C# 事件的基础

using System;
using System.Collections.Generic;

namespace ConsoleApplication1
{

    class Program
    {
        
        static void Main(string[] args)
        {
            BoiledEventArgs boil = new BoiledEventArgs();   //实例化
            Ev e = new Ev();
            e.numberEvent += new Ev.NumBerDelegate(boil.AAA);   //为事件添加方法
            e.numberEvent += boil.BBB;
            e.numberEvent += new BoiledEventArgs().BBB;
            e.OnEvent();


            Console.ReadLine();
        }
        
    }
    public class BoiledEventArgs
    {
        public void AAA()
        {
            Console.WriteLine("AAA");
        }
        public void BBB()
        {
            Console.WriteLine("BBB");
        }
    }
    public class Ev
    {
        public delegate void NumBerDelegate();
        public event NumBerDelegate numberEvent;    //生命事件

        public virtual void OnEvent()
        {
            if (numberEvent != null)
            {
                numberEvent();  //在这里面触发方法-不能在外部调用

                Console.WriteLine("numberEvent != null");
            }
        }

    }
    
}

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转载自blog.csdn.net/q510264505/article/details/70140272