Android应用程序启动过程源代码分析

前文简要介绍了Android应用程序的Activity的启动过程。在Android系统中,应用程序是由Activity组成的,因此,应用程序的启动过程实际上就是应用程序中的默认Activity的启动过程,本文将详细分析应用程序框架层的源代码,了解Android应用程序的启动过程。

在上一篇文章Android应用程序的Activity启动过程简要介绍和学习计划中,我们举例子说明了启动Android应用程序中的Activity的两种情景,其中,在手机屏幕中点击应用程序图标的情景就会引发Android应用程序中的默认Activity的启动,从而把应用程序启动起来。这种启动方式的特点是会启动一个新的进程来加载相应的Activity。这里,我们继续以这个例子为例来说明Android应用程序的启动过程,即MainActivity的启动过程。

MainActivity的启动过程如下图所示:

下面详细分析每一步是如何实现的。

Step 1. Launcher.startActivitySafely

在Android系统中,应用程序是由Launcher启动起来的,其实,Launcher本身也是一个应用程序,其它的应用程序安装后,就会Launcher的界面上出现一个相应的图标,点击这个图标时,Launcher就会对应的应用程序启动起来。

Launcher的源代码工程在packages/apps/Launcher2目录下,负责启动其它应用程序的源代码实现在src/com/android/launcher2/Launcher.java文件中:

/**
* Default launcher application.
*/
public final class Launcher extends Activity
implements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {
......
/**
* Launches the intent referred by the clicked shortcut.
*
* @param v The view representing the clicked shortcut.
*/
public void onClick(View v) {
Object tag = v.getTag();
if (tag instanceof ShortcutInfo) {
// Open shortcut
final Intent intent = ((ShortcutInfo) tag).intent;
int[] pos = new int[2];
v.getLocationOnScreen(pos);
intent.setSourceBounds(new Rect(pos[0], pos[1],
pos[0] + v.getWidth(), pos[1] + v.getHeight()));
startActivitySafely(intent, tag);
} else if (tag instanceof FolderInfo) {
......
} else if (v == mHandleView) {
......
}
}
void startActivitySafely(Intent intent, Object tag) {
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
try {
startActivity(intent);
} catch (ActivityNotFoundException e) {
......
} catch (SecurityException e) {
......
}
}
......
}

回忆一下前面一篇文章Android应用程序的Activity启动过程简要介绍和学习计划说到的应用程序Activity,它的默认Activity是MainActivity,这里是AndroidManifest.xml文件中配置的:

<activity android:name=".MainActivity" 
android:label="@string/app_name"> 
<intent-filter> 
<action android:name="android.intent.action.MAIN" /> 
<category android:name="android.intent.category.LAUNCHER" /> 
</intent-filter> 
</activity>

因此,这里的intent包含的信息为:action = "android.intent.action.Main",category="android.intent.category.LAUNCHER", cmp="shy.luo.activity/.MainActivity",表示它要启动的Activity为shy.luo.activity.MainActivity。Intent.FLAG_ACTIVITY_NEW_TASK表示要在一个新的Task中启动这个Activity,注意,Task是Android系统中的概念,它不同于进程Process的概念。简单地说,一个Task是一系列Activity的集合,这个集合是以堆栈的形式来组织的,遵循后进先出的原则。事实上,Task是一个非常复杂的概念,有兴趣的读者可以到官网http://developer.android.com/guide/topics/manifest/activity-element.html查看相关的资料。这里,我们只要知道,这个MainActivity要在一个新的Task中启动就可以了。

Step 2. Activity.startActivity

在Step 1中,我们看到,Launcher继承于Activity类,而Activity类实现了startActivity函数,因此,这里就调用了Activity.startActivity函数,它实现在frameworks/base/core/java/android/app/Activity.java文件中:

view plain
public class Activity extends ContextThemeWrapper 
implements LayoutInflater.Factory, 
Window.Callback, KeyEvent.Callback, 
OnCreateContextMenuListener, ComponentCallbacks { 
...... 

@Override 
public void startActivity(Intent intent) { 
startActivityForResult(intent, -1); 

...... 
}

这个函数实现很简单,它调用startActivityForResult来进一步处理,第二个参数传入-1表示不需要这个Actvity结束后的返回结果。

Step 3. Activity.startActivityForResult

这个函数也是实现在frameworks/base/core/java/android/app/Activity.java文件中:

view plain
public class Activity extends ContextThemeWrapper 
implements LayoutInflater.Factory, 
Window.Callback, KeyEvent.Callback, 
OnCreateContextMenuListener, ComponentCallbacks { 
...... 
public void startActivityForResult(Intent intent, int requestCode) { 
if (mParent == null) { 
Instrumentation.ActivityResult ar = 
mInstrumentation.execStartActivity( 
this, mMainThread.getApplicationThread(), mToken, this, 
intent, requestCode); 
...... 
} else { 
...... 

...... 
}

这里的mInstrumentation是Activity类的成员变量,它的类型是Intrumentation,定义在frameworks/base/core/java/android/app/Instrumentation.java文件中,它用来监控应用程序和系统的交互。

这里的mMainThread也是Activity类的成员变量,它的类型是ActivityThread,它代表的是应用程序的主线程,我们在Android系统在新进程中启动自定义服务过程(startService)的原理分析一文中已经介绍过了。这里通过mMainThread.getApplicationThread获得它里面的ApplicationThread成员变量,它是一个Binder对象,后面我们会看到,ActivityManagerService会使用它来和ActivityThread来进行进程间通信。这里我们需注意的是,这里的mMainThread代表的是Launcher应用程序运行的进程。

这里的mToken也是Activity类的成员变量,它是一个Binder对象的远程接口。

Step 4. Instrumentation.execStartActivity

这个函数定义在frameworks/base/core/java/android/app/Instrumentation.java文件中:

view plain
public class Instrumentation { 
.... 
public ActivityResult execStartActivity( 
Context who, IBinder contextThread, IBinder token, Activity target, 
Intent intent, int requestCode) { 
IApplicationThread whoThread = (IApplicationThread) contextThread; 
if (mActivityMonitors != null) { 
...... 

