前端 CSS 3D 照片墙自动旋转案例(详细步骤)

案例动画 Gif 动画地址,图片太大传不上来!

在这里插入图片描述

案例 DEMO 源码地址 ,仅供参考。

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <title>Document</title>
  <style>
    html, body {
      
      
      /* 禁止滚动 */
      overflow: hidden;
      /* 触摸设备上浏览器不会对触摸事件做任何处理,所有触摸事件都会被忽略 */
      touch-action: none;
      /* 禁止选中 */
      user-select: none;
      /* 清空所有状态 */
      width: 100%;
      height: 100%;
      margin: 0;
      padding: 0;
      background-color: #000;
    }
    body {
      
      
      /* 控制好摄像头位置 */
      perspective: 500px;
      perspective-origin: center;
    }
    .box {
      
      
      transform-style: preserve-3d;
      height: 100%;
      /* 倾斜一点 */
      transform: rotateX(-30deg);
    }
    .box-imgs {
      
      
      transform-style: preserve-3d;
      /* 用于内部图片坐标全部归零,好进行布局 */
      position: relative;
      /* 为了居中 */
      margin: auto;
      /* 这里的宽高是为了给下面 img 的宽高 100% 用的,可以调整去掉,设置到图片本身上去 */
      width: 120px;
      height: 140px;
      /* 自动旋转 */
      animation: autoRotate 200s infinite linear;
    }
    .box-imgs:not(:first-child) {
      
      
      margin-top: 6px;
    }
    .box-imgs img {
      
      
      transform-style: preserve-3d;
      /* 坐标归零 */
      position: absolute;
      left: 0;
      top: 0;
      width: 100%;
      height: 100%;
    }
    .box-imgs:last-child img {
      
      
      /* 倒影,如果有多层照片叠加,可以考虑只设置最底下一排有倒影 */
      -webkit-box-reflect: below 10px linear-gradient(transparent, transparent, #0005);
    }
    @keyframes autoRotate {
      
      
      from {
      
      
        transform: rotateY(0deg);
      }
      to {
      
      
        transform: rotateY(360deg);
      }
    }
  </style>
</head>
<body>
  <!-- 父容器 -->
  <div class="box" id="box">
    <!-- 第一排 -->
    <div class="box-imgs" id="box-imgs1">
      <!-- 第一排中的图片 -->
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
    </div>
    <!-- 第二排 -->
    <div class="box-imgs" id="box-imgs2">
      <!-- 第二排中的图片 -->
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
    </div>
    <!-- 第三排 -->
    <div class="box-imgs" id="box-imgs3">
      <!-- 第三排中的图片 -->
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
    </div>
    <!-- 第四排 -->
    <div class="box-imgs" id="box-imgs4">
      <!-- 第四排中的图片 -->
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
      <img src="img/1.webp">
      <img src="img/2.webp">
      <img src="img/3.webp">
      <img src="img/4.webp">
      <img src="img/6.webp">
      <img src="img/7.webp">
      <img src="img/8.webp">
    </div>
  </div>
  <script>

    // =================================================== 入门示例 - 正常自动旋转

    // 照片墙圆弧半径
    let radius = 560;
    // 每排容器
    let boxImgs1 = document.getElementById('box-imgs1');
    let boxImgs2 = document.getElementById('box-imgs2');
    let boxImgs3 = document.getElementById('box-imgs3');
    let boxImgs4 = document.getElementById('box-imgs4');
    // 每排容器中的所有图片
    let imgs1 = Array.from(boxImgs1.getElementsByTagName('img'))
    let imgs2 = Array.from(boxImgs2.getElementsByTagName('img'))
    let imgs3 = Array.from(boxImgs3.getElementsByTagName('img'))
    let imgs4 = Array.from(boxImgs4.getElementsByTagName('img'))
    // 设置圆弧倾斜角度
    function setStyle(dom, i, len, delayTime) {
      
