创建线程的2种方法
运用多态机制 创建Thread的子类对象 thread1 并且覆盖父类的run方法
Thread thread = new Thread(){public void run(){}}
多态的概念 thread 是 Thrad的一个子类
Thread 在start()后调用run(),该run方法 先判断是否有Runable 参数 有则 调用 Runable.run() 没有则往下执行其他代码
如果是 子类 覆盖了run() 则不会去找Runable 直接执行子类的run()
此时对象可以直接使用start方法启动线程
Thread thread1=new Thread() {
public void run() {
while(true) {
try {
Thread.sleep(500);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(this.getName());
}
}
};
thread1.start();
或
package thread;
public class demo_1 {
public static void main(String[] args) {
cat c=new cat();
c.start();
}
}
class cat extends Thread{
public void run() {
while(true) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println("11111");
}
}
}
如果是实现runable接口 则需要把对象传入Thread 后
对象才可调用run启动线程
dog d=new dog();
Thread t=new Thread(d);
d.run();
即覆盖实现了Ruable的类d
等价于Thread t=new Thread(new dog().run());
package thread;
public class demo_2 {
public static void main(String[] args) {
dog d=new dog();
Thread t=new Thread(d);
d.run();
}
}
class dog implements Runnable{
public void run() {
while(true) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println("11111");
}
}
}
线程通信 wait() notify()
wait 和 nitify 方法属于类而非线程独有
功能:实现子线程输出10次 主线程main输出10次 如此循环往复50次
思路:
因为子线程先输出 所以子线程的输出逻辑应该在主线程之前
用一个boolean控制子线程和main线程能否开启
各自线程在执行完自己的逻辑后用notify 唤醒其他线程
import java.util.concurrent.atomic.AtomicInteger;
public class TraditionalThreadCommunication {
public static void main(String[] args) {
final Business business = new Business();
new Thread(
new Runnable() {
@Override
public void run() {
for(int i=1;i<=50;i++){
business.sub(i);
}
}
}
).start();
for(int i=1;i<=50;i++){
business.main(i);
}
}
}
//需要同步的代码放在同一个类 由同一个类(锁)控制访问
class Business {
private boolean bShouldSub = true;
public synchronized void sub(int i){
while(!bShouldSub){
try {
this.wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=10;j++){
System.out.println("sub thread sequence of " + j + ",loop of " + i);
}
bShouldSub = false;
this.notify();
}
public synchronized void main(int i){
while(bShouldSub){
try {
this.wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=10;j++){
System.out.println("main thread sequence of " + j + ",loop of " + i);
}
bShouldSub = true;
this.notify();
}
}
线程范围的数据共享(用HashMap版)
功能:使用HashMap实现仅在单个线程内数据共享
思路:把每个线程的线程作为key 数据作为value存入map
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
public class ThreadScopeShareData {
private static int data = 0;
private static Map<Thread, Integer> threadData = new HashMap<Thread, Integer>();
public static void main(String[] args) {
for(int i=0;i<40;i++){
new Thread(new Runnable(){
@Override
public void run() {
data = new Random().nextInt();
System.out.println(Thread.currentThread().getName()
+ " has put data :" + data);
//把每个线程的数据单独保存起来 否则当线程创建后run方法运行一半
//其他线程可能会修改了本线程的数据
threadData.put(Thread.currentThread(), data);
new A().get();
new B().get();
}
}).start();
/* try {
Thread.sleep(100);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}*/
}
}
static class A{
public void get(){
int data = threadData.get(Thread.currentThread());
System.out.println("A from " + Thread.currentThread().getName()
+ " get data :" + data);
}
}
static class B{
public void get(){
int data = threadData.get(Thread.currentThread());
System.out.println("B from " + Thread.currentThread().getName()
+ " get data :" + data);
}
}
}
使用ThreadLocal实现线程范围内数据共享
ThreadLocal在线程结束时便清空
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
public class ThreadLocalTest {
public static void main(String[] args) {
for(int i=0;i<2;i++){
new Thread(new Runnable(){