try { 
int result = ActivityManagerNative.getDefault() 
.startActivity(whoThread, intent, 
intent.resolveTypeIfNeeded(who.getContentResolver()), 
null, 0, token, target != null ? target.mEmbeddedID : null, 
requestCode, false, false); 
...... 
} catch (RemoteException e) { 

return null; 

..... 
}

这里的ActivityManagerNative.getDefault返回ActivityManagerService的远程接口,即ActivityManagerProxy接口,具体可以参考Android系统在新进程中启动自定义服务过程(startService)的原理分析一文。

这里的intent.resolveTypeIfNeeded返回这个intent的MIME类型,在这个例子中,没有AndroidManifest.xml设置MainActivity的MIME类型,因此,这里返回null。

这里的target不为null,但是target.mEmbddedID为null,我们不用关注。

Step 5. ActivityManagerProxy.startActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

view plain
class ActivityManagerProxy implements IActivityManager 

..... 
public int startActivity(IApplicationThread caller, Intent intent, 
String resolvedType, Uri[] grantedUriPermissions, int grantedMode, 
IBinder resultTo, String resultWho, 
int requestCode, boolean onlyIfNeeded, 
boolean debug) throws RemoteException { 
Parcel data = Parcel.obtain(); 
Parcel reply = Parcel.obtain(); 
data.writeInterfaceToken(IActivityManager.descriptor); 
data.writeStrongBinder(caller != null ? caller.asBinder() : null); 
intent.writeToParcel(data, 0); 
data.writeString(resolvedType); 
data.writeTypedArray(grantedUriPermissions, 0); 
data.writeInt(grantedMode); 
data.writeStrongBinder(resultTo); 
data.writeString(resultWho); 
data.writeInt(requestCode); 
data.writeInt(onlyIfNeeded ? 1 : 0); 
data.writeInt(debug ? 1 : 0); 
mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0); 
reply.readException(); 
int result = reply.readInt(); 
reply.recycle(); 
data.recycle(); 
return result; 

...... 
}

这里的参数比较多,我们先整理一下。从上面的调用可以知道,这里的参数resolvedType、grantedUriPermissions和resultWho均为null;参数caller为ApplicationThread类型的Binder实体;参数resultTo为一个Binder实体的远程接口,我们先不关注它;参数grantedMode为0,我们也先不关注它;参数requestCode为-1;参数onlyIfNeeded和debug均空false。

Step 6. ActivityManagerService.startActivity

上一步Step 5通过Binder驱动程序就进入到ActivityManagerService的startActivity函数来了,它定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

view plain
public final class ActivityManagerService extends ActivityManagerNative 
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { 
...... 
public final int startActivity(IApplicationThread caller, 
Intent intent, String resolvedType, Uri[] grantedUriPermissions, 
int grantedMode, IBinder resultTo, 
String resultWho, int requestCode, boolean onlyIfNeeded, 
boolean debug) { 
return mMainStack.startActivityMayWait(caller, intent, resolvedType, 
grantedUriPermissions, grantedMode, resultTo, resultWho, 
requestCode, onlyIfNeeded, debug, null, null); 

...... 
}

这里只是简单地将操作转发给成员变量mMainStack的startActivityMayWait函数,这里的mMainStack的类型为ActivityStack。

Step 7. ActivityStack.startActivityMayWait

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 
...... 
final int startActivityMayWait(IApplicationThread caller, 
Intent intent, String resolvedType, Uri[] grantedUriPermissions, 
int grantedMode, IBinder resultTo, 
String resultWho, int requestCode, boolean onlyIfNeeded, 
boolean debug, WaitResult outResult, Configuration config) { 
...... 
boolean componentSpecified = intent.getComponent() != null; 
// Don't modify the client's object! 
intent = new Intent(intent); 

// Collect information about the target of the Intent. 
ActivityInfo aInfo; 
try { 
ResolveInfo rInfo = 
AppGlobals.getPackageManager().resolveIntent( 
intent, resolvedType, 
PackageManager.MATCH_DEFAULT_ONLY 
| ActivityManagerService.STOCK_PM_FLAGS); 
aInfo = rInfo != null ? rInfo.activityInfo : null; 
} catch (RemoteException e) { 
...... 

if (aInfo != null) { 
// Store the found target back into the intent, because now that 
// we have it we never want to do this again. For example, if the 
// user navigates back to this point in the history, we should 
// always restart the exact same activity. 
intent.setComponent(new ComponentName( 
aInfo.applicationInfo.packageName, aInfo.name)); 
...... 

synchronized (mService) { 
int callingPid; 
int callingUid; 
if (caller == null) { 
...... 
} else { 
callingPid = callingUid = -1; 

mConfigWillChange = config != null 
&& mService.mConfiguration.diff(config) != 0; 
...... 
if (mMainStack && aInfo != null && 
(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) { 
...... 

int res = startActivityLocked(caller, intent, resolvedType, 
grantedUriPermissions, grantedMode, aInfo, 
resultTo, resultWho, requestCode, callingPid, callingUid, 
onlyIfNeeded, componentSpecified); 
if (mConfigWillChange && mMainStack) { 
...... 

...... 
if (outResult != null) { 
...... 

return res; 


...... 
}

注意,从Step 6传下来的参数outResult和config均为null,此外,表达式(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0为false,因此,这里忽略了无关代码。

下面语句对参数intent的内容进行解析,得到MainActivity的相关信息,保存在aInfo变量中:

view plain
ActivityInfo aInfo; 
try { 
ResolveInfo rInfo = 
AppGlobals.getPackageManager().resolveIntent( 
intent, resolvedType, 
PackageManager.MATCH_DEFAULT_ONLY 
| ActivityManagerService.STOCK_PM_FLAGS); 
aInfo = rInfo != null ? rInfo.activityInfo : null; 
} catch (RemoteException e) { 
...... 
}

解析之后,得到的aInfo.applicationInfo.packageName的值为"shy.luo.activity",aInfo.name的值为"shy.luo.activity.MainActivity",这是在这个实例的配置文件AndroidManifest.xml里面配置的。
此外,函数开始的地方调用intent.getComponent()函数的返回值不为null,因此,这里的componentSpecified变量为true。

接下去就调用startActivityLocked进一步处理了。

Step 8. ActivityStack.startActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 
...... 
final int startActivityLocked(IApplicationThread caller, 
Intent intent, String resolvedType, 
Uri[] grantedUriPermissions, 
int grantedMode, ActivityInfo aInfo, IBinder resultTo, 
String resultWho, int requestCode, 
int callingPid, int callingUid, boolean onlyIfNeeded, 
boolean componentSpecified) { 
int err = START_SUCCESS; 
ProcessRecord callerApp = null; 
if (caller != null) { 
callerApp = mService.getRecordForAppLocked(caller); 
if (callerApp != null) { 
callingPid = callerApp.pid; 
callingUid = callerApp.info.uid; 
} else { 
...... 


