Java AIO 实例(转)

转载:http://m.blog.csdn.net/article/details?id=51512200

AIO异步非阻塞IO实例:客户端发送数学表达式,经过服务端接收计算后返回客户端。

1、服务端

包括,Server、ServerHandler、ServerWriteHandler、ServerReadHandler、AcceptHandler、Calculator

   1.1 启动程序:

public class Server {

	private static int DEFAULT_PORT = 12345;
	private static AsyncServerHandler serverHandle;
	public volatile static long clientCount = 0;
	public static void start(){
		start(DEFAULT_PORT);
	}
	public static synchronized void start(int port){
		if(serverHandle!=null)
			return;
		serverHandle = new AsyncServerHandler(port);
		new Thread(serverHandle,"Server").start();
	}
	public static void main(String[] args){
		Server.start();
	}

}

   1.2 AsyncServerHandler

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.channels.AsynchronousServerSocketChannel;
import java.util.concurrent.CountDownLatch;

public class AsyncServerHandler implements Runnable{
	public CountDownLatch latch;
	public AsynchronousServerSocketChannel channel;
	public AsyncServerHandler(int port) {
		try {
			//创建服务端通道
			channel = AsynchronousServerSocketChannel.open();
			//绑定端口
			channel.bind(new InetSocketAddress(port));
			System.out.println("服务器已启动,端口号:" + port);
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
	@Override
	public void run() {
		//CountDownLatch初始化
		//它的作用:在完成一组正在执行的操作之前,允许当前的现场一直阻塞
		//此处,让现场在此阻塞,防止服务端执行完成后退出
		//也可以使用while(true)+sleep 
		//生成环境就不需要担心这个问题,以为服务端是不会退出的
		latch = new CountDownLatch(1);
		//用于接收客户端的连接
		channel.accept(this,new AcceptHandler());
		try {
			latch.await();
		} catch (InterruptedException e) {
			e.printStackTrace();
		}
	}
}

   1.3 AcceptHandler

import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
//作为handler接收客户端连接
public class AcceptHandler implements CompletionHandler<AsynchronousSocketChannel, AsyncServerHandler>{

	@Override
	public void completed(AsynchronousSocketChannel channel, AsyncServerHandler serverHandler) {
		//继续接受其他客户端的请求
		Server.clientCount++;
		System.out.println("连接的客户端数:" + Server.clientCount);
		serverHandler.channel.accept(serverHandler, this);
		//创建新的Buffer
		ByteBuffer buffer = ByteBuffer.allocate(1024);
		//异步读  第三个参数为接收消息回调的业务Handler
		channel.read(buffer, buffer, new ServerReadHandler(channel));
	}

	@Override
	public void failed(Throwable exc, AsyncServerHandler serverHandler) {
		exc.printStackTrace();
		serverHandler.latch.countDown();
	}

}

   1.4 ServerReadHandler

import java.io.IOException;
import java.io.UnsupportedEncodingException;
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;

public class ServerReadHandler implements CompletionHandler<Integer, ByteBuffer> {
	//用于读取半包消息和发送应答
	private AsynchronousSocketChannel channel;
	public ServerReadHandler(AsynchronousSocketChannel channel) {
			this.channel = channel;
	}
	//读取到消息后的处理
	@Override
	public void completed(Integer result, ByteBuffer attachment) {
		//flip操作
		attachment.flip();
		//根据
		byte[] message = new byte[attachment.remaining()];
		attachment.get(message);
		try {
			String expression = new String(message, "UTF-8");
			System.out.println("服务器收到消息: " + expression);
			String calrResult = null;
			try{
				calrResult = Calculator.cal(expression).toString();
			}catch(Exception e){
				calrResult = "计算错误:" + e.getMessage();
			}
			//向客户端发送消息
			doWrite(calrResult);
		} catch (UnsupportedEncodingException e) {
			e.printStackTrace();
		}
	}
	//发送消息
	private void doWrite(String result) {
		byte[] bytes = result.getBytes();
		ByteBuffer writeBuffer = ByteBuffer.allocate(bytes.length);
		writeBuffer.put(bytes);
		writeBuffer.flip();
		//异步写数据 参数与前面的read一样
		channel.write(writeBuffer, writeBuffer,new ServerWriteHandler(channel));
	}
	@Override
	public void failed(Throwable exc, ByteBuffer attachment) {
		try {
			this.channel.close();
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
}

   1.5 ServerWriteHandler

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;

public class ServerWriteHandler implements CompletionHandler<Integer, ByteBuffer>{

	private AsynchronousSocketChannel channel;
	
	public ServerWriteHandler(AsynchronousSocketChannel channel) {
			this.channel = channel;
	}
	
	@Override
	public void completed(Integer result, ByteBuffer buffer) {
		//如果没有发送完,就继续发送直到完成
		if (buffer.hasRemaining())
			channel.write(buffer, buffer, this);
		else{
			//创建新的Buffer
			ByteBuffer readBuffer = ByteBuffer.allocate(1024);
			//异步读  第三个参数为接收消息回调的业务Handler
			channel.read(readBuffer, readBuffer, new ServerReadHandler(channel));
		}
	}
	@Override
	public void failed(Throwable exc, ByteBuffer attachment) {
		try {
			channel.close();
		} catch (IOException e) {
		}
	}

}

   1.6 Calculator

import javax.script.ScriptEngine;
import javax.script.ScriptEngineManager;
import javax.script.ScriptException;

public class Calculator {
	private final static ScriptEngine jse = new ScriptEngineManager().getEngineByName("JavaScript");
    public static Object cal(String expression) throws ScriptException{
        return jse.eval(expression);
    }
}

