Golang语法的踩坑总结(持续更新中)

*本来这篇是想写docker的基本操作总结的。。。想想还是写这个吧。。。→_→*

  • 变量声明使用 := 方式时,左值必须是未声明的,否则会出现编译错误

    //.\main.go:8:4: no new variables on left side of :=
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
        var b int = 20
        b := 30
    
        fmt.Print(a, b)
    }
  • 变量声明了,就必须要使用,否则会出现编译错误

    //.\main.go:7:6: b declared and not used
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
        var b int = 20
    
        fmt.Print(a)
    }
  • const修饰符的作用范围为同时修饰的所有常量

    //.\main.go:7:4: cannot assign to a
    //.\main.go:8:4: cannot assign to b
    package main
    
    import "fmt"
    
    func main() {
        const a, b int = 10, 20
        a = 10
        b = 20
    
        fmt.Print(a, b)
    }
    
  • ++自增和- -自减运算符类比C语言,相当于前置的自增和自减,而且go语言中不区分前置或后置

    //.\main.go:9:2: syntax error: unexpected ++, expecting }
    package main
    
    import "fmt"
    
    func main(){
        var a int = 10
        var b int = 20
    
        ++a
        b++
    
        fmt.Print(a, b)
    }
  • 不能使用++自增或- -自减运算符初始化变量和对变量赋值

    //.\main.go:7:15: syntax error: unexpected ++ at end of statement
    //.\main.go:10:7: syntax error: unexpected ++ at end of statement
    package main
    
    import "fmt"
    
    func main(){
        var a int = 10
        var b int = a++
    
        var c int = 20
        c = a++
    
        fmt.Print(a, b, c)
    }
  • if…else 语句中的 else 必须和 if 的 ’ } ’ 在同一行,否则编译错误

    //.\main.go:11:2: syntax error: unexpected else, expecting }
    package main
    
    import "fmt"
    
    func main() {
        var a int = 30
    
        if a < 20 {
            fmt.Print("a<20")
        } 
        else {
            fmt.Print("a>=20")
        }
    }
  • switch 中的 case和default分支不用添加break

    //代码运行成功
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
    
        switch a {
        case 1:
            fmt.Println("1")
        case 2:
            fmt.Println("2")
        case 10:
            fmt.Println("10")
        default:
            fmt.Println("unknow")
        }
    }
  • switch 中 也可以不用添加表达式

    //代码运行成功
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
    
        switch {
        case a == 1:
            fmt.Println("1")
        case a == 2:
            fmt.Println("2")
        case a == 10:
            fmt.Println("10")
        default:
            fmt.Println("unknow")
        }
    }
  • switch的case分支的常量表达式可以同时测试多个值

    
    //代码运行成功
    package main
    
    import "fmt"
    
    func main() {
        var a int = 10
    
        switch {
        case a == 1, a == 2:
            fmt.Println("1 or 2")
        case a == 10, a == 20:
            fmt.Println("10 or 20")
        case a == 100, a == 200:
            fmt.Println("100 or 200")
        default:
            fmt.Println("unknow")
        }
    }
  • switch 语句还可以被用于 type-switch 来判断某个 interface 变量中实际存储的变量类型

    package main
    
    import "fmt"
    
    func main() {
        var x interface{}
    
        switch i := x.(type) {
        case nil:
            fmt.Printf("%T", i)
        case int:
            fmt.Printf("int")
        case float64:
            fmt.Printf("float64")
        case func(int) float64:
            fmt.Printf("func(int)")
        case bool, string:
            fmt.Printf("bool or string")
        default:
            fmt.Printf("unknow")
        }
    }
  • select 语句。。这个现在还没看懂。。先MARK

    Learning...
  • for循环语句range格式,遍历数组

    //i为下标
    //x为元素的值
    //0 1
    //1 2
    //2 3
    //3 4
    //4 5
    package main
    
    import "fmt"
    
    func main() {
        var number = [5]int{1, 2, 3, 4, 5}
        for i, x := range number {
            fmt.Println(i, x)
        }
    }
  • for循环语句和C语言中的while循环语句比较

    //0 1 2 3 4 5 6 7 8 9
    package main
    
    import "fmt"
    
    func main() {
        var a int = 0
        for a < 10 {
            fmt.Printf("%d ", a)
            a++
        }
    }
  • for循环语句和C语言中的for循环语句比较

