A 3dsmax animation, move, rotate and zoom animation.

① Create a box.

② Click Auto Key (key frame).

 

 

 

 

 

③ backwards in time a drag.

 

 

 

 

④ moving objects.

 

⑤ there were two keyframes.

 

 

 

 

⑥ closed auto key (key frame).

 

 

 

⑦ Right-click on the object, object properties (object properties), then check the following General Trajectory (track). It found that a red line is the trace of the movement of objects. The red line, there are a lot of white dots, white point is the frame, this time, this red line, there are one hundred points, because there are one hundred. Ending two keyframes with a red box came out, a little bigger.

 

 

 

 

 

 

 

 

⑧ In the first 50, click on the Auto Key (key frame), then move up the object.

 

 

 

 

 

Click Auto Key is to add keyframes meaning.

 

FIG fancy, after the object has moved, the track has changed. The number of the key frames are also changed.

 

 

 

⑨ added keyframes in Frame 60. And rotate objects.

 

From FIG discovery sixtieth frame turned green, and the first frame into a red and green together.

 

 

⑩ Click Auto Key (key frames), zoom in on an object thirty frames. Found in the third ten key frame turns blue.

 

 

And it can be seen from the figure, the first frame has also become green and blue colors.

By default, the first frame of the animation frame starts from 0. How to set the animation does not start from 0 it? He will speak later.

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Origin blog.csdn.net/lbh19630726/article/details/104245929
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