在Cocos2dx有条简单的预处理语句,用于代码中如何就不同平台执行相应的代码
void CppSprite::myInit(){
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
//ios
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"森" message:@"C++与Oc互调" delegate:nil cancelButtonTitle:@"确定" otherButtonTitles:nil];
[alert autorelease];
[alert show];
#else
//adroid
#endif
};