...... 
ActivityRecord sourceRecord = null; 
ActivityRecord resultRecord = null; 
if (resultTo != null) { 
int index = indexOfTokenLocked(resultTo); 
...... 
if (index >= 0) { 
sourceRecord = (ActivityRecord)mHistory.get(index); 
if (requestCode >= 0 && !sourceRecord.finishing) { 
...... 



int launchFlags = intent.getFlags(); 
if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0 
&& sourceRecord != null) { 
...... 

if (err == START_SUCCESS && intent.getComponent() == null) { 
...... 

if (err == START_SUCCESS && aInfo == null) { 
...... 

if (err != START_SUCCESS) { 
...... 

...... 
ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid, 
intent, resolvedType, aInfo, mService.mConfiguration, 
resultRecord, resultWho, requestCode, componentSpecified); 
...... 
return startActivityUncheckedLocked(r, sourceRecord, 
grantedUriPermissions, grantedMode, onlyIfNeeded, true); 

...... 
}

从传进来的参数caller得到调用者的进程信息,并保存在callerApp变量中,这里就是Launcher应用程序的进程信息了。

前面说过,参数resultTo是Launcher这个Activity里面的一个Binder对象,通过它可以获得Launcher这个Activity的相关信息,保存在sourceRecord变量中。

再接下来,创建即将要启动的Activity的相关信息,并保存在r变量中:

view plain
ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid, 
intent, resolvedType, aInfo, mService.mConfiguration, 
resultRecord, resultWho, requestCode, componentSpecified);

接着调用startActivityUncheckedLocked函数进行下一步操作。

Step 9. ActivityStack.startActivityUncheckedLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 
...... 
final int startActivityUncheckedLocked(ActivityRecord r, 
ActivityRecord sourceRecord, Uri[] grantedUriPermissions, 
int grantedMode, boolean onlyIfNeeded, boolean doResume) { 
final Intent intent = r.intent; 
final int callingUid = r.launchedFromUid; 
int launchFlags = intent.getFlags(); 

// We'll invoke onUserLeaving before onPause only if the launching 
// activity did not explicitly state that this is an automated launch. 
mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0; 

...... 

ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP) 
!= 0 ? r : null; 

// If the onlyIfNeeded flag is set, then we can do this if the activity 
// being launched is the same as the one making the call... or, as 
// a special case, if we do not know the caller then we count the 
// current top activity as the caller. 
if (onlyIfNeeded) { 
...... 


if (sourceRecord == null) { 
...... 
} else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) { 
...... 
} else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE 
|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) { 
...... 


if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) { 
...... 


boolean addingToTask = false; 
if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 && 
(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0) 
|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK 
|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) { 
// If bring to front is requested, and no result is requested, and 
// we can find a task that was started with this same 
// component, then instead of launching bring that one to the front. 
if (r.resultTo == null) { 
// See if there is a task to bring to the front. If this is 
// a SINGLE_INSTANCE activity, there can be one and only one 
// instance of it in the history, and it is always in its own 
// unique task, so we do a special search. 
ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE 
? findTaskLocked(intent, r.info) 
: findActivityLocked(intent, r.info); 
if (taskTop != null) { 
...... 




...... 

if (r.packageName != null) { 
// If the activity being launched is the same as the one currently 
// at the top, then we need to check if it should only be launched 
// once. 
ActivityRecord top = topRunningNonDelayedActivityLocked(notTop); 
if (top != null && r.resultTo == null) { 
if (top.realActivity.equals(r.realActivity)) { 
...... 



} else { 
...... 


boolean newTask = false; 

// Should this be considered a new task? 
if (r.resultTo == null && !addingToTask 
&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) { 
// todo: should do better management of integers. 
mService.mCurTask++; 
if (mService.mCurTask <= 0) { 
mService.mCurTask = 1; 

r.task = new TaskRecord(mService.mCurTask, r.info, intent, 
(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0); 
...... 
newTask = true; 
if (mMainStack) { 
mService.addRecentTaskLocked(r.task); 


} else if (sourceRecord != null) { 
...... 
} else { 
...... 


...... 

startActivityLocked(r, newTask, doResume); 
return START_SUCCESS; 


...... 

}

函数首先获得intent的标志值,保存在launchFlags变量中。

这个intent的标志值的位Intent.FLAG_ACTIVITY_NO_USER_ACTION没有置位,因此 ,成员变量mUserLeaving的值为true。

这个intent的标志值的位Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP也没有置位,因此,变量notTop的值为null。

由于在这个例子的AndroidManifest.xml文件中,MainActivity没有配置launchMode属值,因此,这里的r.launchMode为默认值0,表示以标准(Standard,或者称为ActivityInfo.LAUNCH_MULTIPLE)的方式来启动这个Activity。Activity的启动方式有四种,其余三种分别是ActivityInfo.LAUNCH_SINGLE_INSTANCE、ActivityInfo.LAUNCH_SINGLE_TASK和ActivityInfo.LAUNCH_SINGLE_TOP,具体可以参考官方网站http://developer.android.com/reference/android/content/pm/ActivityInfo.html。

传进来的参数r.resultTo为null,表示Launcher不需要等这个即将要启动的MainActivity的执行结果。

由于这个intent的标志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK没有置位,因此,下面的if语句会被执行:

这段代码的逻辑是查看一下,当前有没有Task可以用来执行这个Activity。由于r.launchMode的值不为ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通过findTaskLocked函数来查找存不存这样的Task,这里返回的结果是null,即taskTop为null,因此,需要创建一个新的Task来启动这个Activity。

接着往下看:

view plain
if (r.packageName != null) { 
// If the activity being launched is the same as the one currently 
// at the top, then we need to check if it should only view plain
if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 && 
(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0) 
|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK 
|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) { 
// If bring to front is requested, and no result is requested, and 
// we can find a task that was started with this same 
// component, then instead of launching bring that one to the front. 
if (r.resultTo == null) { 
// See if there is a task to bring to the front. If this is 
// a SINGLE_INSTANCE activity, there can be one and only one 
// instance of it in the history, and it is always in its own 
// unique task, so we do a special search. 
ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE 
? findTaskLocked(intent, r.info) 
: findActivityLocked(intent, r.info); 
if (taskTop != null) { 
...... 


