Qt总结之七:QPaintEvent绘制雷达图(二)

版权声明:最终版权归YBAidam所有 https://blog.csdn.net/Aidam_Bo/article/details/85266316

前言

这里使用另一套框架写的雷达扫描图

这里PaintEvent事件比上一个版本写的好,但是不喜欢Widget嵌套的方式,后续会把两个版本整合到一起。

 一、实现原理

雷达效果包括三个部分:背景、转动的扇形和闪烁的点。 
(1)背景的实现很简单,首先填充背景色,然后绘制横纵坐标轴以及三个同心圆。代码如下:

//背景
    painter.fillRect(rect(),QColor(15,45,188));

    //边长
    int len = m_drawArea.width();

    //底盘(x轴、y轴和3个圆)
    painter.setPen(QPen(Qt::white));
    painter.drawLine(m_drawArea.topLeft() + QPoint(0,len/2),m_drawArea.topRight() + QPoint(0,len/2));
    painter.drawLine(m_drawArea.topLeft() + QPoint(len/2,0),m_drawArea.bottomLeft() + QPoint(len/2,0));
    painter.drawEllipse(m_drawArea.center(),len/2,len/2);
    painter.drawEllipse(m_drawArea.center(),len/3,len/3);
    painter.drawEllipse(m_drawArea.center(),len/6,len/6);

在这里有个m_drawArea是用来描述绘制雷达的区域的。先确定这个绘制区域,更容易计算绘制的内容。 m_drawArea的大小在resizeEvent事件中确定。

void CRadar::resizeEvent(QResizeEvent *event)
{
    //以较短的边长作为绘制区域边长
    if(width() > height())
    {
        m_drawArea = QRect((width() - height())/2,0,height(),height());
    }
    else
    {
        m_drawArea = QRect(0,(height() - width())/2,width(),width());
    }

    m_drawArea.adjust(10,10,-10,-10);
}

为了确保雷达为圆形,我们以较短的边作为矩形的边长。然后使用adjust缩小一点。adjust前两个参数为左上角x和y的增量,后两个参数为右下角x和y的增量。

(2)转动部分由一个扇形和一条直线组成。扇形使用了锥形渐变色。代码如下:

    //转动部分
        //---//线
    qreal x = m_drawArea.center().x() + (qreal)len/2 * cos(-m_pieRotate*3.14159/180);
    qreal y = m_drawArea.center().y() + (qreal)len/2 * sin(-m_pieRotate*3.14159/180);
    painter.setPen(QPen(Qt::white));
    painter.drawLine(m_drawArea.center(),QPointF(x,y));

       //----//扇形
    QConicalGradient gradient;
    gradient.setCenter(m_drawArea.center());
    gradient.setAngle(m_pieRotate + 180); //渐变与旋转方向恰好相反,以扇形相反的边作为渐变角度。
    gradient.setColorAt(0.4,QColor(255,255,255,100)); //从渐变角度开始0.5 - 0.75为扇形区域,由于Int类型计算不精确,将范围扩大到0.4-0.8
    gradient.setColorAt(0.8,QColor(255,255,255,0));
    painter.setBrush(QBrush(gradient));
    painter.setPen(Qt::NoPen);
    painter.drawPie(m_drawArea,m_pieRotate*16,90*16);

直线的绘制很简单,只需要计算转动角度对应圆上的点的坐标即可。扇形的绘制也很简单。难点在于渐变色的应用,由于锥形渐变是逆时针的,而我们的雷达是顺时针的转动。所以要计算好扇形区域在渐变的哪个范围。这里设置了渐变角度为扇形角度旋转180度,那么扇形区域应该在渐变角度的0.5 - 0.75范围内。由于这里使用的是int类型,怕计算的不精确,将渐变颜色的范围设置大一些。

(3)第三部分是随机闪烁的点,用来点缀。在这里使用了一个list存放点的坐标,另一个list存放这些点的颜色alapha值。使用一个定时器随机改变这些点的坐标值和alapha值。


void CRadar::timerEvent(QTimerEvent *event)
{
    if(m_timerId == event->timerId())
    {
        m_pieRotate -= 10;
        update();
    }
    else if(m_pointTimerId == event->timerId())
    {
        //随机更换装饰的点
        for(int i = 0; i < m_points.count(); ++i)
        {
            int offsetX = rand()%m_drawArea.width();
            int offsetY = rand()%m_drawArea.width();
            int alapha = rand()%255;
            m_points.replace(i,QPoint(offsetX,offsetY) + m_drawArea.topLeft());
            m_pointsAlapha.replace(i,alapha);
        }

        update();
    }
}

第一个定时器是用来改变转动部分的角度的。第二个定时器才是用来改变闪烁点的。


二、代码区

radar.h

#ifndef RADAR_H
#define RADAR_H

#include <QWidget>

class Radar : public QWidget
{
	Q_OBJECT

public:
	Radar(QWidget *parent);
	~Radar();
protected:
	void paintEvent(QPaintEvent *event);    //绘制事件
	void resizeEvent(QResizeEvent *event);  //大小重置事件
	void timerEvent(QTimerEvent *event);    //定时器事件
private:
	QRect         m_drawArea;      //绘制区域
	int           m_pieRotate;     //扇形旋转区域
	int           m_timerId;       //定时器ID
	int           m_pointTimerId;  //变更点定时器
	int           m_nSpeed;        //速度
	QList<QPoint> m_points;        //绘制点
	QList<int>    m_pointsAlapha;  //绘制点颜色alapha值

