2019-2020-1 20175208 实验三 并发程序

2019-2020 20175208  实验三 并发程序

实验三-并发程序-1

学习使用Linux命令wc(1)
基于Linux Socket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端
客户端传一个文本文件给服务器
服务器返加文本文件中的单词数:
实验结果:

 

实验代码:

客户端
#include<netinet/in.h>  // sockaddr_in 
#include<sys/types.h>  // socket 
#include<sys/socket.h>  // socket 
#include<stdio.h>    // printf 
#include<stdlib.h>    // exit 
#include<string.h>    // bzero 
  
#define SERVER_PORT 175208
#define BUFFER_SIZE 1024 
#define FILE_NAME_MAX_SIZE 512 
  
int main() 
{ 
  // 声明并初始化一个客户端的socket地址结构 
  struct sockaddr_in client_addr; 
  bzero(&client_addr, sizeof(client_addr)); 
  client_addr.sin_family = AF_INET; 
  client_addr.sin_addr.s_addr = htons(INADDR_ANY); 
  client_addr.sin_port = htons(0); 
  
  // 创建socket,若成功,返回socket描述符 
  int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0); 
  if(client_socket_fd < 0) 
  { 
    perror("Create Socket Failed:"); 
    exit(1); 
  } 
  
  // 绑定客户端的socket和客户端的socket地址结构 非必需 
  if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr)))) 
  { 
    perror("Client Bind Failed:"); 
    exit(1); 
  } 
  
  // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接 
  struct sockaddr_in server_addr; 
  bzero(&server_addr, sizeof(server_addr)); 
  server_addr.sin_family = AF_INET; 
  if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0) 
  { 
    perror("Server IP Address Error:"); 
    exit(1); 
  } 
  server_addr.sin_port = htons(SERVER_PORT); 
  socklen_t server_addr_length = sizeof(server_addr); 
  
  // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接 
  if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0) 
  { 
    perror("Can Not Connect To Server IP:"); 
    exit(0); 
  } 
  
  // 输入文件名 并放到缓冲区buffer中等待发送 
  char file_name[FILE_NAME_MAX_SIZE+1]; 
  bzero(file_name, FILE_NAME_MAX_SIZE+1); 
  printf("Please Input File Name On Server:\t"); 
  scanf("%s", file_name); 
  
  char buffer[BUFFER_SIZE]; 
  bzero(buffer, BUFFER_SIZE); 
  strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); 
    
  // 向服务器发送buffer中的数据 
  if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
  { 
    perror("Send File Name Failed:"); 
    exit(1); 
  } 
  
  // 打开文件,准备写入 
  FILE *fp = fopen(file_name, "w"); 
  if(NULL == fp) 
  { 
    printf("File:\t%s Can Not Open To Write\n", file_name); 
    exit(1); 
  } 
  
  // 从服务器接收数据到buffer中 
  // 每接收一段数据,便将其写入文件中,循环直到文件接收完并写完为止 
  bzero(buffer, BUFFER_SIZE); 
  int length = 0; 
  while((length = recv(client_socket_fd, buffer, BUFFER_SIZE, 0)) > 0) 
  { 
    if(fwrite(buffer, sizeof(char), length, fp) < length) 
    { 
      printf("File:\t%s Write Failed\n", file_name); 
      break; 
    } 
    bzero(buffer, BUFFER_SIZE); 
  } 
  
  // 接收成功后,关闭文件,关闭socket 
  printf("Receive File:\t%s From Server IP Successful!\n", file_name); 
  close(fp); 
  close(client_socket_fd);
  char *argv[]={"wc","-w",file_name,0};
  execvp("wc",argv);
  return 0; 
} 

  

服务器
#include<netinet/in.h> // sockaddr_in 
#include<sys/types.h>  // socket 
#include<sys/socket.h> // socket 
#include<stdio.h>    // printf 
#include<stdlib.h>   // exit 
#include<string.h>   // bzero 
  
#define SERVER_PORT 175208
#define LENGTH_OF_LISTEN_QUEUE 20 
#define BUFFER_SIZE 1024 
#define FILE_NAME_MAX_SIZE 512 
  
int main(void) 
{ 
  // 声明并初始化一个服务器端的socket地址结构 
  struct sockaddr_in server_addr; 
  bzero(&server_addr, sizeof(server_addr)); 
  server_addr.sin_family = AF_INET; 
  server_addr.sin_addr.s_addr = htons(INADDR_ANY); 
  server_addr.sin_port = htons(SERVER_PORT); 
  
  // 创建socket,若成功,返回socket描述符 
  int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0); 
  if(server_socket_fd < 0) 
  { 
    perror("Create Socket Failed:"); 
    exit(1); 
  } 
  int opt = 1; 
  setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); 
  
  // 绑定socket和socket地址结构 
  if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)))) 
  { 
    perror("Server Bind Failed:"); 
    exit(1); 
  } 
    