} be launched 
// once. 
ActivityRecord top = topRunningNonDelayedActivityLocked(notTop); 
if (top != null && r.resultTo == null) { 
if (top.realActivity.equals(r.realActivity)) { 
...... 



}

这段代码的逻辑是看一下,当前在堆栈顶端的Activity是否就是即将要启动的Activity,有些情况下,如果即将要启动的Activity就在堆栈的顶端,那么,就不会重新启动这个Activity的别一个实例了,具体可以参考官方网站http://developer.android.com/reference/android/content/pm/ActivityInfo.html。现在处理堆栈顶端的Activity是Launcher,与我们即将要启动的MainActivity不是同一个Activity,因此,这里不用进一步处理上述介绍的情况。

执行到这里,我们知道,要在一个新的Task里面来启动这个Activity了,于是新创建一个Task:

view plain
if (r.resultTo == null && !addingToTask 
&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) { 
// todo: should do better management of integers. 
mService.mCurTask++; 
if (mService.mCurTask <= 0) { 
mService.mCurTask = 1; 

r.task = new TaskRecord(mService.mCurTask, r.info, intent, 
(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0); 
...... 
newTask = true; 
if (mMainStack) { 
mService.addRecentTaskLocked(r.task); 


}

新建的Task保存在r.task域中,同时,添加到mService中去,这里的mService就是ActivityManagerService了。

最后就进入startActivityLocked(r, newTask, doResume)进一步处理了。这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

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public class ActivityStack { 

...... 

private final void startActivityLocked(ActivityRecord r, boolean newTask, 
boolean doResume) { 
final int NH = mHistory.size(); 

int addPos = -1; 

if (!newTask) { 
...... 


// Place a new activity at top of stack, so it is next to interact 
// with the user. 
if (addPos < 0) { 
addPos = NH; 


// If we are not placing the new activity frontmost, we do not want 
// to deliver the onUserLeaving callback to the actual frontmost 
// activity 
if (addPos < NH) { 
...... 


// Slot the activity into the history stack and proceed 
mHistory.add(addPos, r); 
r.inHistory = true; 
r.frontOfTask = newTask; 
r.task.numActivities++; 
if (NH > 0) { 
// We want to show the starting preview window if we are 
// switching to a new task, or the next activity's process is 
// not currently running. 
...... 
} else { 
// If this is the first activity, don't do any fancy animations, 
// because there is nothing for it to animate on top of. 
...... 


...... 

if (doResume) { 
resumeTopActivityLocked(null); 



...... 

}

这里的NH表示当前系统中历史任务的个数,这里肯定是大于0,因为Launcher已经跑起来了。当NH>0时,并且现在要切换新任务时,要做一些任务切的界面操作,这段代码我们就不看了,这里不会影响到下面启Activity的过程,有兴趣的读取可以自己研究一下。
这里传进来的参数doResume为true,于是调用resumeTopActivityLocked进一步操作。

Step 10. Activity.resumeTopActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

\view plain
public class ActivityStack { 

...... 

/** 
* Ensure that the top activity in the stack is resumed. 

* @param prev The previously resumed activity, for when in the process 
* of pausing; can be null to call from elsewhere. 

* @return Returns true if something is being resumed, or false if 
* nothing happened. 
*/ 
final boolean resumeTopActivityLocked(ActivityRecord prev) { 
// Find the first activity that is not finishing. 
ActivityRecord next = topRunningActivityLocked(null); 

// Remember how we'll process this pause/resume situation, and ensure 
// that the state is reset however we wind up proceeding. 
final boolean userLeaving = mUserLeaving; 
mUserLeaving = false; 

if (next == null) { 
...... 


next.delayedResume = false; 

// If the top activity is the resumed one, nothing to do. 
if (mResumedActivity == next && next.state == ActivityState.RESUMED) { 
...... 


// If we are sleeping, and there is no resumed activity, and the top 
// activity is paused, well that is the state we want. 
if ((mService.mSleeping || mService.mShuttingDown) 
&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) { 
...... 


...... 

// If we are currently pausing an activity, then don't do anything 
// until that is done. 
if (mPausingActivity != null) { 
...... 


...... 

// We need to start pausing the current activity so the top one 
// can be resumed... 
if (mResumedActivity != null) { 
...... 
startPausingLocked(userLeaving, false); 
return true; 


...... 


...... 

}

函数先通过调用topRunningActivityLocked函数获得堆栈顶端的Activity,这里就是MainActivity了,这是在上面的Step 9设置好的,保存在next变量中。

接下来把mUserLeaving的保存在本地变量userLeaving中,然后重新设置为false,在上面的Step 9中,mUserLeaving的值为true,因此,这里的userLeaving为true。

这里的mResumedActivity为Launcher,因为Launcher是当前正被执行的Activity。

当我们处理休眠状态时,mLastPausedActivity保存堆栈顶端的Activity,因为当前不是休眠状态,所以mLastPausedActivity为null。

有了这些信息之后,下面的语句就容易理解了:

view plain
// If the top activity is the resumed one, nothing to do. 
if (mResumedActivity == next && next.state == ActivityState.RESUMED) { 
...... 


