前言:本博文主要介绍VTK中用于进行点采样的接口vtkPlyDataPointSampler的实现原理和应用方法,希望对各位小伙伴有所帮助!
vtkPolyDataPointSampler
描述:
vtkPolyDataPointSampler从输入的vtkPolyData生成点。这些点相距一定距离(通过SetDistance指定)。可选地,点属性可以从生成的顶点、边和多边形中插入。
实现原理:
1. 获取所有的输入点;
2. 对所有的Lines进行点采样;
3. 对所有的Strips的边进行采样;
4. 对所有Polys和Strips的内部进行采样;
应用方法:
#include <vtkSmartPointer.h>
#include <vtkPolyDataPointSampler.h>
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkPointSource.h>
#include <vtkSphereSource.h>
#include <vtkGlyph3D.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkCamera.h>
#include <vtksys/SystemTools.hxx>
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName);
}
int main (int argc, char *argv[])
{
vtkSmartPointer<vtkPolyData> polyData = ReadPolyData(argc > 1 ? argv[1] : "");;
double bounds[6];
polyData->GetBounds(bounds);
double range[3];
for (int i = 0; i < 3; ++i)
{
range[i] = bounds[2*i + 1] - bounds[2*i];
}
std::cout << "Range: "
<< range[0] << ", "
<< range[1] << ", "
<< range[2] << std::endl;
std::cout << "# of original points: " << polyData->GetNumberOfPoints() << std::endl;
vtkSmartPointer<vtkPolyDataPointSampler> sample =
vtkSmartPointer<vtkPolyDataPointSampler>::New();
sample->SetInputData(polyData);
sample->SetDistance(range[0] / 50);
sample->Update();
std::cout << "# of points after sampling: " << sample->GetOutput()->GetNumberOfPoints() << std::endl;
///
double radius = range[0] * .01;
vtkSmartPointer<vtkSphereSource> originalSource =
vtkSmartPointer<vtkSphereSource>::New();
originalSource->SetRadius(radius);
vtkSmartPointer<vtkGlyph3D> originalGlyph3D =
vtkSmartPointer<vtkGlyph3D>::New();
originalGlyph3D->SetInputData(polyData);
originalGlyph3D->SetSourceConnection(originalSource->GetOutputPort());
originalGlyph3D->ScalingOff();
originalGlyph3D->Update();
vtkSmartPointer<vtkPolyDataMapper> originalMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
originalMapper->SetInputConnection(originalGlyph3D->GetOutputPort());
originalMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> originalActor =
vtkSmartPointer<vtkActor>::New();
originalActor->SetMapper(originalMapper);
originalActor->GetProperty()->SetColor(0.8900, 0.8100, 0.3400);
vtkSmartPointer<vtkSphereSource> sampleSource =
vtkSmartPointer<vtkSphereSource>::New();
sampleSource->SetRadius(radius * .75);
vtkSmartPointer<vtkGlyph3D> sampleGlyph3D =
vtkSmartPointer<vtkGlyph3D>::New();
sampleGlyph3D->SetInputConnection(sample->GetOutputPort());
sampleGlyph3D->SetSourceConnection(sampleSource->GetOutputPort());
sampleGlyph3D->ScalingOff();
sampleGlyph3D->Update();
vtkSmartPointer<vtkPolyDataMapper> sampleMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
sampleMapper->SetInputConnection(sampleGlyph3D->GetOutputPort());
sampleMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> sampleActor =
vtkSmartPointer<vtkActor>::New();
sampleActor->SetMapper(sampleMapper);
sampleActor->GetProperty()->SetColor(1.0000, 0.4900, 0.2500);
// Create graphics stuff
//
vtkSmartPointer<vtkRenderer> ren1 =
vtkSmartPointer<vtkRenderer>::New();
ren1->SetBackground(.3, .4, .6);
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(ren1);
renWin->SetSize(512,512);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
// Add the actors to the renderer, set the background and size
//
ren1->AddActor(originalActor);
ren1->AddActor(sampleActor);
// Generate an interesting view
//
ren1->GetActiveCamera()->SetPosition (1, 0, 0);
ren1->GetActiveCamera()->SetFocalPoint (0, 1, 0);
ren1->GetActiveCamera()->SetViewUp (0, 0, 1);
ren1->ResetCamera();
ren1->GetActiveCamera()->Dolly(1.0);
ren1->ResetCameraClippingRange();
renWin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension = vtksys::SystemTools::GetFilenameExtension(std::string(fileName));
if (extension == ".ply")
{
vtkSmartPointer<vtkPLYReader> reader =
vtkSmartPointer<vtkPLYReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkSmartPointer<vtkOBJReader> reader =
vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkSmartPointer<vtkSTLReader> reader =
vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkSmartPointer<vtkBYUReader> reader =
vtkSmartPointer<vtkBYUReader>::New();
reader->SetGeometryFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
sphere->SetRadius(1.0);
sphere->SetPhiResolution(21);
sphere->SetThetaResolution(41);
sphere->Update();
polyData = sphere->GetOutput();
}
return polyData;
}
}