Android系统时间同步NetworkTimeUpdateService

Android系统时间更新有两种方式:NITZ时间和NTP时间,NITZ由运营商提供,通过sim卡更新时间,NTP为通过网络,访问服务器获取时间,这里主要介绍NTP的方式。

NetworkTimeUpdateService启动

NetworkTimeUpdateService作为Android系统服务,在SystemServer中启动

private void startOtherServices() {
	......
	NetworkTimeUpdateService networkTimeUpdater = null;
	  if (!disableNetwork && !disableNetworkTime) {
                traceBeginAndSlog("StartNetworkTimeUpdateService");
                try {
                    networkTimeUpdater = new NetworkTimeUpdateService(context);
                    ServiceManager.addService("network_time_update_service", networkTimeUpdater);
                } catch (Throwable e) {
                    reportWtf("starting NetworkTimeUpdate service", e);
                }
                traceEnd();
            }
            ......
            final NetworkTimeUpdateService networkTimeUpdaterF = networkTimeUpdater;
			......
			try {
                if (networkTimeUpdaterF != null) networkTimeUpdaterF.systemRunning();
            } catch (Throwable e) {
                reportWtf("Notifying NetworkTimeService running", e);
            }
            ......
}

SystemServer中创建了NetworkTimeUpdateService,并注册到ServiceManager以供client端调用,接着调用NetworkTimeUpdateService的systemRunning方法

我们先看NetworkTimeUpdateService构造方法

public NetworkTimeUpdateService(Context context) {
        mContext = context;
        //获取NtpTrustedTime实例
        mTime = NtpTrustedTime.getInstance(context);
        //创建AlarmManager
        mAlarmManager = (AlarmManager) mContext.getSystemService(Context.ALARM_SERVICE);
        //创建PendingPollIntent以供后面AlarmManager定时设置
        Intent pollIntent = new Intent(ACTION_POLL, null);
        mPendingPollIntent = PendingIntent.getBroadcast(mContext, POLL_REQUEST, pollIntent, 0);
		//mPollingIntervalMs代表请求ntp服务器的频率
		//从config配置文件读取,86400000ms,就是一天
        mPollingIntervalMs = mContext.getResources().getInteger(
                com.android.internal.R.integer.config_ntpPollingInterval);
        //mPollingIntervalShorterMs代表请求ntp服务器失败后再次
        //请求的时间间隔,为60000ms,就是1分钟
        mPollingIntervalShorterMs = mContext.getResources().getInteger(
                com.android.internal.R.integer.config_ntpPollingIntervalShorter);
         //mTryAgainTimesMax 代表请求ntp服务器失败后再次尝试的
         //最大次数,为3次
        mTryAgainTimesMax = mContext.getResources().getInteger(
                com.android.internal.R.integer.config_ntpRetry);
         //mTimeErrorThresholdMs代表请求ntp服务器得到的时间
         //和当前时间差大于此阈值,则更新时间。
        mTimeErrorThresholdMs = mContext.getResources().getInteger(
                com.android.internal.R.integer.config_ntpThreshold);
        mWakeLock = ((PowerManager) context.getSystemService(Context.POWER_SERVICE)).newWakeLock(
                PowerManager.PARTIAL_WAKE_LOCK, TAG);
    }

NetworkTimeUpdateService构造函数中初始化了各种值

NtpTrustedTime

NtpTrustedTime通过单例获取,主要看下ntp服务器

    public static synchronized NtpTrustedTime getInstance(Context context) {
        if (sSingleton == null) {
            final Resources res = context.getResources();
            final ContentResolver resolver = context.getContentResolver();
            //默认ntp服务器,从配置文件读取,time.android.com
            //这是google的服务器,国内用户如果请求这个服务器可能无法更新时间
            final String defaultServer = res.getString(
                    com.android.internal.R.string.config_ntpServer);
            //timeout为5s
            final long defaultTimeout = res.getInteger(
                    com.android.internal.R.integer.config_ntpTimeout);

