利用ffmpeg和SDL实现一个跨android版本的音视频播放器

1:从 http://www.libsdl.org/tmp/下载SDL for android 版本(我下载的是 SDL-1.3.tar.gz )
2:从 https://github.com/havlenapetr/FFMpeg下载 havlenapetr 的ffmpeg for android版本。
3:把你下载的SDL for android版本解压到本地目录,解压到本地.
4:解压后的根目录下面有一个android-project工程,在jni目录下面新建一个SDL目录,把根目录下面的src目录,include目录和Android.mk拷贝到新建里的SDL目录下面
5:把ffmpeg for android 工程下jni目录的libffmpeg拷贝到android-project的jni目录下
6: http://dranger.com/ffmpeg/下载tutorial08代码并把文件放在jni的src目录下
8:编写tutorial08的mk文件
LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := main

SDL_PATH := ../SDL

LOCAL_C_INCLUDES += $(LOCAL_PATH)/$(SDL_PATH)/include \
		    $(LOCAL_PATH)/../libffmpeg \

# Add your application source files here...
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
	tutorial08.c

LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
LOCAL_SHARED_LIBRARIES := SDL
LOCAL_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale

LOCAL_LDLIBS := -ldl -lGLESv2 -llog

include $(BUILD_SHARED_LIBRARY)

9:SDLActivity中load so
 // Load the .so
    static {
        System.loadLibrary("SDL");
        //System.loadLibrary("SDL_image");
        //System.loadLibrary("SDL_mixer");
        //System.loadLibrary("SDL_ttf");
        System.loadLibrary("main");
    }

10:改写nativeInit方法
  // Runs SDL_main()
    	String avPath = Environment.getExternalStorageDirectory()+File.separator+"DancingQueen.mp4";
        SDLActivity.nativeInit(avPath);

        //Log.v("SDL", "SDL thread terminated");


11:进入到android-project项目根目录,ndk-build 耐心等待一会就可以编译出两个库libSDL.so和libmain.so



运行你的android-project项目播放你的视频吧.

下面是我播放视频的截图





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转载自helloandroid.iteye.com/blog/1753355