@Override
public void run() {
int data = new Random().nextInt();
MyThreadScopeData.getThreadInstance().setName("name" + data);
MyThreadScopeData.getThreadInstance().setAge(data);
new A().get();
new B().get();
}
}).start();
}
}
static class A{
public void get(){
MyThreadScopeData myData =MyThreadScopeData.getThreadInstance();
System.out.println("A from " + Thread.currentThread().getName()
+ " getMyData: " + myData.getName() + "," +
myData.getAge());
}
}
static class B{
public void get(){
MyThreadScopeData myData = MyThreadScopeData.getThreadInstance();
System.out.println("B from " + Thread.currentThread().getName()
+ " getMyData: " + myData.getName() + "," +
myData.getAge());
}
}
}
class MyThreadScopeData{
private MyThreadScopeData(){}
public static /*synchronized*/ MyThreadScopeData getThreadInstance(){
//该instance保留到当前线程死亡为止 系统自动clear
MyThreadScopeData instance = map.get();
if(instance == null){
instance = new MyThreadScopeData();
map.set(instance);
}
return instance;
}
private static ThreadLocal<MyThreadScopeData> map = new ThreadLocal<MyThreadScopeData>();
private String name;
private int age;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
}
线程间共享数据
public class MultiThreadShareData {
private static ShareData1 data1 = new ShareData1();
public static void main(String[] args) {
ShareData1 data2 = new ShareData1();
//自定义的Runable方法,继承了Runable接口
new Thread(new MyRunnable1(data2)).start();
new Thread(new MyRunnable2(data2)).start();
}
}
class MyRunnable1 implements Runnable{
private ShareData1 data1;
public MyRunnable1(ShareData1 data1){
this.data1 = data1;
}
public void run() {
data1.decrement();
}
}
class MyRunnable2 implements Runnable{
private ShareData1 data1;
public MyRunnable2(ShareData1 data1){
this.data1 = data1;
}
public void run() {
data1.increment();
}
}
class ShareData1{
private int j = 0;
public synchronized void increment(){
j++;
}
public synchronized void decrement(){
j--;
}
}
3种线程池
只需要调用线程池的excute()方法即可启动线程
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
public class ThreadPoolTest {
public static void main(String[] args) {
//线程池 自定义每次只能同时执行3个线程
ExecutorService threadPool = Executors.newFixedThreadPool(3);
//缓存线程池 可根据需要动态变化 可同时执行的线程数量
//ExecutorService threadPool = Executors.newCachedThreadPool();
//单线程池 线程死亡自动启动另一个线程 保证线程池有线程在运行
//ExecutorService threadPool = Executors.newSingleThreadExecutor();
for(int i=1;i<=10;i++){
final int task = i;
threadPool.execute(new Runnable(){
@Override
public void run() {
for(int j=1;j<=10;j++){
try {
Thread.sleep(20);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println(/*Thread.currentThread().getName() +" of"+*/" task "+ task +" has loop " + j + " times " );
}
}
});
}
//以上代码虽然让线程以启动 但每个线程的run方法在执行的同时 以下的代码也同时执行
//如果此时调用shutdownNow()方法,很有可能会让执行一半的run方法停止 从而运行时报线程本打断的错误
//threadPool.shutdownNow();
//改为调用次方法 当全部线程空闲才关闭线程池
threadPool.shutdown();
System.out.println("all of 10 tasks have committed! ");
//定时器 6s后执行 每个2s执行一次 缺点只能定制几秒以后 可以用目标时间减去此刻时间实现
Executors.newScheduledThreadPool(3).scheduleAtFixedRate(new Runnable(){
public void run() {System.out.println("bombing!");}
},6,2,TimeUnit.SECONDS);
}
}
Callable and Future
package cn.itcast.heima2;
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletionService;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorCompletionService;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
public class CallableAndFuture {
public static void main(String[] args) {
//future有什么用 ?等一会取得线程的执行结果
ExecutorService threadPool = Executors.newSingleThreadExecutor();