            final String secureServer = Settings.Global.getString(
                    resolver, Settings.Global.NTP_SERVER);
            final long timeout = Settings.Global.getLong(
                    resolver, Settings.Global.NTP_TIMEOUT, defaultTimeout);
            //默认都会使用配置文件中配置的ntp服务器
            final String server = secureServer != null ? secureServer : defaultServer;
            sSingleton = new NtpTrustedTime(server, timeout);
            sContext = context;
        }

        return sSingleton;
    }

systemRunning

接着看NetworkTimeUpdateService初始化完成后调用了systemRunning方法

public void systemRunning() {
		//注册telephony的广播
        registerForTelephonyIntents();
        //注册Alarm发送的广播
        registerForAlarms();
        //注册网络改变的广播
        registerForConnectivityIntents();

        HandlerThread thread = new HandlerThread(TAG);
        thread.start();
        mHandler = new MyHandler(thread.getLooper());
        //发送EVENT_POLL_NETWORK_TIME消息
        mHandler.obtainMessage(EVENT_POLL_NETWORK_TIME).sendToTarget();
        /*
        创建SettingsObserver,监听Settings中AUTO_TIME
        值的变化
        */
        mSettingsObserver = new SettingsObserver(mHandler, EVENT_AUTO_TIME_CHANGED);
        mSettingsObserver.observe(mContext);
    }
    /*
    TelephonyIntents.ACTION_NETWORK_SET_TIME 和 
    TelephonyIntents.ACTION_NETWORK_SET_TIMEZONE 广播来监听来自运营商
    的时间改变
    */
 private void registerForTelephonyIntents() {
        IntentFilter intentFilter = new IntentFilter();
        intentFilter.addAction(TelephonyIntents.ACTION_NETWORK_SET_TIME);
        intentFilter.addAction(TelephonyIntents.ACTION_NETWORK_SET_TIMEZONE);
        mContext.registerReceiver(mNitzReceiver, intentFilter);
    }
    /*
    注册自定义的广播,ACTION_POLL由Alarm定时器来发送,
    在NetworkTimeUpdateService构造方法中创建了mPendingPollIntent
    供Alarm发送
    */
 private static final String ACTION_POLL =
            "com.android.server.NetworkTimeUpdateService.action.POLL";
 private void registerForAlarms() {
        mContext.registerReceiver(
            new BroadcastReceiver() {
                @Override
                public void onReceive(Context context, Intent intent) {
                    mHandler.obtainMessage(EVENT_POLL_NETWORK_TIME).sendToTarget();
                }
            }, new IntentFilter(ACTION_POLL));
    }
    /*
    监听网络发生变化的广播
    */
private void registerForConnectivityIntents() {
        IntentFilter intentFilter = new IntentFilter();
        intentFilter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
        mContext.registerReceiver(mConnectivityReceiver, intentFilter);
    }

SettingsObserver

 private static class SettingsObserver extends ContentObserver {

        private int mMsg;
        private Handler mHandler;

        SettingsObserver(Handler handler, int msg) {
            super(handler);
            mHandler = handler;
            mMsg = msg;
        }

        void observe(Context context) {
            ContentResolver resolver = context.getContentResolver();
            //监听AUTO_TIME的值,也就是Settings中自动更新网络时间的开关
            resolver.registerContentObserver(Settings.Global.getUriFor(Settings.Global.AUTO_TIME),
                    false, this);
        }

        @Override
        public void onChange(boolean selfChange) {
            //当AUTO_TIME变化时发送EVENT_POLL_NETWORK_TIME消息
            mHandler.obtainMessage(mMsg).sendToTarget();
        }
    }

看一下mHandler,其实下面三个消息都会触发请求ntp服务器的方法,下面来挨着看下这三个消息的发送条件

 private static final int EVENT_AUTO_TIME_CHANGED = 1;
 private static final int EVENT_POLL_NETWORK_TIME = 2;
 private static final int EVENT_NETWORK_CHANGED = 3;
 private class MyHandler extends Handler {

        public MyHandler(Looper l) {
            super(l);
        }
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                case EVENT_AUTO_TIME_CHANGED:
                case EVENT_POLL_NETWORK_TIME:
                case EVENT_NETWORK_CHANGED:
                    onPollNetworkTime(msg.what);
                    break;
            }
        }
    }

