#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define row 3
#define col 3
void menu()
{
printf("*********************************\n");
printf("********* 1. play ************\n");
printf("********* 0. exit ************\n");
printf("*********************************\n");
}
void initialboard(char a[row][col], int, int)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
a[i][j] = ' ';
}
}
}
void displayboard(char a[row][col], int , int )
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ",a[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (int j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
}
printf("\n");
}
}
void player_move(char a[row][col], int , int )
{
int x = 0;
int y = 0;
printf("玩家下棋\n");
while (1)
{
printf("请输入坐标\n");
scanf("%d %d", &x, &y);
if (x >= 0 && x <= row-1 && y >= 0 && y <= col-1)
{
if (a[x][y] == ' ')
{
a[x][y] = '*';
break;
}
else
printf("坐标已被占用,请重新输入\n");
}
else
{
printf("无效坐标,请重新输入\n");
}
}
}
void computer_move(char a[row][col], int , int )
{
while(1)
{
int x = rand() % row;
int y = rand() % col;
if (a[x][y] == ' ')
{
a[x][y] = '#';
break;
}
}
}
int is_full(char a[row][col], int, int)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (a[i][j] == ' ')
return 0;
}
}
return 1;
}
char is_win(char a[row][col], int , int )
{
for (int i = 0; i < row; i++)/*三行一样胜利*/
{
if (a[i][0] == a[i][1] && a[i][1] == a[i][2] && a[i][0] != ' ')
return a[i][0];
}
for (int i = 0; i < row; i++)/*三列一样胜利*/
{
if (a[0][i] == a[1][i] && a[1][i] == a[2][i] && a[0][i] != ' ')
return a[0][i];
}
if (a[0][0] == a[1][1] &&a[1][1]== a[2][2] && a[0][0] != ' ')/*对角线1*/
{
return a[0][0];
}
if (a[0][2] == a[1][1] &&a[1][1]== a[2][0] && a[0][2] != ' ')/*对角线2*/
{
return a[0][2];
}
if (is_full(a, row, col))
{
return 'Q';
}
return 'C';
}
void game(char a[][col], int, int)
{
char ret = 0;
initialboard(a, row, col);
displayboard(a, row, col);
while (1)
{
player_move(a, row, col);
displayboard(a, row, col);
ret = is_win(a, row, col);
if (ret!= 'C')
{
break;
}
computer_move(a, row, col);
displayboard(a, row, col);
ret = is_win(a, row, col);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
printf("you win\n");
else if (ret == '#')
printf("you lose\n");
else if (ret == 'Q')
printf("tie\n");
}
int main()
{
char a[row][col];
int flag;
srand((unsigned int)time(NULL));
do
{
menu();
scanf("%d", &flag);
switch (flag)
{
case 1:
printf("玩游戏\n");
game(a,row,col);
break;
case 0:
printf("不玩了\n");
break;
default:
printf("输入错误\n");
break;
}
} while (flag);
}