Java网络编程(9)NIO - 群聊系统

目标

完成一个群聊系统:

  1. 服务器可接收多个客户端的连接并接收信息
  2. 服务器向除了发送消息的客户端的其他客户端发送消息
  3. 客户端可以发送消息和接收消息

完成

服务器

package com.company.GroupChat;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.util.Iterator;
import java.util.Set;

//群聊服务器
public class GroupChatServer {
    private final int Port = 9999;
    //使用到的属性
    private Selector selector;
    private ServerSocketChannel serverSocketChannel;
    private SocketChannel socketChannel;

    //构造器完成服务器连接操作
    public GroupChatServer() throws Exception {
        //打开selector和serverSocketChannel
        selector = Selector.open();
        serverSocketChannel = ServerSocketChannel.open();
        //设置非阻塞
        serverSocketChannel.configureBlocking(false);
        //监听端口
        serverSocketChannel.socket().bind(new InetSocketAddress(Port));
        //注册
        serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);


    }


    //读取消息的方法

    public static void main(String[] args) throws Exception {
        GroupChatServer server = new GroupChatServer();
        server.Listen();
    }

    //设置一个监听方法,监听事件
    public void Listen() throws Exception {
        while (true) {
            int cout=selector.select();
            //selector监控
            if (cout > 0) {
                //获得集合迭代器
                Iterator<SelectionKey> keyIterator = selector.selectedKeys().iterator();
                while (keyIterator.hasNext()) {
                    //得到该SelectionKey
                    SelectionKey key = keyIterator.next();
                    //判断事件
                    if (key.isAcceptable()) {
                        SocketChannel socketChannel = serverSocketChannel.accept();
                        //设置非阻塞
                        socketChannel.configureBlocking(false);
                        //注册,监听读事件
                        socketChannel.register(selector, SelectionKey.OP_READ);
                        System.out.println("客户端:" + socketChannel.getRemoteAddress() + "  已上线");
                    }

                    if (key.isReadable()) {
                        send(key);
                    }
                    //移除已经处理的SelectionKey
                    keyIterator.remove();
                }

            }
            //连接出现异常,应该是客户端下线
        }

    }

    //发送消息
    public void send(SelectionKey key) {
        //得到Channel
        SocketChannel channel = null;
        //读取
        try {
            channel = (SocketChannel) key.channel();
            //创建buffer
            ByteBuffer buffer = ByteBuffer.allocate(1024);
            int count = channel.read(buffer);
            //读取到了信息
            if (count > 0) {
                String msg = new String(buffer.array());
                System.out.println("客户端发送的消息:" + msg);
                //转发消息
                Forward(msg, channel);
            }
        } catch (IOException e) {
            try {
                System.out.println(channel.getRemoteAddress() + "已下线。。。");
                //取消注册
                key.cancel();
                //关闭通道
                channel.close();
            } catch (IOException e1) {
                e1.printStackTrace();
            }
        }

    }

    //转发消息的方法
    //需要知道消息和自身通道(转发除自身外的通道)
    public void Forward(String msg, SocketChannel self) throws IOException {
        System.out.println("消息转发中。。。");
        //得到所有注册在选择器上的通道
        for (SelectionKey key : selector.keys()) {
            //得到通道
            Channel channel = key.channel();
            //排除自己和非SocketChannel
            if (channel instanceof SocketChannel && channel != self) {
                SocketChannel sc = (SocketChannel) channel;
                //创建buffer
                ByteBuffer buffer = ByteBuffer.wrap(msg.getBytes());
                //写入
                sc.write(buffer);

            }
        }


    }
}

客户端

package com.company.GroupChat;

import javafx.scene.transform.Scale;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectableChannel;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Scanner;

public class GroupChatClient {
    //常用的属性
    private  final String IP="127.0.0.1";
    private  final int Port=9999;
    private  Selector selector;
    private  SocketChannel socketChannel;
    private  String clientname;
    //构造方法
    public GroupChatClient() throws Exception{
        //打开
        selector = Selector.open();
        //连接
        socketChannel = SocketChannel.open(new InetSocketAddress(IP,Port));
        //设置非阻塞
        socketChannel.configureBlocking(false);

        //注册,监听read方法
        socketChannel.register(selector, SelectionKey.OP_READ);
        //得到客户端名字
        clientname=socketChannel.getLocalAddress().toString().substring(1);

        System.out.println(clientname+" 准备就绪。。。");
    }
    //接收信息
    public  void Receive() throws IOException {

            int sel=selector.select();
            //接收到事件
            if (sel > 0){
                //迭代得到的SelectionKey集合
                Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();
                while (iterator.hasNext()){
                    //获得SelectionKey
                    SelectionKey key = iterator.next();
                    if (key.isReadable()){
                        //得到通道
                        SocketChannel channel = (SocketChannel)key.channel();
                        //buffer获得信息
                        ByteBuffer buffer = ByteBuffer.allocate(1024);
                        //从通道中读出
                        channel.read(buffer);

                        System.out.println(new String(buffer.array()));
                    }
                    iterator.remove();
                }
            }
            else
                System.out.println("没有可用通道");

    }

    public  void Send(String str) throws IOException {

            str=clientname+" : "+str;
            ByteBuffer buffer = ByteBuffer.wrap(str.getBytes());
            //写入
            socketChannel.write(buffer);

    }

    public static void main(String[] args) throws Exception {
        GroupChatClient chatClient=new GroupChatClient();

        new Thread(){
            public void run() {
                while (true){
                    try {
                        chatClient.Receive();
                        Thread.currentThread().sleep(3000);
                    } catch (IOException e) {
                        e.printStackTrace();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        }.start();
        //发送数据
        Scanner scanner=new Scanner(System.in);
        //一行一行的输入
        while (scanner.hasNext()){
            String msg=scanner.nextLine();
            chatClient.Send(msg);
        }

    }

}

结果

完成的代码步骤都在注释里

实验结果:
客户端连接时打印上线消息
在这里插入图片描述
客户端发送消息:
在这里插入图片描述

服务器转发:
在这里插入图片描述
其他客户端接收消息:
在这里插入图片描述

在这里插入图片描述

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转载自blog.csdn.net/key_768/article/details/104719838