// If we are sleeping, and there is no resumed activity, and the top 
// activity is paused, well that is the state we want. 
if ((mService.mSleeping || mService.mShuttingDown) 
&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) { 
...... 
}

它首先看要启动的Activity是否就是当前处理Resumed状态的Activity,如果是的话,那就什么都不用做,直接返回就可以了;否则再看一下系统当前是否休眠状态,如果是的话,再看看要启动的Activity是否就是当前处于堆栈顶端的Activity,如果是的话,也是什么都不用做。
上面两个条件都不满足,因此,在继续往下执行之前,首先要把当处于Resumed状态的Activity推入Paused状态,然后才可以启动新的Activity。但是在将当前这个Resumed状态的Activity推入Paused状态之前,首先要看一下当前是否有Activity正在进入Pausing状态,如果有的话,当前这个Resumed状态的Activity就要稍后才能进入Paused状态了,这样就保证了所有需要进入Paused状态的Activity串行处理。

这里没有处于Pausing状态的Activity,即mPausingActivity为null,而且mResumedActivity也不为null,于是就调用startPausingLocked函数把Launcher推入Paused状态去了。

Step 11. ActivityStack.startPausingLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 

...... 

private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) { 
if (mPausingActivity != null) { 
...... 

ActivityRecord prev = mResumedActivity; 
if (prev == null) { 
...... 

...... 
mResumedActivity = null; 
mPausingActivity = prev; 
mLastPausedActivity = prev; 
prev.state = ActivityState.PAUSING; 
...... 

if (prev.app != null && prev.app.thread != null) { 
...... 
try { 
...... 
prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving, 
prev.configChangeFlags); 
...... 
} catch (Exception e) { 
...... 

} else { 
...... 


...... 



...... 

}

函数首先把mResumedActivity保存在本地变量prev中。在上一步Step 10中,说到mResumedActivity就是Launcher,因此,这里把Launcher进程中的ApplicationThread对象取出来,通过它来通知Launcher这个Activity它要进入Paused状态了。当然,这里的prev.app.thread是一个ApplicationThread对象的远程接口,通过调用这个远程接口的schedulePauseActivity来通知Launcher进入Paused状态。

参数prev.finishing表示prev所代表的Activity是否正在等待结束的Activity列表中,由于Laucher这个Activity还没结束,所以这里为false;参数prev.configChangeFlags表示哪些config发生了变化,这里我们不关心它的值。

Step 12. ApplicationThreadProxy.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

view plain
class ApplicationThreadProxy implements IApplicationThread { 

...... 

public final void schedulePauseActivity(IBinder token, boolean finished, 
boolean userLeaving, int configChanges) throws RemoteException { 
Parcel data = Parcel.obtain(); 
data.writeInterfaceToken(IApplicationThread.descriptor); 
data.writeStrongBinder(token); 
data.writeInt(finished ? 1 : 0); 
data.writeInt(userLeaving ? 1 :0); 
data.writeInt(configChanges); 
mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null, 
IBinder.FLAG_ONEWAY); 
data.recycle(); 


...... 

}

这个函数通过Binder进程间通信机制进入到ApplicationThread.schedulePauseActivity函数中。

Step 13. ApplicationThread.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的内部类:

view plain
public final class ActivityThread { 

...... 

private final class ApplicationThread extends ApplicationThreadNative { 

...... 

public final void schedulePauseActivity(IBinder token, boolean finished, 
boolean userLeaving, int configChanges) { 
queueOrSendMessage( 
finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY, 
token, 
(userLeaving ? 1 : 0), 
configChanges); 


...... 



...... 

}

 

这里调用的函数queueOrSendMessage是ActivityThread类的成员函数。

上面说到,这里的finished值为false,因此,queueOrSendMessage的第一个参数值为H.PAUSE_ACTIVITY,表示要暂停token所代表的Activity,即Launcher。

Step 14. ActivityThread.queueOrSendMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

view plain
public final class ActivityThread { 

...... 

private final void queueOrSendMessage(int what, Object obj, int arg1) { 
queueOrSendMessage(what, obj, arg1, 0); 


private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) { 
synchronized (this) { 
...... 
Message msg = Message.obtain(); 
msg.what = what; 
msg.obj = obj; 
msg.arg1 = arg1; 
msg.arg2 = arg2; 
mH.sendMessage(msg); 



...... 

}

 

这里首先将相关信息组装成一个msg,然后通过mH成员变量发送出去,mH的类型是H,继承于Handler类,是ActivityThread的内部类,因此,这个消息最后由H.handleMessage来处理。

Step 15. H.handleMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

view plain
public final class ActivityThread { 

...... 

private final class H extends Handler { 

...... 

public void handleMessage(Message msg) { 
...... 
switch (msg.what) { 

...... 

case PAUSE_ACTIVITY: 
handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2); 
maybeSnapshot(); 
break; 

...... 


...... 



...... 

}

 

这里调用ActivityThread.handlePauseActivity进一步操作,msg.obj是一个ActivityRecord对象的引用,它代表的是Launcher这个Activity。

Step 16. ActivityThread.handlePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

view plain
public final class ActivityThread { 

...... 

private final void handlePauseActivity(IBinder token, boolean finished, 
boolean userLeaving, int configChanges) { 

ActivityClientRecord r = mActivities.get(token); 
if (r != null) { 
//Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r); 
if (userLeaving) { 
performUserLeavingActivity(r); 


r.activity.mConfigChangeFlags |= configChanges; 
Bundle state = performPauseActivity(token, finished, true); 

// Make sure any pending writes are now committed. 
QueuedWork.waitToFinish(); 

// Tell the activity manager we have paused. 
try { 
ActivityManagerNative.getDefault().activityPaused(token, state); 
} catch (RemoteException ex) { 




...... 

}

 

函数首先将Binder引用token转换成ActivityRecord的远程接口ActivityClientRecord,然后做了三个事情:1. 如果userLeaving为true,则通过调用performUserLeavingActivity函数来调用Activity.onUserLeaveHint通知Activity,用户要离开它了;2. 调用performPauseActivity函数来调用Activity.onPause函数,我们知道,在Activity的生命周期中,当它要让位于其它的Activity时,系统就会调用它的onPause函数;3. 它通知ActivityManagerService,这个Activity已经进入Paused状态了,ActivityManagerService现在可以完成未竟的事情,即启动MainActivity了。

Step 17. ActivityManagerProxy.activityPaused

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

view plain
class ActivityManagerProxy implements IActivityManager 

...... 

public void activityPaused(IBinder token, Bundle state) throws RemoteException 

Parcel data = Parcel.obtain(); 
Parcel reply = Parcel.obtain(); 
data.writeInterfaceToken(IActivityManager.descriptor); 
data.writeStrongBinder(token); 
data.writeBundle(state); 
mRemote.transact(ACTIVITY_PAUSED_TRANSACTION, data, reply, 0); 
reply.readException(); 
data.recycle(); 
reply.recycle(); 


...... 