2、客服端

包括 Client、ClientHandler、ClientWriteHandler、ClientReadHandler 

  2.1 启动器

import java.util.Scanner;

public class Client {

	private static String DEFAULT_HOST = "127.0.0.1";
	private static int DEFAULT_PORT = 12345;
	private static AsyncClientHandler clientHandle;
	public static void start(){
		start(DEFAULT_HOST,DEFAULT_PORT);
	}
	public static synchronized void start(String ip,int port){
		if(clientHandle!=null)
			return;
		clientHandle = new AsyncClientHandler(ip,port);
		new Thread(clientHandle,"Client").start();
	}
	//向服务器发送消息
	public static boolean sendMsg(String msg) throws Exception{
		if(msg.equals("q")) return false;
		clientHandle.sendMsg(msg);
		return true;
	}
	@SuppressWarnings("resource")
	public static void main(String[] args) throws Exception{
		Client.start();
		System.out.println("请输入请求消息:");
		Scanner scanner = new Scanner(System.in);
		while(Client.sendMsg(scanner.nextLine()));
	}
}

   2.2 AsyncClientHandler

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
import java.util.concurrent.CountDownLatch;

public class AsyncClientHandler implements CompletionHandler<Void, AsyncClientHandler>, Runnable{
	private AsynchronousSocketChannel clientChannel;
	private String host;
	private int port;
	private CountDownLatch latch;
	public AsyncClientHandler(String host, int port) {
		this.host = host;
		this.port = port;
		try {
			//创建异步的客户端通道
			clientChannel = AsynchronousSocketChannel.open();
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
	@Override
	public void run() {
		//创建CountDownLatch等待
		latch = new CountDownLatch(1);
		//发起异步连接操作,回调参数就是这个类本身,如果连接成功会回调completed方法
		clientChannel.connect(new InetSocketAddress(host, port), this, this);
		try {
			latch.await();
		} catch (InterruptedException e1) {
			e1.printStackTrace();
		}
		try {
			clientChannel.close();
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
	//连接服务器成功
	//意味着TCP三次握手完成
	@Override
	public void completed(Void result, AsyncClientHandler attachment) {
		System.out.println("客户端成功连接到服务器...");
	}
	//连接服务器失败
	@Override
	public void failed(Throwable exc, AsyncClientHandler attachment) {
		System.err.println("连接服务器失败...");
		exc.printStackTrace();
		try {
			clientChannel.close();
			latch.countDown();
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
	//向服务器发送消息
	public void sendMsg(String msg){
		byte[] req = msg.getBytes();
		ByteBuffer writeBuffer = ByteBuffer.allocate(req.length);
		writeBuffer.put(req);
		writeBuffer.flip();
		//异步写
		clientChannel.write(writeBuffer, writeBuffer,new ClientWriteHandler(clientChannel, latch));
	}
}

   2.3 ClientWriteHandler

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
import java.util.concurrent.CountDownLatch;

public class ClientWriteHandler implements CompletionHandler<Integer, ByteBuffer>{
	private AsynchronousSocketChannel clientChannel;
	private CountDownLatch latch;
	public ClientWriteHandler(AsynchronousSocketChannel clientChannel,CountDownLatch latch) {
		this.clientChannel = clientChannel;
		this.latch = latch;
	}
	@Override
	public void completed(Integer result, ByteBuffer buffer) {
		//完成全部数据的写入
		if (buffer.hasRemaining()) {
			clientChannel.write(buffer, buffer, this);
		}
		else {
			//读取数据
			ByteBuffer readBuffer = ByteBuffer.allocate(1024);
			clientChannel.read(readBuffer,readBuffer,new ClientReadHandler(clientChannel, latch));
		}
	}
	@Override
	public void failed(Throwable exc, ByteBuffer attachment) {
		System.err.println("数据发送失败...");
		try {
			clientChannel.close();
			latch.countDown();
		} catch (IOException e) {
		}
	}
}

   2.4 ClientReadHandler

import java.io.IOException;
import java.io.UnsupportedEncodingException;
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
import java.util.concurrent.CountDownLatch;

public class ClientReadHandler implements CompletionHandler<Integer, ByteBuffer> {
	private AsynchronousSocketChannel clientChannel;
	private CountDownLatch latch;
	public ClientReadHandler(AsynchronousSocketChannel clientChannel,CountDownLatch latch) {
		this.clientChannel = clientChannel;
		this.latch = latch;
	}
	@Override
	public void completed(Integer result,ByteBuffer buffer) {
		buffer.flip();
		byte[] bytes = new byte[buffer.remaining()];
		buffer.get(bytes);
		String body;
		try {
			body = new String(bytes,"UTF-8");
			System.out.println("客户端收到结果:"+ body);
		} catch (UnsupportedEncodingException e) {
			e.printStackTrace();
		}
	}
	@Override
	public void failed(Throwable exc,ByteBuffer attachment) {
		System.err.println("数据读取失败...");
		try {
			clientChannel.close();
			latch.countDown();
		} catch (IOException e) {
		}
	}
}

3、执行结果

服务器已启动,端口号:12345
请输入请求消息:
客户端成功连接到服务器...
连接的客户端数:1
123456+789+456
服务器收到消息: 123456+789+456
客户端收到结果:124701
9526*56
服务器收到消息: 9526*56
客户端收到结果:533456

猜你喜欢

转载自pzh9527.iteye.com/blog/2361692