C# 判断点是否在矩形框内

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用 System.Drawing.Drawing2D.GraphicsPath 和 Region 类联合起来,然后用 Region.IsVisible(point) 函数,可以判断点是否在多边形区域内。

System.Drawing.Drawing2D.GraphicsPath myGraphicsPath=new System.Drawing.Drawing2D.GraphicsPath(); 
Region myRegion=new Region(); 
myGraphicsPath.Reset(); 

//添加构建多边形的点 
Point p1=new Point(x1,y1);
Point p2=new Point(x2,y2);
Point p3=new Point(x3,y3);
Point p4=new Point(x4,y4);

myGraphicsPath.AddPolygon(LoadPoint(p1,p2,p2,p4)); 
myRegion.MakeEmpty(); 
myRegion.Union(myGraphicsPath); 
//返回判断点是否在多边形里
bool myPoint =myRegion.IsVisible(MousePoint);

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转载自www.cnblogs.com/yc1224/p/11671769.html