}

 

这里通过Binder进程间通信机制就进入到ActivityManagerService.activityPaused函数中去了。

Step 18. ActivityManagerService.activityPaused

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

view plain
public final class ActivityManagerService extends ActivityManagerNative 
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { 
...... 

public final void activityPaused(IBinder token, Bundle icicle) { 

...... 

final long origId = Binder.clearCallingIdentity(); 
mMainStack.activityPaused(token, icicle, false); 

...... 


...... 

}

 

这里,又再次进入到ActivityStack类中,执行activityPaused函数。

Step 19. ActivityStack.activityPaused

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 

...... 

final void activityPaused(IBinder token, Bundle icicle, boolean timeout) { 

...... 

ActivityRecord r = null; 

synchronized (mService) { 
int index = indexOfTokenLocked(token); 
if (index >= 0) { 
r = (ActivityRecord)mHistory.get(index); 
if (!timeout) { 
r.icicle = icicle; 
r.haveState = true; 

mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r); 
if (mPausingActivity == r) { 
r.state = ActivityState.PAUSED; 
completePauseLocked(); 
} else { 
...... 





...... 

}

 

这里通过参数token在mHistory列表中得到ActivityRecord,从上面我们知道,这个ActivityRecord代表的是Launcher这个Activity,而我们在Step 11中,把Launcher这个Activity的信息保存在mPausingActivity中,因此,这里mPausingActivity等于r,于是,执行completePauseLocked操作。

Step 20. ActivityStack.completePauseLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

 

view plain
public class ActivityStack { 

...... 

private final void completePauseLocked() { 
ActivityRecord prev = mPausingActivity; 

...... 

if (prev != null) { 

...... 

mPausingActivity = null; 


if (!mService.mSleeping && !mService.mShuttingDown) { 
resumeTopActivityLocked(prev); 
} else { 
...... 


...... 


...... 

}

函数首先把mPausingActivity变量清空,因为现在不需要它了,然后调用resumeTopActivityLokced进一步操作,它传入的参数即为代表Launcher这个Activity的ActivityRecord。

Step 21. ActivityStack.resumeTopActivityLokced

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 

...... 

final boolean resumeTopActivityLocked(ActivityRecord prev) { 
...... 

// Find the first activity that is not finishing. 
ActivityRecord next = topRunningActivityLocked(null); 

// Remember how we'll process this pause/resume situation, and ensure 
// that the state is reset however we wind up proceeding. 
final boolean userLeaving = mUserLeaving; 
mUserLeaving = false; 

...... 

next.delayedResume = false; 

// If the top activity is the resumed one, nothing to do. 
if (mResumedActivity == next && next.state == ActivityState.RESUMED) { 
...... 
return false; 


// If we are sleeping, and there is no resumed activity, and the top 
// activity is paused, well that is the state we want. 
if ((mService.mSleeping || mService.mShuttingDown) 
&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) { 
...... 
return false; 


....... 


// We need to start pausing the current activity so the top one 
// can be resumed... 
if (mResumedActivity != null) { 
...... 
return true; 


...... 


if (next.app != null && next.app.thread != null) { 
...... 

} else { 
...... 
startSpecificActivityLocked(next, true, true); 


return true; 



...... 

}

 

通过上面的Step 9,我们知道,当前在堆栈顶端的Activity为我们即将要启动的MainActivity,这里通过调用topRunningActivityLocked将它取回来,保存在next变量中。之前最后一个Resumed状态的Activity,即Launcher,到了这里已经处于Paused状态了,因此,mResumedActivity为null。最后一个处于Paused状态的Activity为Launcher,因此,这里的mLastPausedActivity就为Launcher。前面我们为MainActivity创建了ActivityRecord后,它的app域一直保持为null。有了这些信息后,上面这段代码就容易理解了,它最终调用startSpecificActivityLocked进行下一步操作。

Step 22. ActivityStack.startSpecificActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 

...... 

private final void startSpecificActivityLocked(ActivityRecord r, 
boolean andResume, boolean checkConfig) { 
// Is this activity's application already running? 
ProcessRecord app = mService.getProcessRecordLocked(r.processName, 
r.info.applicationInfo.uid); 

...... 

if (app != null && app.thread != null) { 
try { 
realStartActivityLocked(r, app, andResume, checkConfig); 
return; 
} catch (RemoteException e) { 
...... 



mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0, 
"activity", r.intent.getComponent(), false); 



...... 

}

 

注意,这里由于是第一次启动应用程序的Activity,所以下面语句:

view plain
ProcessRecord app = mService.getProcessRecordLocked(r.processName, 
r.info.applicationInfo.uid);

 

取回来的app为null。在Activity应用程序中的AndroidManifest.xml配置文件中,我们没有指定Application标签的process属性,系统就会默认使用package的名称,这里就是"shy.luo.activity"了。每一个应用程序都有自己的uid,因此,这里uid + process的组合就可以为每一个应用程序创建一个ProcessRecord。当然,我们可以配置两个应用程序具有相同的uid和package,或者在AndroidManifest.xml配置文件的application标签或者activity标签中显式指定相同的process属性值,这样,不同的应用程序也可以在同一个进程中启动。

函数最终执行ActivityManagerService.startProcessLocked函数进行下一步操作。

Step 23. ActivityManagerService.startProcessLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

view plain
public final class ActivityManagerService extends ActivityManagerNative 
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { 

...... 

final ProcessRecord startProcessLocked(String processName, 
ApplicationInfo info, boolean knownToBeDead, int intentFlags, 
String hostingType, ComponentName hostingName, boolean allowWhileBooting) { 

ProcessRecord app = getProcessRecordLocked(processName, info.uid); 

...... 