    //0 1 2 3 4 5 6 7 8 9
    package main
    
    import "fmt"
    
    func main() {
        var a int = 0
        for a = 0; a < 10; a++ {
            fmt.Printf("%d ", a)
        }
    }
  • 函数的结构与C语言中的函数结构有很大不同,函数调用相似

    //10 10
    //true
    package main
    
    import "fmt"
    
    func fun(num1 *int, num2 *int) bool {
        fmt.Println(*num1, *num2)
        if *num1 == *num2 {
            return true
        } else {
            return false
        }
    }
    
    func main() {
        var a int = 10
        var b int = 10
    
        var flag bool = fun(&a, &b)
        fmt.Print(flag)
    }
  • 函数可以同时返回多个值

    //hello world
    package main
    
    import "fmt"
    
    func fun(str1 string, str2 string) (string, string) {
        return str2, str1
    }
    
    func main() {
        str1, str2 := fun("world", "hello")
        fmt.Println(str1, str2)
    }
    
  • 函数可以作为值使用,神奇~

    //-1
    package main
    
    import "fmt"
    
    func main() {
        tmp := func(x int) int {
            return -x
        }
        fmt.Print(tmp(1))
    }
  • 函数支持匿名函数,可作为闭包。匿名函数是一个”内联”语句或表达式。匿名函数的优越性在于可以直接使用函数内的变量,不必申明。

    //1 2 3
    package main
    
    import "fmt"
    
    func first() func() int {
        i := 0
        return func() int {
            i++
            return i
        }
    }
    
    func main() {
        tmp := first()
        fmt.Println(tmp(), tmp(), tmp())
    }
  • 函数也可以成为自定义类型的一个方法

    //10 abc
    package main
    
    import "fmt"
    
    //自定义类型
    type student struct {
        num  int
        name string
    }
    
    //方法getNum
    func (stu student) getNum() int {
        return stu.num
    }
    
    //方法getName
    func (stu student) getName() string {
        return stu.name
    }
    
    func main() {
        var st student
        st.num = 10
        st.name = "abc"
        //对象调用其方法
        fmt.Println(st.getNum(), st.getName())
    }
  • 数组的声明、初始化、赋值、访问

    //[0 0 0 0 0 0 0 0 0 0]
    //100 1 2 3 4 5 6 7 8 9 [100 1 2 3 4 5 6 7 8 9]
    package main
    
    import "fmt"
    
    func main() {
        var arr [10]int
        var number = [...]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        number[0] = 100
    
        fmt.Println(arr)
        var i int = 0
        for i = 0; i < 10; i++ {
            fmt.Printf("%d ", number[i])
        }
    
        fmt.Println(number)
    }
    
  • 二维数组的初始化

    //[[1 2 3] [4 5 6] [7 8 9]]
    package main
    
    import "fmt"
    
    func main() {
        var number = [3][3]int{
            {1, 2, 3},
            {4, 5, 6},
            {7, 8, 9}}
        fmt.Println(number)
    }
  • 函数参数为数组,必须同时显示的写出数组元素个数或同时隐藏数组的元素个数

    //0 1 2 3 4 5 6 7 8 9 10
    package main
    
    import "fmt"
    
    func getNum(number []int) int {
        var i int = 0
        for i = 0; i < 10; i++ {
            fmt.Printf("%d ", number[i])
        }
        return len(number)
    }
    
    func main() {
        var number = []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        num := getNum(number)
        fmt.Println(num)
    }
    //0 1 2 3 4 5 6 7 8 9 10
    package main
    
    import "fmt"
    
    func getNum(number [10]int) int {
        var i int = 0
        for i = 0; i < 10; i++ {
            fmt.Printf("%d ", number[i])
        }
        return len(number)
    }
    
    func main() {
        var number = [10]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        num := getNum(number)
        fmt.Println(num)
    }
  • 指针数组的初始化和使用

    //0 1 2 3 4 5 6 7 8 9 
    package main
    
    import "fmt"
    
    func main() {
        var number = [10]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        var num [10]*int
    
        for i := 0; i < 10; i++ {
            num[i] = &number[i]
        }
    
        for i := 0; i < 10; i++ {
            fmt.Printf("%d ", *num[i])
        }
    }
  • 二级指针的初始化和使用

    //10 10 10
    package main
    
    import "fmt"
    
    func main() {
        var i int = 10
        var ptr1 *int = &i
        var ptr2 **int = &ptr1
    
        fmt.Printf("%d %d %d", i, *ptr1, **ptr2)
    }
  • 结构体的定义和初始化方式,注意结构体变量和结构体指针变量访问结构体成员时只有 . 一种方式,此处和C语言的结构体语法不同

