3dsmax animation seven parameter animation.

① create a sphere.

 

 

 

 

 

 

② The parameters do animation: the following figure: make sure the total time property is Film.

 

 

As Figure: keyframe animation parameters is black.

 

③ starting from the first 24, do a Slice From the animation parameters. If done directly, it is from 0 began, now we need to frame 0 to frame 24 to maintain the original movie, and the first 24 to start a Slice From animation.

Hold down the shift key, right-click the arrow and down arrow is red boxed, indicating a start frame, a keyframe is no animation, but a start frame From movie Splice. As shown below:

 

 

④ start from frame 55 to frame 75, to do the movements of a rotating sphere. The first 55 starts rotating from, you need to start playing a rotating frame of the first frame 55, otherwise, the direct rotation, is from 0 to start the rotation.

 

 

 

 

⑤ create a circle.

This is a pure circle round, but the display is not so round.

Need to add interpolation, can make a little round and round. As shown below:

 

 

⑥ create a bunch of words.

 

 

 

⑦ font extrusion.

 

 

 

⑧ increase PathDeform modifier. There are two PathDeform, choose the second.

 

 

 

 

 

 

 

 

 

 

 

⑨ increase PathDeform modifier. There are two PathDeform, choose the first one. Followed by a WSM.

 

 

 

 

 

Then rotation can be rotated fonts. The font erected.

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