多态案例3 电脑组装

电脑组装案例描述:

电脑主要组成部件为 CPU(用于计算),显卡(用于显示),内存条(用于存储)

功能实现:

将每个零件封装出抽象基类,并且提供不同的厂商生产不同的零件,例如Intel厂商和Lenovo厂商
创建电脑类提供让电脑工作的函数,并且调用每个零件工作的接口
测试时组装三台不同的电脑进行工作

#include <iostream>
using namespace std;

class CPU{
    
    //cpu抽象类
public:
	virtual void calculate() = 0;
};

class VideoCard{
    
    //显卡抽象类
public:
	virtual void display() = 0;
};

class Memory{
    
    //内存抽象类
public:
	virtual void storage() = 0;
};

class Computer{
    
    //计算机类
public:
	Computer(CPU* cpu, VideoCard* vc, Memory* mem){
    
    //抽象类不能实体化对象,只能用指针了
		m_cpu = cpu;
		m_vc = vc;
		m_mem = mem;
	}

	void work(){
    
    
		m_cpu->calculate();		//让零件工作起来,调用接口
		m_vc->display();
		m_mem->storage();
	}

	~Computer(){
    
    	//提供析构函数 释放3个电脑零件
		if (m_cpu != NULL){
    
    	//释放CPU零件
			delete m_cpu;
			m_cpu = NULL;//因为不置空,这个指针还可以访问这个内存,会造成内存泄漏(这就叫野指针),经典的UAF攻击就是利用的野指针
		}
		if (m_vc != NULL){
    
    //释放显卡零件
			delete m_vc;
			m_vc = NULL;
		}
		if (m_mem != NULL){
    
    //释放内存条零件
			delete m_mem;
			m_mem = NULL;
		}
	}
private:
	CPU* m_cpu; //CPU的零件指针 
	VideoCard* m_vc; //显卡零件指针
	Memory* m_mem; //内存条零件指针
};

class IntelCPU :public CPU{
    
    //Intel厂商的CPU继承公共父类CPU
public:
	virtual void calculate(){
    
    
		cout << "Intel的CPU开始计算了!" << endl;
	}
};

class IntelVideoCard :public VideoCard{
    
    //Intel厂商的VideoCard继承公共父类VideoCard
public:
	virtual void display(){
    
    
		cout << "Intel的显卡开始显示了!" << endl;
	}
};

class IntelMemory :public Memory{
    
    //Intel厂商的Memory继承公共父类Memory
public:
	virtual void storage(){
    
    
		cout << "Intel的内存条开始存储了!" << endl;
	}
};

class LenovoCPU :public CPU{
    
    
public:
	virtual void calculate(){
    
    
		cout << "Lenovo的CPU开始计算了!" << endl;
	}
};

class LenovoVideoCard :public VideoCard{
    
    
public:
	virtual void display(){
    
    
		cout << "Lenovo的显卡开始显示了!" << endl;
	}
};

class LenovoMemory :public Memory{
    
    
public:
	virtual void storage(){
    
    
		cout << "Lenovo的内存条开始存储了!" << endl;
	}
};


void test(){
    
    
	CPU* intelCpu = new IntelCPU; //父类指针指向子类实例化对象
	VideoCard* intelCard = new IntelVideoCard;
	Memory* intelMem = new IntelMemory; //intelMem是局部变量

	cout << "第一台电脑开始工作:" << endl;
	Computer* computer1 = new Computer(intelCpu, intelCard, intelMem);//父类指针指向子类实例化对象,传入变量
	computer1->work();
	delete computer1;

	cout << "-----------------------" << endl;
	cout << "第二台电脑开始工作:" << endl;
	Computer* computer2 = new Computer(new LenovoCPU, new LenovoVideoCard, new LenovoMemory);;
	computer2->work();
	delete computer2;

	cout << "-----------------------" << endl;
	cout << "第三台电脑开始工作:" << endl;
	Computer* computer3 = new Computer(new LenovoCPU, new IntelVideoCard, new LenovoMemory);;
	computer3->work();
	delete computer3;

}

int main() {
    
    
	test();
	system("pause");
	return 0;class Computer{
    
    //计算机类
public:
	Computer(CPU* cpu, VideoCard* vc, Memory* mem){
    
    //抽象类不能实体化对象,只能用指针了
		m_cpu = cpu;
		m_vc = vc;
		m_mem = mem;
	}
}

运行结果:
在这里插入图片描述

注意多看多体会

class Computer{
    
    //计算机类
public:
	Computer(CPU* cpu, VideoCard* vc, Memory* mem){
    
    //抽象类不能实体化对象,只能用指针了
		m_cpu = cpu;
		m_vc = vc;
		m_mem = mem;
	}
	void work(){
    
    
		m_cpu->calculate();		//让零件工作起来,调用接口
		m_vc->display();
		m_mem->storage();
	}

private:
	CPU* m_cpu; //CPU的零件指针 
	VideoCard* m_vc; //显卡零件指针
	Memory* m_mem; //内存条零件指针
}

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转载自blog.csdn.net/weixin_48245161/article/details/113421239