Future<String> future =
threadPool.submit(
new Callable<String>() {
public String call() throws Exception {
Thread.sleep(2000);
return "hello";
};
}
);
System.out.println("等待结果");
try {
//1s之内没有取得结果则报错
System.out.println("拿到结果:" + future.get(1000,TimeUnit.SECONDS));
} catch (Exception e) {
e.printStackTrace();
}
//对线程池中的线程 先执行完的结果先被获取
//类似qq农场 那块才熟了收哪块
ExecutorService threadPool2 = Executors.newFixedThreadPool(10);
CompletionService<Integer> completionService = new ExecutorCompletionService<Integer>(threadPool2);
for(int i=1;i<=10;i++){
final int seq = i;
completionService.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
Thread.sleep(new Random().nextInt(5000));
return seq;
}
});
}
for(int i=0;i<10;i++){
try {
System.out.println(
completionService.take().get());
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
lock
lock方法不属于线程 每个类可以使用lock来实现同步
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class LockTest {
public static void main(String[] args) {
new LockTest().init();
}
private void init(){
final Outputer outputer = new Outputer();
new Thread(new Runnable(){
@Override
public void run() {
while(true){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
outputer.output("zhangxiaoxiang");
}
}
}).start();
new Thread(new Runnable(){
@Override
public void run() {
while(true){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
outputer.output("lihuoming");
}
}
}).start();
}
static class Outputer{
Lock lock = new ReentrantLock();
public void output(String name){
int len = name.length();
lock.lock();
//用try的原因 防止 syso语句异常 没有解锁 造成死锁
try{
for(int i=0;i<len;i++){
System.out.print(name.charAt(i));
}
System.out.println();
}finally{
lock.unlock();
}
}
public synchronized void output2(String name){
int len = name.length();
for(int i=0;i<len;i++){
System.out.print(name.charAt(i));
}
System.out.println();
}
public static synchronized void output3(String name){
int len = name.length();
for(int i=0;i<len;i++){
System.out.print(name.charAt(i));
}
System.out.println();
}
}
}
读写锁
读写锁不是属于线程的 而是属于类
import java.util.Random;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public class ReadWriteLockTest {
public static void main(String[] args) {
final Queue3 q3 = new Queue3();
for(int i=0;i<3;i++)
{
new Thread(){
public void run(){
while(true){
q3.get();
}
}
}.start();
new Thread(){
public void run(){
while(true){
q3.put(new Random().nextInt(10000));
}
}
}.start();
}
}
}
class Queue3{
private Object data = null;//共享数据,只能有一个线程能写该数据,但可以有多个线程同时读该数据。
ReadWriteLock rwl = new ReentrantReadWriteLock();
public void get(){
//读锁 能同时访问 但是 当第一个线程读的时候数据为空
//则它会解开读锁 再为当前数据加上写锁 其他线程无法访问直至第一个线程从
//数据库获取到了数据并传入给了该被读取的变量
rwl.readLock().lock();
try {
System.out.println(Thread.currentThread().getName() + " be ready to read data!");
Thread.sleep((long)(Math.random()*1000));
System.out.println(Thread.currentThread().getName() + "have read data :" + data);
} catch (InterruptedException e) {
e.printStackTrace();
}finally{
rwl.readLock().unlock();
}
}
public void put(Object data){
//写锁 不能同时访问
rwl.writeLock().lock();
try {
System.out.println(Thread.currentThread().getName() + " be ready to write data!");
Thread.sleep((long)(Math.random()*1000));
this.data = data;
System.out.println(Thread.currentThread().getName() + " have write data: " + data);
} catch (InterruptedException e) {
e.printStackTrace();
}finally{
rwl.writeLock().unlock();
}
}
}
缓存的原理
缓存的原理 从map里根据key读取数据加读锁
如果map里没有,则解开读锁 加上写锁 从数据库读取并写入缓存
然后写锁解开 加上读锁
注意:因为可能有多个线程同时运行到 解开读锁这一步 此时不需要都去数据库读取数据 只需读取一次即可 所以仍然需要再次判读是否有线程抢先读取了
