ios开发--常用宏定义(部分转)

1、release时,屏蔽log

#if defined (DEBUG) && DEBUG == 1

#else
#define NSLog(...) {};
#endif

2、在主线程或在后台执行block

#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)

3、设备相关

#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)

#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])

#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0]) 
 

4、区分模拟器和真机

#if TARGET_OS_IPHONE
//iPhone Device
#endif

#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif

5、根据是否使用ARC做不同操作

#if __has_feature(objc_arc)
    //compiling with ARC
#else
    // compiling without ARC
#endif

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转载自apluck.iteye.com/blog/1768787
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