Android基于XMPP Smack Openfire开发IM【四】初步实现两个客户端通信


本博客要介绍的内容:
Openfire做服务器端,两个客户端:Spark、android模拟器。实现两个客户端之间的通信。


第一步:启动openfire服务器。(这里需要用到两个用户登录,前面的博客中已经说明如何添加用户了。)
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第二步:启动Spark客户端,如果您还没有Spark,下载请到: http://www.igniterealtime.org/downloads/index.jsp;安装简单。
我电脑的ip为:192.168.0.124,根据自己的修改。
安装后运行如下下图:
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第三步:启动eclipse中的项目(另一个客户端),代码如下:
package com.example.openfiretest;

import org.jivesoftware.smack.Chat;
import org.jivesoftware.smack.ChatManager;
import org.jivesoftware.smack.ChatManagerListener;
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.MessageListener;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.packet.Message;

import android.os.Bundle;
import android.os.Handler;
import android.app.Activity;
import android.content.Intent;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.Window;
import android.widget.CheckBox;
import android.widget.EditText;
import android.widget.Toast;

public class MainActivity extends Activity {
	
	
	
	private EditText accountEditText;
	private EditText passwordEditText;

	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		requestWindowFeature(Window.FEATURE_NO_TITLE);
		setContentView(R.layout.activity_main);
		accountEditText = (EditText) findViewById(R.id.username);
		passwordEditText = (EditText) findViewById(R.id.password);

		findViewById(R.id.login).setOnClickListener(new OnClickListener() {
			public void onClick(View v) {
				String account = accountEditText.getText().toString();
				String password = passwordEditText.getText().toString();
				if (account.equals("") || password.equals("")) {
					Toast.makeText(MainActivity.this, "账号或密码不能为空!",
							Toast.LENGTH_SHORT).show();
				} else {
					ClientConServer ccs = new ClientConServer(MainActivity.this);
					boolean b = ccs.login(account, password);
					// 如果登录成功
					if (b) {
						Toast.makeText(MainActivity.this, "登陆成功!",
								Toast.LENGTH_SHORT).show();
						
						Intent intent = new Intent(MainActivity.this,ChatActivity.class);
						startActivity(intent);
						
						
					} else {
						Toast.makeText(MainActivity.this, "登陆失败!",
								Toast.LENGTH_SHORT).show();
					}
				}
			}
		});
	}
	
}


package com.example.openfiretest;

import java.util.Collection;

import org.jivesoftware.smack.Chat;
import org.jivesoftware.smack.ChatManager;
import org.jivesoftware.smack.ChatManagerListener;
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.MessageListener;
import org.jivesoftware.smack.Roster;
import org.jivesoftware.smack.RosterEntry;
import org.jivesoftware.smack.RosterGroup;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.XMPPException;
import org.jivesoftware.smack.packet.Message;


import android.content.Context;
import android.content.Intent;
import android.os.Handler;
import android.util.Log;
import android.widget.Toast;

public class ClientConServer {
	private static int PORT=5222;
	private Context context;
	public ClientConServer(Context context){
		this.context=context;

	}
	//这里收到消息后,通过广播将消息发送到需要的地方.哈哈,既然收到了服务器发送来的信息,如何处理自己决定。
	private Handler handler = new Handler(){  
        public void handleMessage(android.os.Message m) {  
            Message msg=new Message();  
            msg=(Message) m.obj; 
            //把从服务器获得的消息通过广播发送  
            Intent intent = new Intent("org.yhn.mes");  
            String[] message=new String[]{  
                    msg.getFrom(),  
                    msg.getBody()}; 
            System.out.println("==========收到服务器消息  From==========="+message[0].toString());
            System.out.println("==========收到服务器消息  Body==========="+message[1].toString());
            intent.putExtra("message", message);  
            context.sendBroadcast(intent);  
        };  
    };
	
	public boolean login(String a,String p){
			//ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", PORT);
		/** 是否启用安全验证 */
			//config.setSASLAuthenticationEnabled(false);
		/** 是否启用调试 */
        //config.setDebuggerEnabled(true);
        /** 创建connection链接 */
			//XMPPConnection connection = new XMPPConnection(config);
		XMPPConnection connection = ConnUtil.getConnection();
		try {
			/** 建立连接 */
			connection.connect();
			
			
			/** 登录*/
			connection.login(a, p);
			/** 开启读写线程,并加入到管理类中*/
			//ClientSendThread cst=new ClientSendThread(connection);
			//cst.start();
			//ManageClientThread.addClientSendThread(a, cst);
			