EVENT_AUTO_TIME_CHANGED

这个就是在SettingsObserver的onChange方法里发送的,当我们更新Settings中的AUTO_TIME开光就会触发onPollNetworkTime更新时间,但是具体是否更新时间还要看onPollNetworkTime的一些判断,等下再说

EVENT_POLL_NETWORK_TIME

这个消息在systemRunning方法和Alarms中发送,systemRunning我们知道在开机启动的时候调用,Alarms呢,Alarms其实是在onPollNetworkTimeUnderWakeLock方法中设置的,等下再说

EVENT_NETWORK_CHANGED

这个比较简单,就是监听到网络发生变化之后发送的

private BroadcastReceiver mConnectivityReceiver = new BroadcastReceiver() {
        @Override
        public void onReceive(Context context, Intent intent) {
            String action = intent.getAction();
            if (ConnectivityManager.CONNECTIVITY_ACTION.equals(action)) {
                if (DBG) Log.d(TAG, "Received CONNECTIVITY_ACTION ");
                // Don't bother checking if we have connectivity, NtpTrustedTime does that for us.
                Message message = mHandler.obtainMessage(EVENT_NETWORK_CHANGED);
                // Send with a short delay to make sure the network is ready for use
                mHandler.sendMessageDelayed(message, NETWORK_CHANGE_EVENT_DELAY_MS);
            }
        }
    };

onPollNetworkTime

看了三种触发onPollNetworkTime的条件,接着看onPollNetworkTime这个方法具体实现

private void onPollNetworkTime(int event) {
        // 如果没有开启自动更新时间直接return
        if (!isAutomaticTimeRequested()) return;
        mWakeLock.acquire();
        try {
            onPollNetworkTimeUnderWakeLock(event);
        } finally {
            mWakeLock.release();
        }
    }

onPollNetworkTimeUnderWakeLock

 private void onPollNetworkTimeUnderWakeLock(int event) {
        //从开机到现在的时间
        final long refTime = SystemClock.elapsedRealtime();
        //如果已经通过运营商更新了时间并且上次更新的时间到当前为止
        //小于1天则设置一个Alarm定时器(定时器为1天后触发)并且return
        if (mNitzTimeSetTime != NOT_SET && refTime - mNitzTimeSetTime < mPollingIntervalMs) {
            resetAlarm(mPollingIntervalMs);
            return;
        }
        final long currentTime = System.currentTimeMillis();
        // 如果没有设置过ntp时间或者开机但现在的时间大于等于最后一次请求ntp
        //服务器加上1天的时间或者时因为Settings的自动更新开关触发的更新时间
        if (mLastNtpFetchTime == NOT_SET || refTime >= mLastNtpFetchTime + mPollingIntervalMs
                || event == EVENT_AUTO_TIME_CHANGED) {
            if (DBG) Log.d(TAG, "Before Ntp fetch");

            // mTime.getCacheAge等于上次请求ntp服务器的时间
            //如果大于等于1天则强制更新时间
            if (mTime.getCacheAge() >= mPollingIntervalMs) {
                mTime.forceRefresh();
            }

