其实是调用系统类修改文件名和文件夹名。。。。
using UnityEngine;
using System.Collections;
using System.IO;
public class MovetoFileName : MonoBehaviour {
string srcFileName = @”D:/virtual mirror/a”;
string destFileName = @”D:/virtual mirror/b”;
string srcFolderPath = @"D:/virtual mirror/1.txt";
string destFolderPath = @"D:/virtual mirror/2.txt";
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetKey (KeyCode.Q))
{
System.IO.File.Move(srcFileName, destFileName);
}
if (Input.GetKey (KeyCode.W))
{
System.IO.Directory.Move(srcFolderPath, destFolderPath);
}
}
}