	
};

#endif // RADAR_H

radarscannice.h

#ifndef RADARSCANNICE_H
#define RADARSCANNICE_H

#include <QtWidgets/QWidget>
#include "ui_radarscannice.h"

class RadarScanNice : public QWidget
{
	Q_OBJECT

public:
	RadarScanNice(QWidget *parent = 0);
	~RadarScanNice();

private:
	Ui::RadarScanNiceClass ui;
};

#endif // RADARSCANNICE_H

radar.cpp

#include "radar.h"
#include <QPainter>
#include <QTimerEvent>
#include <QConicalGradient>
#include <qDebug>

Radar::Radar(QWidget *parent)
	: QWidget(parent)
{
	//初始化
	m_pieRotate = 0;
	m_timerId = -1;
	m_nSpeed = 50;
	m_points << QPoint() << QPoint() << QPoint() << QPoint() << QPoint();
	m_pointsAlapha << 100 << 100 << 100 << 100 << 100;

	//启动定时器
	m_timerId = startTimer(m_nSpeed);
	m_pointTimerId = startTimer(1200);
}

Radar::~Radar()
{

}
void Radar::paintEvent(QPaintEvent *event)
{
	QPainter painter(this);

	//抗锯齿
	painter.setRenderHint(QPainter::Antialiasing);

	//背景
	painter.fillRect(rect(), QColor(15, 45, 188));

	//边长
	int len = m_drawArea.width();

	//底盘(x轴、y轴和3个圆)
	painter.setPen(QPen(Qt::white));
	painter.drawLine(m_drawArea.topLeft() + QPoint(0, len / 2), m_drawArea.topRight() + QPoint(0, len / 2));
	painter.drawLine(m_drawArea.topLeft() + QPoint(len / 2, 0), m_drawArea.bottomLeft() + QPoint(len / 2, 0));
	painter.drawEllipse(m_drawArea.center(), len / 2, len / 2);
	painter.drawEllipse(m_drawArea.center(), len / 3, len / 3);
	painter.drawEllipse(m_drawArea.center(), len / 6, len / 6);

	//转动部分
	//---//线
	qreal x = m_drawArea.center().x() + (qreal)len / 2 * cos(-m_pieRotate*3.14159 / 180);
	qreal y = m_drawArea.center().y() + (qreal)len / 2 * sin(-m_pieRotate*3.14159 / 180);
	painter.setPen(QPen(Qt::white));
	painter.drawLine(m_drawArea.center(), QPointF(x, y));

	//----//扇形
	QConicalGradient gradient;
	gradient.setCenter(m_drawArea.center());
	gradient.setAngle(m_pieRotate + 180); //渐变与旋转方向恰好相反,以扇形相反的边作为渐变角度。
	gradient.setColorAt(0.4, QColor(255, 255, 255, 100)); //从渐变角度开始0.5 - 0.75为扇形区域,由于Int类型计算不精确,将范围扩大到0.4-0.8
	gradient.setColorAt(0.8, QColor(255, 255, 255, 0));
	painter.setBrush(QBrush(gradient));
	painter.setPen(Qt::NoPen);
	painter.drawPie(m_drawArea, m_pieRotate * 16, 90 * 16);

	//装饰-随机点
	for (int i = 0; i < m_points.count(); ++i)
	{
		int colorAlaph = m_pointsAlapha.at(i);
		painter.setPen(QPen(QColor(255, 255, 255, colorAlaph), 3));
		painter.drawPoint(m_points.at(i));
	}
}

void Radar::resizeEvent(QResizeEvent *event)
{
	//以较短的边长作为绘制区域边长
	if (width() > height())
	{
		m_drawArea = QRect((width() - height()) / 2, 0, height(), height());
	}
	else
	{
		m_drawArea = QRect(0, (height() - width()) / 2, width(), width());
	}

	m_drawArea.adjust(10, 10, -10, -10);
}

void Radar::timerEvent(QTimerEvent *event)
{
	if (m_timerId == event->timerId())
	{
		m_pieRotate -= 10;
		update();
	}
	else if (m_pointTimerId == event->timerId())
	{
		//随机更换装饰的点
		for (int i = 0; i < m_points.count(); ++i)
		{
			int offsetX = rand() % m_drawArea.width();
			int offsetY = rand() % m_drawArea.width();
			int alapha = rand() % 255;
			m_points.replace(i, QPoint(offsetX, offsetY) + m_drawArea.topLeft());
			m_pointsAlapha.replace(i, alapha);
		}

		update();
	}
}

radarscannice.cpp

#include "radarscannice.h"
#include "radar.h"

RadarScanNice::RadarScanNice(QWidget *parent)
	: QWidget(parent)
{
	ui.setupUi(this);

	Radar* radar = new Radar(this);
	radar->setFixedSize(300, 300);
	radar->move(150, 50);
}

RadarScanNice::~RadarScanNice()
{

}

main.cpp

#include "radarscannice.h"
#include <QtWidgets/QApplication>

int main(int argc, char *argv[])
{
	QApplication a(argc, argv);
	RadarScanNice w;
	w.show();
	return a.exec();
}

效果图:

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转载自blog.csdn.net/Aidam_Bo/article/details/85266316