魔兽世界之二:装备

总时间限制: 
1000ms
内存限制: 
65536kB
描述

魔兽世界的西面是红魔军的司令部,东面是蓝魔军的司令部。两个司令部之间是依次排列的若干城市。 

红司令部,City 1,City 2,……,City n,蓝司令部

两军的司令部都会制造武士。武士一共有 dragon 、ninja、iceman、lion、wolf 五种。每种武士都有编号、生命值这两种属性。 
有的武士可以拥有武器。武器有三种,sword, bomb,和arrow,编号分别为0,1,2。
双方的武士编号都是从1开始计算。红方制造出来的第 n 个武士,编号就是n。同样,蓝方制造出来的第 n 个武士,编号也是n。 

不同的武士有不同的特点。
dragon 可以拥有一件武器。编号为n的dragon降生时即获得编号为 n%3 的武器。dragon还有“士气”这个属性,是个浮点数,其值为它降生后其司令部剩余生命元的数量除以造dragon所需的生命元数量。
ninja可以拥有两件武器。编号为n的ninja降生时即获得编号为 n%3 和 (n+1)%3的武器。
iceman有一件武器。编号为n的iceman降生时即获得编号为 n%3 的武器。
lion 有“忠诚度”这个属性,其值等于它降生后其司令部剩余生命元的数目。
wolf没特点。
请注意,在以后的题目里,武士的士气,生命值,忠诚度在其生存期间都可能发生变化,都有作用,武士手中的武器随着使用攻击力也会发生变化。

武士在刚降生的时候有一个生命值。 

在每个整点,双方的司令部中各有一个武士降生。 

红方司令部按照 iceman、lion、wolf、ninja、dragon 的顺序循环制造武士。 

蓝方司令部按照 lion、dragon、ninja、iceman、wolf 的顺序循环制造武士。 

制造武士需要生命元。 

制造一个初始生命值为 m 的武士,司令部中的生命元就要减少 m 个。 

如果司令部中的生命元不足以制造某个按顺序应该制造的武士,那么司令部就试图制造下一个。如果所有武士都不能制造了,则司令部停止制造武士。
给定一个时间,和双方司令部的初始生命元数目,要求你将从0点0分开始到双方司令部停止制造武士为止的所有事件按顺序输出。
一共有两种事件,其对应的输出样例如下: 

1) 武士降生 
输出样例: 004 blue lion 5 born with strength 5,2 lion in red headquarter
表示在 4点整,编号为5的蓝魔lion武士降生,它降生时生命值为5,降生后蓝魔司令部里共有2个lion武士。(为简单起见,不考虑单词的复数形式)注意,每制造出一个新的武士,都要输出此时司令部里共有多少个该种武士。
如果造出的是dragon,那么还要输出一行,例:
It has a arrow,and it's morale is 23.34
表示该dragon降生时得到了arrow,其士气是23.34(为简单起见,本题中arrow前面的冠词用a,不用an,士气精确到小数点后面2位,四舍五入)
如果造出的是ninja,那么还要输出一行,例:
It has a bomb and a arrow
表示该ninja降生时得到了bomb和arrow。
如果造出的是iceman,那么还要输出一行,例:
It has a sword
表示该iceman降生时得到了sword。
如果造出的是lion,那么还要输出一行,例:
It's loyalty is 24
表示该lion降生时的忠诚度是24。
2) 司令部停止制造武士
输出样例: 010 red headquarter stops making warriors
表示在 10点整,红方司令部停止制造武士

输出事件时: 

首先按时间顺序输出; 

同一时间发生的事件,先输出红司令部的,再输出蓝司令部的。

输入
第一行是一个整数,代表测试数据组数。

每组测试数据共两行。 

第一行,一个整数M。其含义为: 每个司令部一开始都有M个生命元( 1 <= M <= 10000) 