  // socket监听 
  if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE))) 
  { 
    perror("Server Listen Failed:"); 
    exit(1); 
  } 
  
  while(1) 
  { 
    // 定义客户端的socket地址结构 
    struct sockaddr_in client_addr; 
    socklen_t client_addr_length = sizeof(client_addr); 
  
    // 接受连接请求,返回一个新的socket(描述符),这个新socket用于同连接的客户端通信 
    // accept函数会把连接到的客户端信息写到client_addr中 
    int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length); 
    if(new_server_socket_fd < 0) 
    { 
      perror("Server Accept Failed:"); 
      break; 
    } 
  
    // recv函数接收数据到缓冲区buffer中 
    char buffer[BUFFER_SIZE]; 
    bzero(buffer, BUFFER_SIZE); 
    if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
    { 
      perror("Server Recieve Data Failed:"); 
      break; 
    } 
  
    // 然后从buffer(缓冲区)拷贝到file_name中 
    char file_name[FILE_NAME_MAX_SIZE+1]; 
    bzero(file_name, FILE_NAME_MAX_SIZE+1); 
    strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer)); 
    printf("%s\n", file_name); 
  
    // 打开文件并读取文件数据 
    FILE *fp = fopen(file_name, "r"); 
    if(NULL == fp) 
    { 
      printf("File:%s Not Found\n", file_name); 
    } 
    else
    { 
      bzero(buffer, BUFFER_SIZE); 
      int length = 0; 
      // 每读取一段数据,便将其发送给客户端,循环直到文件读完为止 
      while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) 
      { 
        if(send(new_server_socket_fd, buffer, length, 0) < 0) 
        { 
          printf("Send File:%s Failed./n", file_name); 
          break; 
        } 
        bzero(buffer, BUFFER_SIZE); 
      } 
  
      // 关闭文件 
      fclose(fp); 
      printf("File:%s Transfer Successful!\n", file_name); 
    } 
    // 关闭与客户端的连接 
    close(new_server_socket_fd); 
  } 
  // 关闭监听用的socket 
  close(server_socket_fd); 
  return 0; 
}

  

实验三-并发程序-2

使用多线程实现wc服务器并使用同步互斥机制保证计数正确
上方提交代码
下方提交测试
对比单线程版本的性能,并分析原因:

实验结果:

 

 
实验代码:

Client:

#include<netinet/in.h>   // sockaddr_in  
    #include<sys/types.h>    // socket  
    #include<sys/socket.h>   // socket  
    #include<stdio.h>        // printf  
    #include<stdlib.h>       // exit  
    #include<string.h>       // bzero  
      
    #define SERVER_PORT 8000  
    #define BUFFER_SIZE 1024  
    #define FILE_NAME_MAX_SIZE 512  
      
    int main()  
    {  
        // 声明并初始化一个客户端的socket地址结构  
        struct sockaddr_in client_addr;  
        bzero(&client_addr, sizeof(client_addr));  
        client_addr.sin_family = AF_INET;  
        client_addr.sin_addr.s_addr = htons(INADDR_ANY);  
        client_addr.sin_port = htons(0);  
      
        // 创建socket,若成功,返回socket描述符  
        int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);  
        if(client_socket_fd < 0)  
        {  
            perror("Create Socket Failed:");  
            exit(1);  
        }  
      
        // 绑定客户端的socket和客户端的socket地址结构 非必需  
        if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr))))  
        {  
            perror("Client Bind Failed:");  
            exit(1);  
        }  
      
        // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接  
        struct sockaddr_in server_addr;  
        bzero(&server_addr, sizeof(server_addr));  
        server_addr.sin_family = AF_INET;  
        if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0)  
        {  
            perror("Server IP Address Error:");  
            exit(1);  
        }  
        server_addr.sin_port = htons(SERVER_PORT);  
        socklen_t server_addr_length = sizeof(server_addr);  
      
        // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接  
        if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0)  
        {  
            perror("Can Not Connect To Server IP:");  
            exit(0);  
        }  
      
        // 输入文件名 并放到缓冲区buffer中等待发送  
        char file_name[FILE_NAME_MAX_SIZE+1];  
        bzero(file_name, FILE_NAME_MAX_SIZE+1);  
        printf("Please Input File Name :\t");  
        scanf("%s", file_name);  
      
        char buffer[BUFFER_SIZE];  
        bzero(buffer, BUFFER_SIZE);  
        strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));  
          
        // 向服务器发送buffer中的数据  
        if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  
        {  
            perror("Send File Name Failed:");  
            exit(1);  
        }  
      
     
        FILE *fp = fopen(file_name, "w");  
        if(NULL == fp)  
        {  
            printf("File:\t%s Can Not Open To Write\n", file_name);  
            exit(1);  
        }  
      