    //111
    //zhangsan
    //man
    //20
    //111
    //zhangsan
    //man
    //20
    package main
    
    import "fmt"
    
    type studentInfo struct {
        id   int
        name string
        sex  string
        age  int
    }
    
    func getInfo(stu studentInfo) {
        fmt.Println(stu.id)
        fmt.Println(stu.name)
        fmt.Println(stu.sex)
        fmt.Println(stu.age)
    }
    
    func getInfoByPtr(stuPtr *studentInfo) {
        fmt.Println(stuPtr.id)
        fmt.Println(stuPtr.name)
        fmt.Println(stuPtr.sex)
        fmt.Println(stuPtr.age)
    }
    
    func main() {
    
        var stu studentInfo
        stu.id = 111
        stu.name = "zhangsan"
        stu.sex = "man"
        stu.age = 20
        getInfo(stu)
        var stuPtr *studentInfo = &stu
        getInfoByPtr(stuPtr)
    }
  • 切片(Slice),长度不固定,可以理解为动态数组。Slice有两个属性:length即当前元素的容量大小,capacity即可以最大容纳元素的容量大小。Slice的定义如下

    //make([]T, length, capacity)
    //len = 0 cap = 0, slice = []
    //len = 10 cap = 10, slice = [0 0 0 0 0 0 0 0 0 0]
    //len = 10 cap = 10, slice = [0 0 0 0 0 0 0 0 0 0]
    //len = 5 cap = 10, slice = [0 0 0 0 0]
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice1 []int
        printSlice(slice1)
    
        var slice2 = make([]int, 10)
        printSlice(slice2)
    
        var slice3 = make([]int, 10, 10)
        printSlice(slice3)
    
        slice4 := make([]int, 5, 10)
        printSlice(slice4)
    }
  • Slice的初始化如下:startIndex代表起始下标,endIndex代表终止下标,但在初始化时的实际范围是startIndex~endIndex-1。
    缺省endIndex表示一直到最后一个元素,缺省startIndex表示从第一个元素开始。
    当startIndex不是从arr[0]开始时,会将新切片的cap值改变为:原cap的值减startIndex。

    //s := arr[startIndex:endIndex] 
    //len = 10 cap = 10, slice = [0 1 2 3 4 5 6 7 8 9]
    //len = 10 cap = 10, slice = [0 1 2 3 4 5 6 7 8 9]
    //len = 10 cap = 10, slice = [0 1 2 3 4 5 6 7 8 9]
    //len = 2 cap = 9, slice = [1 2]
    //len = 9 cap = 9, slice = [1 2 3 4 5 6 7 8 9]
    //len = 3 cap = 10, slice = [0 1 2]
    //len = 2 cap = 8, slice = [2 3]
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice1 = []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        printSlice(slice1)
    
        slice2 := []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        printSlice(slice2)
    
        //数组arr
        var arr = [10]int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
        slice3 := arr[:]
        printSlice(slice3)
    
        slice4 := arr[1:3]
        printSlice(slice4)
    
        slice5 := arr[1:]
        printSlice(slice5)
    
        slice6 := arr[:3]
        printSlice(slice6)
    
        slice7 := slice5[1:3]
        printSlice(slice7)
    }
  • 未初始化的切片Slice默认为nil,len为0,cap为0

    //len = 0, cap = 0, slice = []
    //slice is nil
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d, cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice []int
        printSlice(slice)
    
        if slice == nil {
            fmt.Printf("slice is nil\n")
        }
    }
  • Slice切片的append()追加和copy()拷贝。
    当切片长度len等于切片容量cap时,再append()追加数据,此时切片cap容量增长,且默认扩容2倍。

    //len = 0, cap = 0, slice = []
    //len = 1, cap = 1, slice = [0]
    //len = 2, cap = 2, slice = [0 1]
    //len = 5, cap = 6, slice = [0 1 2 3 4]
    //len = 5, cap = 12, slice = [0 1 2 3 4]
    package main
    
    import "fmt"
    
    func printSlice(slice []int) {
        fmt.Printf("len = %d, cap = %d, slice = %v\n", len(slice), cap(slice), slice)
    }
    
    func main() {
        var slice []int
        printSlice(slice)
    