String hostingNameStr = hostingName != null 
? hostingName.flattenToShortString() : null; 

...... 

if (app == null) { 
app = new ProcessRecordLocked(null, info, processName); 
mProcessNames.put(processName, info.uid, app); 
} else { 
// If this is a new package in the process, add the package to the list 
app.addPackage(info.packageName); 


...... 

startProcessLocked(app, hostingType, hostingNameStr); 
return (app.pid != 0) ? app : null; 


...... 

}

 

这里再次检查是否已经有以process + uid命名的进程存在,在我们这个情景中,返回值app为null,因此,后面会创建一个ProcessRecord,并存保存在成员变量mProcessNames中,最后,调用另一个startProcessLocked函数进一步操作:

view plain
public final class ActivityManagerService extends ActivityManagerNative 
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { 

...... 

private final void startProcessLocked(ProcessRecord app, 
String hostingType, String hostingNameStr) { 

...... 

try { 
int uid = app.info.uid; 
int[] gids = null; 
try { 
gids = mContext.getPackageManager().getPackageGids( 
app.info.packageName); 
} catch (PackageManager.NameNotFoundException e) { 
...... 


...... 

int debugFlags = 0; 

...... 

int pid = Process.start("android.app.ActivityThread", 
mSimpleProcessManagement ? app.processName : null, uid, uid, 
gids, debugFlags, null); 

...... 

} catch (RuntimeException e) { 

...... 




...... 

}

 

这里主要是调用Process.start接口来创建一个新的进程,新的进程会导入android.app.ActivityThread类,并且执行它的main函数,这就是为什么我们前面说每一个应用程序都有一个ActivityThread实例来对应的原因。

Step 24. ActivityThread.main

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

view plain
public final class ActivityThread { 

...... 

private final void attach(boolean system) { 
...... 

mSystemThread = system; 
if (!system) { 

...... 

IActivityManager mgr = ActivityManagerNative.getDefault(); 
try { 
mgr.attachApplication(mAppThread); 
} catch (RemoteException ex) { 

} else { 

...... 




...... 

public static final void main(String[] args) { 

....... 

ActivityThread thread = new ActivityThread(); 
thread.attach(false); 

...... 

Looper.loop(); 

....... 

thread.detach(); 

...... 

}

 

这个函数在进程中创建一个ActivityThread实例,然后调用它的attach函数,接着就进入消息循环了,直到最后进程退出。
函数attach最终调用了ActivityManagerService的远程接口ActivityManagerProxy的attachApplication函数,传入的参数是mAppThread,这是一个ApplicationThread类型的Binder对象,它的作用是用来进行进程间通信的。

Step 25. ActivityManagerProxy.attachApplication

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

view plain
class ActivityManagerProxy implements IActivityManager 

...... 

public void attachApplication(IApplicationThread app) throws RemoteException 

Parcel data = Parcel.obtain(); 
Parcel reply = Parcel.obtain(); 
data.writeInterfaceToken(IActivityManager.descriptor); 
data.writeStrongBinder(app.asBinder()); 
mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0); 
reply.readException(); 
data.recycle(); 
reply.recycle(); 


...... 

}

 

这里通过Binder驱动程序,最后进入ActivityManagerService的attachApplication函数中。

Step 26. ActivityManagerService.attachApplication

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

view plain
public final class ActivityManagerService extends ActivityManagerNative 
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { 

...... 

public final void attachApplication(IApplicationThread thread) { 
synchronized (this) { 
int callingPid = Binder.getCallingPid(); 
final long origId = Binder.clearCallingIdentity(); 
attachApplicationLocked(thread, callingPid); 
Binder.restoreCallingIdentity(origId); 



...... 

}

 

这里将操作转发给attachApplicationLocked函数。

Step 27. ActivityManagerService.attachApplicationLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

view plain
public final class ActivityManagerService extends ActivityManagerNative 
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { 

...... 

private final boolean attachApplicationLocked(IApplicationThread thread, 
int pid) { 
// Find the application record that is being attached... either via 
// the pid if we are running in multiple processes, or just pull the 
// next app record if we are emulating process with anonymous threads. 
ProcessRecord app; 
if (pid != MY_PID && pid >= 0) { 
synchronized (mPidsSelfLocked) { 
app = mPidsSelfLocked.get(pid); 

} else if (mStartingProcesses.size() > 0) { 
...... 
} else { 
...... 


if (app == null) { 
...... 
return false; 


...... 

String processName = app.processName; 
try { 
thread.asBinder().linkToDeath(new AppDeathRecipient( 
app, pid, thread), 0); 
} catch (RemoteException e) { 
...... 
return false; 


...... 

app.thread = thread; 
app.curAdj = app.setAdj = -100; 
app.curSchedGroup = Process.THREAD_GROUP_DEFAULT; 
app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE; 
app.forcingToForeground = null; 
app.foregroundServices = false; 
app.debugging = false; 

...... 

boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info); 

...... 

boolean badApp = false; 
boolean didSomething = false; 

// See if the top visible activity is waiting to run in this process... 
ActivityRecord hr = mMainStack.topRunningActivityLocked(null); 
if (hr != null && normalMode) { 
if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid 
&& processName.equals(hr.processName)) { 
try { 
if (mMainStack.realStartActivityLocked(hr, app, true, true)) { 
didSomething = true; 

} catch (Exception e) { 
...... 

} else { 
...... 



...... 

return true; 


...... 

}

 

在前面的Step 23中,已经创建了一个ProcessRecord,这里首先通过pid将它取回来,放在app变量中,然后对app的其它成员进行初始化,最后调用mMainStack.realStartActivityLocked执行真正的Activity启动操作。这里要启动的Activity通过调用mMainStack.topRunningActivityLocked(null)从堆栈顶端取回来,这时候在堆栈顶端的Activity就是MainActivity了。

Step 28. ActivityStack.realStartActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

view plain
public class ActivityStack { 

...... 

final boolean realStartActivityLocked(ActivityRecord r, 
ProcessRecord app, boolean andResume, boolean checkConfig) 
throws RemoteException { 

...... 

r.app = app; 

...... 

int idx = app.activities.indexOf(r); 
if (idx < 0) { 
app.activities.add(r); 


...... 

try { 
...... 