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public class CacheDemo {
private Map<String, Object> cache = new HashMap<String, Object>();
public static void main(String[] args) {
}
//加锁的原因:如果有多个线程同时访问且当前数据为空 则都会去数据库get 重复执行了
//如果数据为空 则把读锁解开 把写锁加上 从数据库获取数据后 写锁解开 还原为读锁
private ReadWriteLock rwl = new ReentrantReadWriteLock();
public Object getData(String key){
rwl.readLock().lock();
Object value = null;
try{
value = cache.get(key);
if(value == null){
rwl.readLock().unlock();
rwl.writeLock().lock();
try{
//这里再次判断数据是否为空的原因:是因为可能出现多个线程已经执行到了上面的rwl.writeLock().lock();语句
//如果没有再次判断,虽然第一个线程已经获取了数据,下一个线程也会再次从数据库获取数据
if(value==null){
value = "aaaa";//实际是去queryDB();
}
}finally{
rwl.writeLock().unlock();
}
rwl.readLock().lock();
}
}finally{
rwl.readLock().unlock();
}
return value;
}
}
condition.await()和condition.signal()
condition.await()和condition.signal()类似于 wait 和notify 但后者只能写在synchornized中 前者只能在lock对象中。且能唤醒指定的线程>>> 详情见三个线程的互相通信
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class ConditionCommunication {
public static void main(String[] args) {
final Business business = new Business();
new Thread(
new Runnable() {
@Override
public void run() {
for(int i=1;i<=50;i++){
business.sub(i);
}
}
}
).start();
for(int i=1;i<=50;i++){
business.main(i);
}
}
static class Business {
Lock lock = new ReentrantLock();
Condition condition = lock.newCondition();
private boolean bShouldSub = true;
public void sub(int i){
lock.lock();
try{
while(!bShouldSub){
try {
condition.await();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=10;j++){
System.out.println("sub thread sequence of " + j + ",loop of " + i);
}
bShouldSub = false;
condition.signal();
}finally{
lock.unlock();
}
}
public void main(int i){
lock.lock();
try{
while(bShouldSub){
try {
condition.await();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=100;j++){
System.out.println("main thread sequence of " + j + ",loop of " + i);
}
bShouldSub = true;
condition.signal();
}finally{
lock.unlock();
}
}
}
}
三个线程互相通信 线程1启动线程2 2启动3 3启动1
思路:
在类中定义三个condictuon
Lock lock = new ReentrantLock();
Condition condition1 = lock.newCondition();
Condition condition2 = lock.newCondition();
Condition condition3 = lock.newCondition();
然后每个方法使用一个condiction
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class ThreeConditionCommunication {
public static void main(String[] args) {
final Business business = new Business();
new Thread(
new Runnable() {
@Override
public void run() {
for(int i=1;i<=50;i++){
business.sub2(i);
}
}
}
).start();
new Thread(
new Runnable() {
@Override
public void run() {
for(int i=1;i<=50;i++){
business.sub3(i);
}
}
}
).start();
for(int i=1;i<=50;i++){
business.main(i);
}
}
static class Business {
Lock lock = new ReentrantLock();
Condition condition1 = lock.newCondition();
Condition condition2 = lock.newCondition();
Condition condition3 = lock.newCondition();
private int shouldSub = 1;
public void sub2(int i){
lock.lock();
try{
while(shouldSub != 2){
try {
condition2.await();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=10;j++){
System.out.println("sub2 thread sequence of " + j + ",loop of " + i);
}
shouldSub = 3;
condition3.signal();
}finally{
lock.unlock();
}
}
public void sub3(int i){
lock.lock();
try{
while(shouldSub != 3){
try {
condition3.await();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=20;j++){
System.out.println("sub3 thread sequence of " + j + ",loop of " + i);
}
shouldSub = 1;
condition1.signal();
}finally{
lock.unlock();
}
}
public void main(int i){
lock.lock();