            // 如果上次请求ntp服务器的时间小于1天
            if (mTime.getCacheAge() < mPollingIntervalMs) {
                final long ntp = mTime.currentTimeMillis();
                mTryAgainCounter = 0;
                // If the clock is more than N seconds off or this is the first time it's been
                // fetched since boot, set the current time.
                if (Math.abs(ntp - currentTime) > mTimeErrorThresholdMs
                        || mLastNtpFetchTime == NOT_SET) {
                    // Set the system time
                    if (DBG && mLastNtpFetchTime == NOT_SET
                            && Math.abs(ntp - currentTime) <= mTimeErrorThresholdMs) {
                        Log.d(TAG, "For initial setup, rtc = " + currentTime);
                    }
                    if (DBG) Log.d(TAG, "Ntp time to be set = " + ntp);
                    // Make sure we don't overflow, since it's going to be converted to an int
                    if (ntp / 1000 < Integer.MAX_VALUE) {
                        SystemClock.setCurrentTimeMillis(ntp);
                    }
                } else {
                    if (DBG) Log.d(TAG, "Ntp time is close enough = " + ntp);
                }
                mLastNtpFetchTime = SystemClock.elapsedRealtime();
            } else {
               //如果上次请求ntp服务器的时间已经大于1天了
                mTryAgainCounter++;
                //最多尝试次数为mTryAgainTimesMax,3次
                if (mTryAgainTimesMax < 0 || mTryAgainCounter <= mTryAgainTimesMax) {
                    //尝试请求ntp服务器的时间间隔为mPollingIntervalShorterMs,1分钟
                    resetAlarm(mPollingIntervalShorterMs);
                } else {
                    // 如果三次请求之后则需要在1天之后再请求ntp服务器
                    mTryAgainCounter = 0;
                    resetAlarm(mPollingIntervalMs);
                }
                return;
            }
        }
        //保证无论如何都可以设置一个1天后请求ntp服务器的定时器
        resetAlarm(mPollingIntervalMs);
    }
    private void resetAlarm(long interval) {
        mAlarmManager.cancel(mPendingPollIntent);
        long now = SystemClock.elapsedRealtime();
        long next = now + interval;
        //在next时间之后执行mPendingPollIntent,mPendingPollIntent在
        //NetworkTimeUpdateService构造方法中初始化,作用时发送
        //自定义的ACTION_POLL广播
        mAlarmManager.set(AlarmManager.ELAPSED_REALTIME, next, mPendingPollIntent);
    }

mTime.forceRefresh()

NtpTrustedTime中的forceRefresh方法强制刷新时间

 @Override
    public boolean forceRefresh() {
       //如果ntp服务器为空则返回
        if (TextUtils.isEmpty(mServer)) {
            // missing server, so no trusted time available
            return false;
        }
        synchronized (this) {
            if (mCM == null) {
                mCM = (ConnectivityManager) sContext.getSystemService(Context.CONNECTIVITY_SERVICE);
            }
        }

        final NetworkInfo ni = mCM == null ? null : mCM.getActiveNetworkInfo();
        if (ni == null || !ni.isConnected()) {
            if (LOGD) Log.d(TAG, "forceRefresh: no connectivity");
            return false;
        }
        if (LOGD) Log.d(TAG, "forceRefresh() from cache miss");
        final SntpClient client = new SntpClient();
        //请求mServer,也就是time.android.com,5s超时
        if (client.requestTime(mServer, (int) mTimeout)) {
            mHasCache = true;
            //请求成功之后获取的ntp时间
            mCachedNtpTime = client.getNtpTime();
            mCachedNtpElapsedRealtime = client.getNtpTimeReference();
            mCachedNtpCertainty = client.getRoundTripTime() / 2;
            return true;
        } else {
            return false;
        }
    }

client.requestTime

SntpClient中的requestTime方法发送socket请求获取服务器时间

public boolean requestTime(InetAddress address, int port, int timeout) {
        DatagramSocket socket = null;
        final int oldTag = TrafficStats.getAndSetThreadStatsTag(TrafficStats.TAG_SYSTEM_NTP);
        try {
            socket = new DatagramSocket();
            socket.setSoTimeout(timeout);
            byte[] buffer = new byte[NTP_PACKET_SIZE];
            DatagramPacket request = new DatagramPacket(buffer, buffer.length, address, port);

            // set mode = 3 (client) and version = 3
            // mode is in low 3 bits of first byte
            // version is in bits 3-5 of first byte
            buffer[0] = NTP_MODE_CLIENT | (NTP_VERSION << 3);

