C++-----常函数与常对象

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class Person1
{
public:
	Person1()
	{
		//构造中修改属性:
		//this永远指向本体
		//相当于:Person *const this 
		//所以,在const的修饰下,this指针只能指向Person,不能指向别人;
		//但是可以修改指针指向的值;

		this->m_A = 0;
		this->m_B = 0;

	}
	void showInfo() const //此时不能修改this的值,这种函数叫做常函数;
	{
		//不允许修改指针的指向;

		//this->m_A = 1000;

		cout << "m_A" << this->m_A << endl;
		cout << "m_B" << this->m_B << endl;

	}

	int m_A;
	int m_B;
};
class Person2
{
public:
	Person2()
	{
		//构造中修改属性:
		//this永远指向本体
		//相当于:Person *const this 
		//所以,在const的修饰下,this指针只能指向Person,不能指向别人;
		//但是可以修改指针指向的值;

		this->m_A = 0;
		this->m_B = 0;

	}
	void showInfo() const //此时不能修改this的值,这种函数叫做常函数;
	{
		//this->m_A = 1000;//修改m_A会报错。

		this->m_B = 1000;//不会报错;因为加了mutable关键字;

		cout << "m_A" << this->m_A << endl;
		cout << "m_B" << this->m_B << endl;

	}
	void show2()
	{

	}
	int m_A;
	mutable int m_B; //现在要求就算是常函数,还是要执意修改;
};

void test01()
{
	Person2 p1;
	p1.showInfo();
}
//结果:m_A0    m_B1000

//常对象:不允许修改内部属性
void test02()
{
	const Person2 p2;
	//p2.m_A = 1000;	//会报错,提示必须为可修改左值;

	//但是可以调用:
	cout << p2.m_A << endl;

	//p2.show2();	//会报错
	//常对象,可以调用常函数;
	//常对象 不能修改 属性;
}



int main()
{
	test01();
	test02();

    return 0;
}

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转载自blog.csdn.net/XUCHEN1230/article/details/84993120