try{
while(shouldSub != 1){
try {
condition1.await();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
for(int j=1;j<=100;j++){
System.out.println("main thread sequence of " + j + ",loop of " + i);
}
shouldSub = 2;
condition2.signal();
}finally{
lock.unlock();
}
}
}
}
控制能同时有几个线程并发Semaphore
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Semaphore;
public class SemaphoreTest {
public static void main(String[] args) {
ExecutorService service = Executors.newCachedThreadPool();
final Semaphore sp = new Semaphore(5);
for(int i=0;i<10;i++){
Runnable runnable = new Runnable(){
public void run(){
try {
sp.acquire();
} catch (InterruptedException e1) {
e1.printStackTrace();
}
System.out.println("线程" + Thread.currentThread().getName() +
"进入,当前已有" + (5-sp.availablePermits()) + "个并发");
try {
Thread.sleep((long)(Math.random()*10000));
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("线程" + Thread.currentThread().getName() +
"即将离开");
sp.release();
//下面代码有时候执行不准确,因为其没有和上面的代码合成原子单元
System.out.println("线程" + Thread.currentThread().getName() +
"已离开,当前已有" + (3-sp.availablePermits()) + "个并发");
}
};
service.execute(runnable);
}
}
}
控制只有3个线程同时完成后线程才能继续执行
控制只有在线程池中3个线程都完成到达cb.wait()时,线程才同时继续运行
import java.util.concurrent.CyclicBarrier;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class CyclicBarrierTest {
public static void main(String[] args) {
ExecutorService service = Executors.newCachedThreadPool();
final CyclicBarrier cb = new CyclicBarrier(3);
for(int i=0;i<3;i++){
Runnable runnable = new Runnable(){
public void run(){
try {
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"即将到达集合地点1,当前已有" + (cb.getNumberWaiting()+1) + "个已经到达," + (cb.getNumberWaiting()==2?"都到齐了,继续走啊":"正在等候"));
cb.await();
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"即将到达集合地点2,当前已有" + (cb.getNumberWaiting()+1) + "个已经到达," + (cb.getNumberWaiting()==2?"都到齐了,继续走啊":"正在等候"));
cb.await();
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"即将到达集合地点3,当前已有" + (cb.getNumberWaiting() + 1) + "个已经到达," + (cb.getNumberWaiting()==2?"都到齐了,继续走啊":"正在等候"));
cb.await();
} catch (Exception e) {
e.printStackTrace();
}
}
};
service.execute(runnable);
}
service.shutdown();
}
}
CountDownLatch的用法
使用倒计时器 控制只有被唤几次才会醒
final CountDownLatch cdOrder = new CountDownLatch(1);
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.CyclicBarrier;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class CountdownLatchTest {
public static void main(String[] args) {
ExecutorService service = Executors.newCachedThreadPool();
//当处于await状态时 需要countDown1次才被唤醒
final CountDownLatch cdOrder = new CountDownLatch(1);
//当处于await状态时 需要countDown3次才被唤醒
final CountDownLatch cdAnswer = new CountDownLatch(3);
for(int i=0;i<3;i++){
Runnable runnable = new Runnable(){
public void run(){
try {
System.out.println("线程" + Thread.currentThread().getName() +
"正准备接受命令");
cdOrder.await();
System.out.println("线程" + Thread.currentThread().getName() +
"已接受命令");
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"回应命令处理结果");
cdAnswer.countDown();
} catch (Exception e) {
e.printStackTrace();
}
}
};
service.execute(runnable);
}
try {
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"即将发布命令");
cdOrder.countDown();
System.out.println("线程" + Thread.currentThread().getName() +
"已发送命令,正在等待结果");
cdAnswer.await();
System.out.println("线程" + Thread.currentThread().getName() +
"已收到所有响应结果");
} catch (Exception e) {
e.printStackTrace();
}
service.shutdown();
}
}
线程间使用Exchanger交换数据
将数据都放在同一个Exchanger中进行2个线程间的数据交换