        //此时cap默认扩容2倍
        slice = append(slice, 0)
        printSlice(slice)
    
        //此时cap默认扩容2倍
        slice = append(slice, 1)
        printSlice(slice)
    
        //此时cap扩容规则出现变化,同时append追加多个数据时,cap会扩容到向上最近的偶数数值,以减少cap容量的浪费
        slice = append(slice, 2, 3, 4)
        printSlice(slice)
    
        slice2 := make([]int, len(slice), cap(slice)*2)
        copy(slice2, slice)
        printSlice(slice2)
    }
  • Slice切片的append()并没有改变参数中的原切片,而是改变了接受返回值的切片

    //[1 2 8 4]
    //[1 2 8 4]
    //[1 2 8 4]
    //[1 2 9 4 5]
    package main
    
    import "fmt"
    
    func main() {
        original := []int{1, 2, 3, 4} //a slice with a len and cap of 4
        other := original
        other[2] = 8
        fmt.Println(original)
        fmt.Println(other)
    
        other = append(original, 5)
        other[2] = 9
        fmt.Println(original)
        fmt.Println(other)
    }
  • range(范围)用来循环迭代array(数组)、slice(切片)、channel(通道)、map(集合)

    //slice
    package main
    
    import "fmt"
    
    func main(){
        nums := []int{1, 2, 3}
        sum := 0
        for _, num := range nums{
            sum += num
        }
        fmt.Print(sum)
    }
    
    //slice
    package main
    
    import "fmt"
    
    func main(){
        kvs := map[string]string{"1": "one", "2": "two"}
    
        for k, v := range kvs{
            fmt.Printf("%s -> %s\n", k, v)
        }
    }
    
  • map是无序的键值对集合,delete函数删除map中的元素

    package main
    
    import "fmt"
    
    func main(){
        //定义map集合
        var studentName map[int]string
        //初始化创建集合
        studentName = make(map[int]string)
    
        studentName[0] = "zhangsan"
        studentName[1] = "lisi"
        studentName[2] = "wangwu"
        //由于map是hash表实现的,所以每次的迭代结果不确定
        for ID := range studentName{
            fmt.Printf("%d -> %s\n", ID, studentName[ID])
        }
        //删除key为0的元素
        delete(studentName, 0)
        fmt.Println("delete", 0)
    
        for ID := range studentName{
            fmt.Printf("%d -> %s\n", ID, studentName[ID])
        }
    }
    
  • interface接口,和JAVA中的接口相似

    package main
    
    import (
        "fmt"
    )
    
    type Action interface{
        sleep()
        eat()
    }
    
    type Human struct{
    
    }
    
    func(hum Human) sleep(){
        fmt.Println("human sleeping")
    }
    
    func(hum Human) eat(){
        fmt.Println("human eating")
    }
    
    type Dog struct{
    
    }
    
    func(dog Dog) sleep(){
        fmt.Println("dog sleeping")
    }
    
    func(dog Dog) eat(){
        fmt.Println("dog eating")
    }
    
    func main(){
    
        var action Action
    
        action = new(Human)
        action.sleep()
    
        action = new(Dog)
        action.eat()
    }
    
  • 错误处理

    package main
    
    import (
        "fmt"
    )
    
    // 定义一个 DivideError 结构
    type DivideError struct {
        dividee int
        divider int
    }
    
    // 实现 `error` 接口
    func (de *DivideError) Error() string {
        strFormat := `
        Cannot proceed, the divider is zero.
        dividee: %d
        divider: 0
    `
        return fmt.Sprintf(strFormat, de.dividee)
    }
    
    // 定义 `int` 类型除法运算的函数
    func Divide(varDividee int, varDivider int) (result int, errorMsg string) {
        if varDivider == 0 {
            dData := DivideError{
                dividee: varDividee,
                divider: varDivider,
            }
            errorMsg = dData.Error()
            return
            } else {
            return varDividee / varDivider, "no error"
        }
    }
    
    func main() {
    
        // 正常情况
        result, errorMsg := Divide(100, 10)
    
        if errorMsg == "no error" {
            fmt.Println("100/10 = ", result, errorMsg)
        }
        // 当被除数为零的时候会返回错误信息
        result, errorMsg = Divide(100, 0)
    
        if errorMsg != "no error" {
            fmt.Println("errorMsg is: ", result, errorMsg)
        }
    }
    

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转载自blog.csdn.net/kongkongkkk/article/details/78675095