unity使用WASD最简单的控制移动方式

  void Update()
    {
        float h = Input.GetAxis("Horizontal");
        float v = Input.GetAxis("Vertical");
        transform.Translate(new Vector3(0, 0, v) * 5f * Time.deltaTime);
        transform.Rotate(Vector3.up * h * Time.deltaTime * 60f);      
    }

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转载自blog.csdn.net/qq_38513810/article/details/129295154