import java.util.concurrent.Exchanger;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class ExchangerTest {
public static void main(String[] args) {
ExecutorService service = Executors.newCachedThreadPool();
final Exchanger exchanger = new Exchanger();
service.execute(new Runnable(){
public void run() {
try {
String data1 = "zxx";
System.out.println("a线程" + Thread.currentThread().getName() +
"正在把数据" + data1 +"换出去");
Thread.sleep((long)(Math.random()*10000));
String data2 = (String)exchanger.exchange(data1);
System.out.println("a线程" + Thread.currentThread().getName() +
"换回的数据为" + data2);
}catch(Exception e){
}
}
});
service.execute(new Runnable(){
public void run() {
try {
String data1 = "lhm";
System.out.println("线程" + Thread.currentThread().getName() +
"正在把数据" + data1 +"换出去");
Thread.sleep((long)(Math.random()*10000));
String data2 = (String)exchanger.exchange(data1);
System.out.println("线程" + Thread.currentThread().getName() +
"换回的数据为" + data2);
}catch(Exception e){
}
}
});
}
}
使用阻塞队列存取数据
存数据queue.put(1);
取数据queue.take();
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
public class BlockingQueueTest {
public static void main(String[] args) {
//自定义队列能存放3个数据
final BlockingQueue queue = new ArrayBlockingQueue(3);
for(int i=0;i<2;i++){
new Thread(){
public void run(){
while(true){
try {
Thread.sleep((long)(Math.random()*1000));
System.out.println(Thread.currentThread().getName() + "准备放数据!"); //放数据
queue.put(1);
System.out.println(Thread.currentThread().getName() + "已经放了数据," +
"队列目前有" + queue.size() + "个数据");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
}
new Thread(){
public void run(){
while(true){
try {
//将此处的睡眠时间分别改为100和1000,观察运行结果
Thread.sleep(1000);
System.out.println(Thread.currentThread().getName() + "准备取数据!");
//取数据
queue.take();
System.out.println(Thread.currentThread().getName() + "已经取走数据," +
"队列目前有" + queue.size() + "个数据");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
}
}
阻塞队列的通信
import java.util.Collections;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.atomic.AtomicInteger;
public class BlockingQueueCommunication {
public static void main(String[] args) {
final Business business = new Business();
new Thread(
new Runnable() {
@Override
public void run() {
for(int i=1;i<=5;i++){
business.sub(i);
}
}
}
).start();
for(int i=1;i<=5;i++){
business.main(i);
}
}
static class Business {
BlockingQueue<Integer> queue1 = new ArrayBlockingQueue<Integer>(1);
BlockingQueue<Integer> queue2 = new ArrayBlockingQueue<Integer>(1);
//匿名构造方法 不能用静态代码块 因为queue1 queue2要在类加载时才初始化
{
// Collections.synchronizedMap(null);
try {
System.out.println("xxxxxdfsd把vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvsafdsa");
queue2.put(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void sub(int i){
try {
queue1.put(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
for(int j=1;j<=10;j++){
System.out.println("sub:"+i+"["+1+"]");
}
try {
//因为queue2里没有数据,所以需要在初始化的时候先把数据放入queue2 才能把数据取出来
queue2.take();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void main(int i){
try {
queue2.put(1);
} catch (InterruptedException e1) {
e1.printStackTrace();
}
for(int j=1;j<=100;j++){
System.out.println("main:"+ i+"["+1+"]");
}
try {
queue1.take();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
使用CopyOnWriteArrayList可以在迭代时移除数据
如果使用ArrayList 则不能在迭代输出的时候 删除元素 否则 可能会造成死循环
1.如果在移除第一个之后 版本记录号+1 期望版本记录号不变 进入下一次while时,next() 去判断 当前版本号和except版本号不同 throws Exception
2.如果在移除第二个之后 size-1变为2 ,当进入下一次循环 cursor 加1 此时cursor等于2 hasnext 去判断cursor与 size 若相等则 while循环退出 不再读取下一个 (cursor=0指向第一个 =1指向第二个...)