        // 从服务器接收数据到buffer中  
        // 每接收一段数据,便将其写入文件中,循环直到文件接收完并写完为止  
        bzero(buffer, BUFFER_SIZE);  
        int length = 0;  
        while((length = recv(client_socket_fd, buffer, BUFFER_SIZE, 0)) > 0)  
        {  
            if(fwrite(buffer, sizeof(char), length, fp) < length)  
            {  
                printf("File:\t%s Write Failed\n", file_name);  
                break;  
            }  
            bzero(buffer, BUFFER_SIZE);  
        }  
      
        // 接收成功后,关闭文件,关闭socket  
        printf("Send File:\t%s  Successful!\n", file_name);  
        close(fp);  
        close(client_socket_fd);  
        return 0;  
    } 

  

Server

#include<netinet/in.h>  // sockaddr_in  

#include<sys/types.h>   // socket  

#include<sys/socket.h>  // socket  

#include<stdio.h>       // printf  

#include<stdlib.h>      // exit  

#include<string.h>      // bzero  

  

#define SERVER_PORT 8000  

#define LENGTH_OF_LISTEN_QUEUE 20  

#define BUFFER_SIZE 1024  

#define FILE_NAME_MAX_SIZE 512  





int countChar(char input[]){

    int p_input = 0;

    int count = 0;

    int word = 0;

    char ch;



    while(p_input < strlen(input)){

        ch = input[p_input];

        if(ch==' '){

            if(word){ //读取到空字符,而之前是非空字符,则说明读完了一个单词

                count++;

                word = 0;

            }

        }else{ //读取到第一个非空字符,说明是单词的开始

            word = 1;

        }

        p_input++;

    }

    return count;

}



int main(void)  

{  

    // 声明并初始化一个服务器端的socket地址结构  

    struct sockaddr_in server_addr;  

    bzero(&server_addr, sizeof(server_addr));  

    server_addr.sin_family = AF_INET;  

    server_addr.sin_addr.s_addr = htons(INADDR_ANY);  

    server_addr.sin_port = htons(SERVER_PORT);  

  

    // 创建socket,若成功,返回socket描述符  

    int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0);  

    if(server_socket_fd < 0)  

    {  

        perror("Create Socket Failed:");  

        exit(1);  

    }  

    int opt = 1;  

    setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));  

  

    // 绑定socket和socket地址结构  

    if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr))))  

    {  

        perror("Server Bind Failed:");  

        exit(1);  

    }  

      

    // socket监听  

    if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE)))  

    {  

        perror("Server Listen Failed:");  

        exit(1);  

    }  

  

    while(1)  

    {  

        // 定义客户端的socket地址结构  

        struct sockaddr_in client_addr;  

        socklen_t client_addr_length = sizeof(client_addr);  

  

        // 接受连接请求,返回一个新的socket(描述符),这个新socket用于同连接的客户端通信  

        // accept函数会把连接到的客户端信息写到client_addr中  

        int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length); 

        char ch; 

        if(new_server_socket_fd < 0)  

        {  

            perror("Server Accept Failed:");  

            break;  

        }  

  

        // recv函数接收数据到缓冲区buffer中  

        char buffer[BUFFER_SIZE];  

        bzero(buffer, BUFFER_SIZE);  

        if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  

        {  

            perror("Server Recieve Data Failed:");  

            break;  

        }  

  

        // 然后从buffer(缓冲区)拷贝到file_name中  

        char file_name[FILE_NAME_MAX_SIZE+1];  

        bzero(file_name, FILE_NAME_MAX_SIZE+1);  

        strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer));  

        printf("%s\n", file_name);  

  

        FILE *fp = fopen(file_name, "r");  

        if(NULL == fp)  

        {  

            printf("File:%s Not Found\n", file_name);  

        }  

        else  

        {  

            bzero(buffer, BUFFER_SIZE);  

            int length = 0;  

            

            while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0)  

            {  

                if(send(new_server_socket_fd, buffer, length, 0) < 0)  

                {  

                    printf("Send File:%s Failed./n", file_name);  

                    break;  

                }  

                bzero(buffer, BUFFER_SIZE);  

            }  


    char input[256];

    int p_input = 0;

    int count = 0;

fgets(input,256,fp);

// 关闭文件  

            fclose(fp);  

            printf("File:%s Recieve Successful!\n", file_name); 

     count = countChar(input);

    printf("Your words count:\n%d\n",count);



        }  

        // 关闭与客户端的连接  

        close(new_server_socket_fd);  

    }  

    // 关闭监听用的socket  

    close(server_socket_fd);  

    return 0;  

}  

  

 

实验体会:

 

      本次实验让我清楚的了解到了wc命令,也学到了一些关于线程的操作,更是能比较出单线程跟多线程的区别以及优缺点,收获很大;对于编程也更加的熟练了。

 

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转载自www.cnblogs.com/kaoru/p/11881546.html