第一,客户端代码如下:
MainActivity未做改动,与之前两篇一样
package com.example.openfiretest; import org.jivesoftware.smack.Chat; import org.jivesoftware.smack.ChatManager; import org.jivesoftware.smack.ChatManagerListener; import org.jivesoftware.smack.ConnectionConfiguration; import org.jivesoftware.smack.MessageListener; import org.jivesoftware.smack.XMPPConnection; import org.jivesoftware.smack.packet.Message; import android.os.Bundle; import android.os.Handler; import android.app.Activity; import android.content.Intent; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.view.Window; import android.widget.CheckBox; import android.widget.EditText; import android.widget.Toast; public class MainActivity extends Activity { private EditText accountEditText; private EditText passwordEditText; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.activity_main); accountEditText = (EditText) findViewById(R.id.username); passwordEditText = (EditText) findViewById(R.id.password); findViewById(R.id.login).setOnClickListener(new OnClickListener() { public void onClick(View v) { String account = accountEditText.getText().toString(); String password = passwordEditText.getText().toString(); if (account.equals("") || password.equals("")) { Toast.makeText(MainActivity.this, "账号或密码不能为空!", Toast.LENGTH_SHORT).show(); } else { ClientConServer ccs = new ClientConServer(MainActivity.this); boolean b = ccs.login(account, password); // 如果登录成功 if (b) { Toast.makeText(MainActivity.this, "登陆成功!", Toast.LENGTH_SHORT).show(); } else { Toast.makeText(MainActivity.this, "登陆失败!", Toast.LENGTH_SHORT).show(); } } } }); } }
下面的这个类在第二篇的基础上,在登陆以后添加一个监听消息的监听器,用来监听收到的消息(代码89、90行):
package com.example.openfiretest; import java.util.Collection; import org.jivesoftware.smack.Chat; import org.jivesoftware.smack.ChatManager; import org.jivesoftware.smack.ChatManagerListener; import org.jivesoftware.smack.ConnectionConfiguration; import org.jivesoftware.smack.MessageListener; import org.jivesoftware.smack.Roster; import org.jivesoftware.smack.RosterEntry; import org.jivesoftware.smack.RosterGroup; import org.jivesoftware.smack.XMPPConnection; import org.jivesoftware.smack.XMPPException; import org.jivesoftware.smack.packet.Message; import android.content.Context; import android.content.Intent; import android.os.Handler; import android.util.Log; import android.widget.Toast; public class ClientConServer { private static int PORT=5222; private Context context; public ClientConServer(Context context){ this.context=context; } //这里收到消息后,通过广播将消息发送到需要的地方.哈哈,既然收到了服务器发送来的信息,如何处理自己决定。 private Handler handler = new Handler(){ public void handleMessage(android.os.Message m) { Message msg=new Message(); msg=(Message) m.obj; //把从服务器获得的消息通过广播发送 Intent intent = new Intent("org.yhn.mes"); String[] message=new String[]{ msg.getFrom(), msg.getBody()}; System.out.println("==========收到服务器消息 From==========="+message[0].toString()); System.out.println("==========收到服务器消息 Body==========="+message[1].toString()); intent.putExtra("message", message); context.sendBroadcast(intent); }; }; public boolean login(String a,String p){ ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", PORT); /** 是否启用安全验证 */ config.setSASLAuthenticationEnabled(false); /** 是否启用调试 */ //config.setDebuggerEnabled(true); /** 创建connection链接 */ XMPPConnection connection = new XMPPConnection(config); try { /** 建立连接 */ connection.connect(); /** 登录*/ connection.login(a, p); /** 开启读写线程,并加入到管理类中*/ //ClientSendThread cst=new ClientSendThread(connection); //cst.start(); //ManageClientThread.addClientSendThread(a, cst); //获取用户组、成员信息。 System.out.println("======开始获取组及用户=========="); Roster roster = connection.getRoster(); Collection<RosterGroup> entriesGroup = roster.getGroups(); System.out.println("组的个数:"+entriesGroup.size()); for(RosterGroup group: entriesGroup){ Collection<RosterEntry> entries = group.getEntries(); System.out.println("=========groupName==="+group.getName()); for (RosterEntry entry : entries) { //Presence presence = roster.getPresence(entry.getUser()); //Log.i("---", "user: "+entry.getUser()); System.out.println("组成员名字:"+entry.getName()); //Log.i("---", "tyep: "+entry.getType()); //Log.i("---", "status: "+entry.getStatus()); //Log.i("---", "groups: "+entry.getGroups()); } } System.out.println("======结束获取组及用户=========="); //在登陆以后应该建立一个监听消息的监听器,用来监听收到的消息: ChatManager chatManager = connection.getChatManager(); chatManager.addChatListener(new MyChatManagerListener()); return true; } catch (XMPPException e) { e.printStackTrace(); } return false; } /** message listener*/ class MyChatManagerListener implements ChatManagerListener { public void chatCreated(Chat chat, boolean arg1) { chat.addMessageListener(new MessageListener(){ public void processMessage(Chat arg0, Message msg) { /**通过handler转发消息*/ android.os.Message m=handler.obtainMessage(); m.obj=msg; m.sendToTarget(); } }); } } }
第二,启动android客户端,进行登录。
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第三、在openfire的管理控制台,会话-工具中发送消息给所有在线用户,如下图
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第四、打印信息如下:
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