      
      dom.style.transform = `rotateY(${ 
        i * (360 / len)}deg) translateZ(${ 
        radius}px)`;
      // 缩放调整额外在追加一些动画
      // dom.style.transition = 'transform 1s';
      // dom.style.transitionDelay = `${delayTime || (len - i) / 4}s`
    }
    // 刷新一遍位置
    function reloadStyle() {
      
      
      for (let i = 0; i < imgs1.length; i++) {
      
      
        setStyle(imgs1[i], i, imgs1.length, 0)
      }
      for (let i = 0; i < imgs2.length; i++) {
      
      
        setStyle(imgs2[i], i, imgs2.length, 0)
      }
      for (let i = 0; i < imgs3.length; i++) {
      
      
        setStyle(imgs3[i], i, imgs3.length, 0)
      }
      for (let i = 0; i < imgs4.length; i++) {
      
      
        setStyle(imgs4[i], i, imgs4.length, 0)
      }
    }
    // 初始化一遍
    reloadStyle()


    // =================================================== 升级示例 - 鼠标缩放(注释即失效)

    // 鼠标滚轮 || 触摸板上下滚动,不要使用捏合手势,浏览器内容默认会被放大
    document.onmousewheel = function (e) {
      
      
      // 获取捏合数值
      e || e.window.event
      const num = e.wheelDelta / 20 || -e.detail
      // 在原基础上调整角度数值
      radius += num
      // 重新布局
      reloadStyle()
    }

    // =================================================== 升级示例 - 鼠标拖拽(注释即失效)

    // 拖拽容器
    let dragBox = document.getElementById('box')
    // 初始化坐标参数
    let startX,
        startY,
        endX,
        endY,
        tX = 0,
        tY = 10,
        desX = 0,
        desY = 0
    // 鼠标按下
    document.onpointerdown = function (e) {
      
      
      // 清楚惯性定时器
      clearInterval(dragBox.timer)
      // 鼠标点击位置
      e = e || ewindow.event
      startX = e.clientX
      startY = e.clientY
      // 停止自动旋转
      playAutoRotate(false)
      // 鼠标移动
      this.onpointermove = function (e) {
      
      
        // 记录结束时位置
        e = e || window.event
        endX = e.clientX
        endY = e.clientY
        // 计算移动距离并修改角度
        desX = endX - startX
        desY = endY - startY
        tX += desX * 0.1
        tY += desY * 0.1
        // 设置角度
        changeDragBoxRotate()
        // 记录
        startX = endX
        startY = endY
      }
      // 鼠标抬起
      this.onpointerup = function (e) {
      
      
        // 添加惯性旋转
        dragBox.timer = setInterval(function () {
      
      
          // 计算惯性
          desX *= 0.95
          desY *= 0.95
          tX += desX * 0.1
          tY += desY * 0.1
          // 设置惯性角度
          changeDragBoxRotate()
          // 惯性数值不能大于指定数值,免的滚太多
          if (Math.abs(desX) < 0.5 && Math.abs(desY) < 0.5) {
      
      
            // 清空定时器
            clearInterval(dragBox.timer)
            // 开启自动旋转
            playAutoRotate(true)
          }
        })
        // 清空
        this.onpointermove = this.onpointerup = null
      }
      return false
    }
    // 修改拖拽角度
    function changeDragBoxRotate() {
      
      
      // X轴旋转 0 - 180 度
      if (tY > 180) {
      
       tY = 180 }
      if (tY < 0) {
      
       tY = 0 }
      // Y 轴旋转角度不限制
      dragBox.style.transform = `rotateX(${ 
        -tY}deg) rotateY(${ 
        tX}deg)`
    }
    // 控制旋转状态
    function playAutoRotate (isPlay) {
      
      
      // 状态
      const status = isPlay ? 'running' : 'paused'
      // 任意控制一层
      boxImgs2.style.animationPlayState = status
      boxImgs4.style.animationPlayState = status
    }
  </script>
</body>
</html>

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转载自blog.csdn.net/zz00008888/article/details/135228574