Unity问题备份

1. Could not find file "/Users/xxx/Documents/trunk/Temp/StagingArea/Trampoline/Unity-iPhone.xcodeproj/xxx.pbxuser

 

解决方法:https://forum.unity3d.com/threads/iphone-trampoline.57538/

http://answers.unity3d.com/questions/236443/buildpipelinebuildplayer-misnames-pbxuser-file.html

2. Editor里执行的方法不能存在同名, 既不允许函数重载

3. AssetBundle中会打入引用代码的id, 并将引用代码的public属性的hash存入sharedassets0, 也就是说如果给AssetBundle更换代码(比如热更), 一定不能增删public属性

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转载自wanzhanzhuce.iteye.com/blog/2329246