第二行:五个整数,依次是 dragon 、ninja、iceman、lion、wolf 的初始生命值。它们都大于0小于等于10000
输出
对每组测试数据,要求输出从0时0分开始,到双方司令部都停止制造武士为止的所有事件。
对每组测试数据,首先输出“Case:n" n是测试数据的编号,从1开始 
接下来按恰当的顺序和格式输出所有事件。每个事件都以事件发生的时间开头,时间以小时为单位,有三位。
样例输入
1
20
3 4 5 6 7
样例输出
Case:1
000 red iceman 1 born with strength 5,1 iceman in red headquarter
It has a bomb
000 blue lion 1 born with strength 6,1 lion in blue headquarter
It's loyalty is 14
001 red lion 2 born with strength 6,1 lion in red headquarter
It's loyalty is 9
001 blue dragon 2 born with strength 3,1 dragon in blue headquarter
It has a arrow,and it's morale is 3.67
002 red wolf 3 born with strength 7,1 wolf in red headquarter
002 blue ninja 3 born with strength 4,1 ninja in blue headquarter
It has a sword and a bomb
003 red headquarter stops making warriors
003 blue iceman 4 born with strength 5,1 iceman in blue headquarter
It has a bomb
004 blue headquarter stops making warriors

把之前的代码改了改,为了方便通过并没有成立一个关于每种战士的可变长度数组,至少我觉得在将来还是需要的,因为之前那个战士其实并没有消失,所以应该放在数组里储存起来,但是单单仅针对这道题的话,是不需要的,毕竟,能AC就好了。

//
//  main.cpp
//  Week05Dota2
//
//  Created by air on 2018/4/18.
//  Copyright © 2018年 air. All rights reserved.
//
//魔兽世界二 - 装备
# include <stdio.h>
# include <stdlib.h>
# include <iostream>
# include <string>
void Ready();
using namespace std;

/* The interface of warriot*/
class warrior{
private:
public:
     string weapon[3] = {"sword","bomb","arrow"};
};

/*Initialize of different warriots*/
class dragon : public warrior{
private:
    int Nofweapon;
    double morale;
public:
    dragon(int w,double m):Nofweapon(w),morale(m){}
    
    void reset(int w, double m){
        Nofweapon = w;
        morale = m;
    }
    void print(){
        printf("It has a %s,and it's morale is %.2f\n",weapon[Nofweapon].c_str(), morale);
    }
};

class ninja : public warrior{
private:
    int NofWeapon1, NofWeapon2;
public:
    ninja(int a, int b):NofWeapon1(a),NofWeapon2(b){}
    void reset(int a, int b){
        NofWeapon1 = a;
        NofWeapon2 = b;
    }
    void print(){
        printf("It has a %s and a %s\n", weapon[NofWeapon1].c_str(), weapon[NofWeapon2].c_str());
    }
};

class iceman : public warrior{
private:
    int NofWeapon;
public:
    iceman(int s):NofWeapon(s){}
    
    void reset(int s){
        NofWeapon = s;
    }
    void print(){
        printf("It has a %s\n", weapon[NofWeapon].c_str());
    }
};

class lion : public warrior{
private:
    int loyalty;
public:
    lion(int l):loyalty(l){}
    lion():loyalty(0){}
    void reset(int l){
        loyalty = l;
    }
    void print(){
        printf("It's loyalty is %d\n", loyalty);
    }
};

class wolf : public warrior{
public:
    void print(){}
};

/* The class of the Team/City*/
class Team{
private:
    int label;              /* red or blue */
    int time;               /* time & how many warriors in total */
    int count;              /* count is the signal of which warrior is going to be born */
    int exist[5];           /* intialize the warrior number to 0 */
    int liveOfTeam[5];      /* intialize the blood of warrior */
    int totalBlood;         /* total blood of a team */
    string order[5] = {};   /* order of warrior to be produced */
    
    dragon *dra;
    ninja *nin;
    iceman *ice;
    lion *li;
    wolf *wo;
public:
    int endLabel;           /* set it to public in order to control the while loop */
    Team( const string orderIn[], int total, int live[], int l);
    void print();
    void born();
    void endprint();
    void bornAWarrior(int warrior);
};

