 10;

    self.bounds = buttonBounds;

}

@end


猜你喜欢

转载自blog.csdn.net/cybtop/article/details/76977263