            // get current time and write it to the request packet
            final long requestTime = System.currentTimeMillis();
            final long requestTicks = SystemClock.elapsedRealtime();
            writeTimeStamp(buffer, TRANSMIT_TIME_OFFSET, requestTime);
            //发送请求
            socket.send(request);

            // read the response
            DatagramPacket response = new DatagramPacket(buffer, buffer.length);
            socket.receive(response);
            final long responseTicks = SystemClock.elapsedRealtime();
            final long responseTime = requestTime + (responseTicks - requestTicks);

            // extract the results
            final byte leap = (byte) ((buffer[0] >> 6) & 0x3);
            final byte mode = (byte) (buffer[0] & 0x7);
            final int stratum = (int) (buffer[1] & 0xff);
            final long originateTime = readTimeStamp(buffer, ORIGINATE_TIME_OFFSET);
            final long receiveTime = readTimeStamp(buffer, RECEIVE_TIME_OFFSET);
            final long transmitTime = readTimeStamp(buffer, TRANSMIT_TIME_OFFSET);

            /* do sanity check according to RFC */
            // TODO: validate originateTime == requestTime.
            checkValidServerReply(leap, mode, stratum, transmitTime);

            long roundTripTime = responseTicks - requestTicks - (transmitTime - receiveTime);
            long clockOffset = ((receiveTime - originateTime) + (transmitTime - responseTime))/2;
            EventLogTags.writeNtpSuccess(address.toString(), roundTripTime, clockOffset);
            if (DBG) {
                Log.d(TAG, "round trip: " + roundTripTime + "ms, " +
                        "clock offset: " + clockOffset + "ms");
            }
            mNtpTime = responseTime + clockOffset;
            mNtpTimeReference = responseTicks;
            mRoundTripTime = roundTripTime;
        } catch (Exception e) {
            EventLogTags.writeNtpFailure(address.toString(), e.toString());
            if (DBG) Log.d(TAG, "request time failed: " + e);
            return false;
        } finally {
            if (socket != null) {
                socket.close();
            }
            TrafficStats.setThreadStatsTag(oldTag);
        }

        return true;
    }

请求完成之后获取的时间如何更新呢,回到NetworkTimeUpdateService,
mCachedNtpTime = client.getNtpTime();

private void onPollNetworkTimeUnderWakeLock(int event) {
		......
		 
		  if (mTime.getCacheAge() >= mPollingIntervalMs) {
                mTime.forceRefresh();
            }
            //强制刷新时间之后
            if (mTime.getCacheAge() < mPollingIntervalMs) {
               //ntp请求服务器之后获取的时间
                final long ntp = mTime.currentTimeMillis();
                mTryAgainCounter = 0;
               
                if (Math.abs(ntp - currentTime) > mTimeErrorThresholdMs
                        || mLastNtpFetchTime == NOT_SET) {
                    // Set the system time
                    if (DBG && mLastNtpFetchTime == NOT_SET
                            && Math.abs(ntp - currentTime) <= mTimeErrorThresholdMs) {
                    //保证获取的网络时间不会超过最大值
                    if (ntp / 1000 < Integer.MAX_VALUE) {
                       //设置ntp时间到系统中
                        SystemClock.setCurrentTimeMillis(ntp);
                    }
                } else {
                    if (DBG) Log.d(TAG, "Ntp time is close enough = " + ntp);
                }
                mLastNtpFetchTime = SystemClock.elapsedRealtime();
            }
		......
}

总结:触发onPollNetworkTimeUnderWakeLock的三种方式
1.Settings中的自动更新时间开关变化
2.Alarm定时器中发送自定义广播
3.网络发生变化
至于最终是否需要请求ntp服务器更新网络时间则需要一些判断,最主要的就是上次请求ntp服务器的时间间隔与1天对比,如果请求ntp失败时候又三次重试机会,如果再失败则必须等待一天后再请求

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转载自blog.csdn.net/qq_34211365/article/details/103827415