How does the game engine UE revolutionize the film and television industry? Creative Cloud fully supports UE cloud rendering

 Unreal Engine UE (Unreal Engine), as a "palace-level" game engine, occupies 80% of the global commercial game engine market, but if it is only used as a tool for game development, its ability is obviously underestimated. For example, the TV series "The Mandalorian" and the movie "The Lion King" produced by Disney all use illusory virtual scenes.

 It can be seen that the boundary between the game industry and the film and television industry is becoming more and more blurred , so what exactly does Unreal Engine UE bring to the film and television industry? And how does the cloud rendering farm help? I will share it with you next.

1. The "virtual production" technology of Unreal Engine UE

When talking about the application of Unreal Engine UE in the film and television animation industry, one cannot escape the "virtual production" technology that combines virtual reality, augmented reality with CGI and game engine technology. Virtual production can take advantage of the advantages brought by the game engine and real-time technology at the same time, and combine virtual scenes with real shooting, so that professionals in many links such as art, photography, and post-production can participate in the early design and production, reducing production costs. Cost, so that the on-site shooting is a high-finish film effect.

It can be said that it is the virtual production technology and real-time rendering technology based on Unreal Engine UE that has changed the film production process and improved film production efficiency.

2. Unreal Engine UE and cloud rendering farm

Although Unreal Engine focuses on real-time rendering (mainly 3D game rendering), in order to produce more realistic film and television effects, it will also approach offline rendering (mainly film and television animation rendering) in terms of function. For example, the fully dynamic global illumination and reflection system (Lumen) introduced by UE5 further shortens the gap between Unreal Engine UE and offline renderers. When better anti-aliasing and motion blur effects are required, users can use features such as Movie Render Queue and Path Tracer , while Sequencer and Movie Render Queue features are obviously similar to offline rendering .

In addition, if we want finer depth-of-field effects and lighting effects, we need to increase the sampling value when rendering output settings, then the amount of calculation will increase, and the rendering time will also increase accordingly. The necessity of the cloud rendering farm is reflected at this time.

3. Creative Cloud fully supports UE cloud rendering

Blue Ocean Creative Cloud uses massive high-configuration GPU rendering resources to provide UE with cloud rendering of film and television animation . The user only submits the local task to the cloud server with one click, which greatly improves the rendering efficiency.

 

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Origin blog.csdn.net/LhcyyVSO/article/details/131899877