3.如果移除最后一个size由3变为2 再一次进入while hasnext cursor加1变为 3 ,不等于size 继续循环 curosr 继续加 size不变 curosr永远大于size while 永远循环
综上 ArrayList 在迭代时不能移除数据
应使用CopyOnWriteArrayList
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.concurrent.CopyOnWriteArrayList;
public class CollectionModifyExceptionTest {
public static void main(String[] args) {
Collection<User> users = new CopyOnWriteArrayList<User>();
//new ArrayList();
users.add(new User("张三",28));
users.add(new User("李四",25));
users.add(new User("王五",31));
Iterator<User> itrUsers = users.iterator();
while(itrUsers.hasNext()){
System.out.println("aaaa");
User user = (User)itrUsers.next();
if("李四".equals(user.getName())){
users.remove(user);
//itrUsers.remove();
} else {
System.out.println(user);
}
}
}
}
16条日志交由4个线程分别输出、
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
public class Test {
public static void main(String[] args){
final BlockingQueue<String> queue = new ArrayBlockingQueue<String>(1);
//创建四个线程 同时去queue里面获取一个日志 即1s获取并打印了4条日志
for(int i=0;i<4;i++){
new Thread(new Runnable(){
@Override
public void run() {
while(true){
try {
String log = queue.take();
parseLog(log);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}).start();
}
System.out.println("begin:"+(System.currentTimeMillis()/1000));
/*模拟处理16行日志,下面的代码产生了16个日志对象,当前代码需要运行16秒才能打印完这些日志。
修改程序代码,开四个线程让这16个对象在4秒钟打完。
*/
for(int i=0;i<16;i++){ //这行代码不能改动
final String log = ""+(i+1);//这行代码不能改动
{
try {
queue.put(log);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
//Test.parseLog(log);
}
}
}
//parseLog方法内部的代码不能改动
public static void parseLog(String log){
System.out.println(log+":"+(System.currentTimeMillis()/1000));
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
Semaphore
import java.util.concurrent.Semaphore;
import java.util.concurrent.SynchronousQueue;
public class Test {
public static void main(String[] args) {
final Semaphore semaphore = new Semaphore(1);
final SynchronousQueue<String> queue = new SynchronousQueue<String>();
for(int i=0;i<10;i++){
new Thread(new Runnable(){
@Override
public void run() {
try {
semaphore.acquire();
String input = queue.take();
String output = TestDo.doSome(input);
System.out.println(Thread.currentThread().getName()+ ":" + output);
semaphore.release();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}).start();
}
System.out.println("begin:"+(System.currentTimeMillis()/1000));
for(int i=0;i<10;i++){ //这行不能改动
String input = i+""; //这行不能改动
try {
queue.put(input);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
//不能改动此TestDo类
class TestDo {
public static String doSome(String input){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
String output = input + ":"+ (System.currentTimeMillis() / 1000);
return output;
}
}
CopyOnWriteArrayList
package syn;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.concurrent.CopyOnWriteArrayList;
//不能改动此Test类
public class Test extends Thread{
private TestDo testDo;
private String key;
private String value;
public Test(String key,String key2,String value){
this.testDo = TestDo.getInstance();
/*常量"1"和"1"是同一个对象,下面这行代码就是要用"1"+""的方式产生新的对象,
以实现内容没有改变,仍然相等(都还为"1"),但对象却不再是同一个的效果*/
this.key = key+key2;
/* a = "1"+"";
b = "1"+""
*/
this.value = value;
}
public static void main(String[] args) throws InterruptedException{
Test a = new Test("1","","1");
Test b = new Test("1","","2");
Test c = new Test("3","","3");
Test d = new Test("4","","4");
System.out.println("begin:"+(System.currentTimeMillis()/1000));
a.start();
b.start();
c.start();
d.start();
}
public void run(){
testDo.doSome(key, value);
}
}
class TestDo {
private TestDo() {}
private static TestDo _instance = new TestDo();
public static TestDo getInstance() {
return _instance;
}
//一个线程在迭代时,另一个线程不能对集合进行操作 改用CopyOnWriteArrayList
//private ArrayList keys = new ArrayList();
private CopyOnWriteArrayList keys = new CopyOnWriteArrayList();
public void doSome(Object key, String value) {
Object o = key;
//判断集合是否有相同的key 没有则加入 有则将当前的o 改为集合里值和o相同的对象 因为只有对象相同的锁才能访问互斥
if(!keys.contains(o)){
keys.add(o);
}else{
for(Iterator iter=keys.iterator();iter.hasNext();){
try {
Thread.sleep(20);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Object oo = iter.next();
if(oo.equals(o)){
o = oo;
break;
}
}
}
synchronized(o)
// 以大括号内的是需要局部同步的代码,不能改动!
{
try {
Thread.sleep(1000);
System.out.println(key+":"+value + ":"
+ (System.currentTimeMillis() / 1000));
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}