			//获取用户组、成员信息。
			System.out.println("======开始获取组及用户==========");
			Roster roster = connection.getRoster();
			Collection<RosterGroup> entriesGroup = roster.getGroups();
			System.out.println("组的个数:"+entriesGroup.size());
			for(RosterGroup group: entriesGroup){
				Collection<RosterEntry> entries = group.getEntries();
				System.out.println("=========groupName==="+group.getName());
				for (RosterEntry entry : entries) {
					//Presence presence = roster.getPresence(entry.getUser());
					//Log.i("---", "user: "+entry.getUser());
					System.out.println("组成员的名字:"+entry.getName());
					System.out.println("组成员的user:"+entry.getUser());
					
					//Log.i("---", "tyep: "+entry.getType());
					//Log.i("---", "status: "+entry.getStatus());
					//Log.i("---", "groups: "+entry.getGroups());
				}
			}
			System.out.println("======结束获取组及用户==========");
			
			
			//在登陆以后应该建立一个监听消息的监听器,用来监听收到的消息:
			ChatManager chatManager = connection.getChatManager();
			chatManager.addChatListener(new MyChatManagerListener());
			
			
			return true;
		} catch (XMPPException e) {
			e.printStackTrace();
		}
		return false;
	 }
	/** message listener*/  
    class MyChatManagerListener implements ChatManagerListener {  
    	
    	
        public void chatCreated(Chat chat, boolean arg1) {  
            chat.addMessageListener(new MessageListener(){  
                public void processMessage(Chat arg0, Message msg) {  
                    /**通过handler转发消息*/  
                    android.os.Message m=handler.obtainMessage();  
                    m.obj=msg;  
                    m.sendToTarget(); 
                	
                	
                }  
            });  
        } 
    }
}


package com.example.openfiretest;

import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.XMPPConnection;

public class ConnUtil {
	
	
	private static XMPPConnection connection;
	public static synchronized XMPPConnection getConnection(){
		if(connection!=null){
			return connection;
		}else{
			ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", 5222);
			/** 是否启用安全验证 */
			config.setSASLAuthenticationEnabled(false);
			/** 是否启用调试 */
	        //config.setDebuggerEnabled(true);
	        /** 创建connection链接 */
			connection = new XMPPConnection(config);
		
		}
		
		return connection;
		
	}
}


package com.example.openfiretest;

import org.jivesoftware.smack.Chat;
import org.jivesoftware.smack.ChatManager;
import org.jivesoftware.smack.ChatManagerListener;
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.MessageListener;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.XMPPException;
import org.jivesoftware.smack.packet.Message;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.Window;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import android.widget.Toast;

public class ChatActivity extends Activity {  
    String account;  
    String chatNick;  
    public static String chatContents;  
    TextView chatTextView;  
      
     public void onCreate(Bundle savedInstanceState) {  
            super.onCreate(savedInstanceState);  
            requestWindowFeature(Window.FEATURE_NO_TITLE);  
            setContentView(R.layout.activity_chat);  
            /** 设置top面板信息*/  
            //chatNick=getIntent().getStringExtra("nick");  
            //account=getIntent().getStringExtra("account");  
           
            //这里的用户昵称和账号是手动添加的。
            chatNick = "忍者无敌笑哈哈";
            account = "number1@admin-pc";
            TextView nick_tv=(TextView) findViewById(R.id.chat_top_nick); 
            nick_tv.setText(chatNick);  
              
            Button send_btn=(Button) findViewById(R.id.chat_btn_send);  
            send_btn.setOnClickListener(new OnClickListener(){  
                public void onClick(View arg0) {  
                    EditText input=(EditText) findViewById(R.id.chat_input);  
                    String content=input.getText().toString();  
                    try {  
                    	XMPPConnection connection = ConnUtil.getConnection();
                        ChatManager cm = connection.getChatManager();  
                        Chat chat=cm.createChat(account, new MessageListener(){  
                            public void processMessage(Chat arg0, Message msg) {  
                                Log.i("---", msg.getFrom()+"说:"+msg.getBody());  
                                //添加消息到聊天窗口  ,
                            }  
                        });  
                        Message m=new Message();  
                        m.setBody(content);  
                        chat.sendMessage(m);  
                    } catch (XMPPException e) {  
                        e.printStackTrace();  
                    }  
                }  
            });  
     }  
}  


启动后如下图:
[img]



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第四步:这时,Spark客户端的篮球组中多了一个人。(不清楚组添加、用户添加的请看前面的博客);
[img]

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第五步:手机模拟器发送消息给Spark,输入信息后点击发送,
[img]

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第六步:Spark给手机模拟器发送消息,输入消息后按Ctrl+Enter发送,手机端把收到的消息,通过控制台打印。
[img]



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第七步:openfire服务器端发送消息给所有的客户端:
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over

菜鸟学习openfire,如有不妥之处,多多批评。

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转载自android-zhang.iteye.com/blog/1837189