/* Initialize the team */
Team::Team(const string orderIn[], int total, int live[], int l){
    for(int i = 0; i < 5; i++){
        order[i] = orderIn[i];
        exist[i] = 0;
        liveOfTeam[i] = live[i];
    }
    totalBlood = total;
    time = 0;
    count = -1;
    label = l;
    endLabel = 0;
    dra = NULL;
    nin = NULL;
    ice = NULL;
    li = NULL;
    wo = NULL;
}

/* born a new warrior */
void Team::born(){
    int i,j;
    int tmp = count;
    if(tmp+1 == 5)
    tmp = -1;
    if(totalBlood >= 0 && endLabel == 0){
        for (i = tmp+1; i < 5; ++i) {
            if(totalBlood - liveOfTeam[i] >= 0){
                totalBlood -= liveOfTeam[i];
                ++exist[i];
                count = i;
                print();
                ++time;
                bornAWarrior(i);
                return;
            }
        }
        for(j = 0; j <= tmp; ++j){
            if(totalBlood - liveOfTeam[j] >= 0){
                totalBlood -= liveOfTeam[j];
                ++exist[j];
                count = j;
                print();
                ++time;
                bornAWarrior(j);
                return;
            }
        }
        
        /* if none of above is satisfied, than set the endlabel to 1 and ndprint */
        endLabel = 1;
        endprint();
    }
}

void Team::bornAWarrior(int warrior){
    string warriorTo = order[warrior];
    if(warriorTo == "dragon"){
            if(dra == NULL){
                dra = new dragon(time%3,(double)totalBlood/liveOfTeam[warrior]);
            }else{
                dra->reset(time%3, (double)totalBlood/liveOfTeam[warrior]);
            }
            dra->print();
    }
    if(warriorTo == "ninja"){
            if(nin == NULL){
                nin = new ninja(time%3, (time+1)%3);
            }else{
                nin->reset(time%3, (time+1)%3);
            }
            nin->print();
    }
    if(warriorTo == "iceman"){
            if(ice == NULL){
                ice = new iceman(time%3);
            }else{
                ice->reset(time%3);
            }
            ice->print();
    }
    if(warriorTo == "lion"){
            if(li == NULL){
                li = new lion(totalBlood);
            }else{
                li->reset(totalBlood);
            }
            li->print();
    }
    if(warriorTo == "wolf"){
            if(wo == NULL){
                wo = new wolf();
            }
            wo->print();
    }
}

/* print one line everytime a warrior is born */
void Team::print(){
    if(label == 0)
    printf("%03d red %s %d born with strength %d,%d %s in red headquarter\n",time,order[count].c_str(),time+1,liveOfTeam[count],exist[count],order[count].c_str());
    if(label == 1)
    printf("%03d blue %s %d born with strength %d,%d %s in blue headquarter\n",time,order[count].c_str(),time+1,liveOfTeam[count],exist[count],order[count].c_str());
    
}

/* print one line when no worrior can be born any more */
void Team::endprint(){
    if(label == 0)
    printf("%03d red headquarter stops making warriors\n",time);
    if(label == 1)
    printf("%03d blue headquarter stops making warriors\n",time);
}

/* the ready function */
void Ready(){
    int total;
    int iceman,lion,wolf,ninjia,dragon;
    
    cin >> total;
    cin >> dragon >> ninjia >> iceman >> lion >> wolf;
    
    string redOrder[5] = {"iceman","lion","wolf","ninja","dragon"};
    string blueOrder[5] = {"lion","dragon","ninja","iceman","wolf"};
    
    int liveOfRed[5] = {iceman,lion,wolf,ninjia,dragon};
    int liveOfBlue[5] = {lion,dragon,ninjia,iceman,wolf};
    
    Team red(redOrder,total,liveOfRed,0);
    Team blue(blueOrder,total,liveOfBlue,1);
    
    while(red.endLabel == 0 || blue.endLabel == 0){
        red.born();
        blue.born();
    }
}

/* The Main Function */
int main(){
    int number;
    cin >> number;
    int i = 0;
    
    while(number --){
        cout << "Case:" << ++i << endl;
        Ready();
    };
    
    return 0;
}

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转载自blog.csdn.net/qq_25175067/article/details/80003457