List<ResultInfo> results = null; 
List<Intent> newIntents = null; 
if (andResume) { 
results = r.results; 
newIntents = r.newIntents; 


...... 

app.thread.scheduleLaunchActivity(new Intent(r.intent), r, 
System.identityHashCode(r), 
r.info, r.icicle, results, newIntents, !andResume, 
mService.isNextTransitionForward()); 

...... 

} catch (RemoteException e) { 
...... 


...... 

return true; 


...... 

}

 

这里最终通过app.thread进入到ApplicationThreadProxy的scheduleLaunchActivity函数中,注意,这里的第二个参数r,是一个ActivityRecord类型的Binder对象,用来作来这个Activity的token值。

Step 29. ApplicationThreadProxy.scheduleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

view plain
class ApplicationThreadProxy implements IApplicationThread { 

...... 

public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident, 
ActivityInfo info, Bundle state, List<ResultInfo> pendingResults, 
List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) 
throws RemoteException { 
Parcel data = Parcel.obtain(); 
data.writeInterfaceToken(IApplicationThread.descriptor); 
intent.writeToParcel(data, 0); 
data.writeStrongBinder(token); 
data.writeInt(ident); 
info.writeToParcel(data, 0); 
data.writeBundle(state); 
data.writeTypedList(pendingResults); 
data.writeTypedList(pendingNewIntents); 
data.writeInt(notResumed ? 1 : 0); 
data.writeInt(isForward ? 1 : 0); 
mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null, 
IBinder.FLAG_ONEWAY); 
data.recycle(); 


...... 

}

 

这个函数最终通过Binder驱动程序进入到ApplicationThread的scheduleLaunchActivity函数中。

Step 30. ApplicationThread.scheduleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread { 

...... 

private final class ApplicationThread extends ApplicationThreadNative { 

...... 

// we use token to identify this activity without having to send the 
// activity itself back to the activity manager. (matters more with ipc) 
public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident, 
ActivityInfo info, Bundle state, List<ResultInfo> pendingResults, 
List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) { 
ActivityClientRecord r = new ActivityClientRecord(); 

r.token = token; 
r.ident = ident; 
r.intent = intent; 
r.activityInfo = info; 
r.state = state; 

r.pendingResults = pendingResults; 
r.pendingIntents = pendingNewIntents; 

r.startsNotResumed = notResumed; 
r.isForward = isForward; 

queueOrSendMessage(H.LAUNCH_ACTIVITY, r); 


...... 



...... 
}

 

函数首先创建一个ActivityClientRecord实例,并且初始化它的成员变量,然后调用ActivityThread类的queueOrSendMessage函数进一步处理。

Step 31. ActivityThread.queueOrSendMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

view plain
public final class ActivityThread { 

...... 

private final class ApplicationThread extends ApplicationThreadNative { 

...... 

// if the thread hasn't started yet, we don't have the handler, so just 
// save the messages until we're ready. 
private final void queueOrSendMessage(int what, Object obj) { 
queueOrSendMessage(what, obj, 0, 0); 


...... 

private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) { 
synchronized (this) { 
...... 
Message msg = Message.obtain(); 
msg.what = what; 
msg.obj = obj; 
msg.arg1 = arg1; 
msg.arg2 = arg2; 
mH.sendMessage(msg); 



...... 



...... 
}

 

函数把消息内容放在msg中,然后通过mH把消息分发出去,这里的成员变量mH我们在前面已经见过,消息分发出去后,最后会调用H类的handleMessage函数。

Step 32. H.handleMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread { 

...... 

private final class H extends Handler { 

...... 

public void handleMessage(Message msg) { 
...... 
switch (msg.what) { 
case LAUNCH_ACTIVITY: { 
ActivityClientRecord r = (ActivityClientRecord)msg.obj; 

r.packageInfo = getPackageInfoNoCheck( 
r.activityInfo.applicationInfo); 
handleLaunchActivity(r, null); 
} break; 
...... 


...... 



...... 
}

 

这里最后调用ActivityThread类的handleLaunchActivity函数进一步处理。

Step 33. ActivityThread.handleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread { 

...... 

private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) { 
...... 

Activity a = performLaunchActivity(r, customIntent); 

if (a != null) { 
r.createdConfig = new Configuration(mConfiguration); 
Bundle oldState = r.state; 
handleResumeActivity(r.token, false, r.isForward); 

...... 
} else { 
...... 



...... 
}

 

这里首先调用performLaunchActivity函数来加载这个Activity类,即shy.luo.activity.MainActivity,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。

Step 34. ActivityThread.performLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

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public final class ActivityThread { 

...... 

private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) { 

ActivityInfo aInfo = r.activityInfo; 
if (r.packageInfo == null) { 
r.packageInfo = getPackageInfo(aInfo.applicationInfo, 
Context.CONTEXT_INCLUDE_CODE); 


ComponentName component = r.intent.getComponent(); 
if (component == null) { 
component = r.intent.resolveActivity( 
mInitialApplication.getPackageManager()); 
r.intent.setComponent(component); 


if (r.activityInfo.targetActivity != null) { 
component = new ComponentName(r.activityInfo.packageName, 
r.activityInfo.targetActivity); 


Activity activity = null; 
try { 
java.lang.ClassLoader cl = r.packageInfo.getClassLoader(); 
activity = mInstrumentation.newActivity( 
cl, component.getClassName(), r.intent); 
r.intent.setExtrasClassLoader(cl); 
if (r.state != null) { 
r.state.setClassLoader(cl); 

} catch (Exception e) { 
...... 


try { 
Application app = r.packageInfo.makeApplication(false, mInstrumentation); 

...... 

if (activity != null) { 
ContextImpl appContext = new ContextImpl(); 
appContext.init(r.packageInfo, r.token, this); 
appContext.setOuterContext(activity); 
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager()); 
Configuration config = new Configuration(mConfiguration); 
...... 
activity.attach(appContext, this, getInstrumentation(), r.token, 
r.ident, app, r.intent, r.activityInfo, title, r.parent, 
r.embeddedID, r.lastNonConfigurationInstance, 
r.lastNonConfigurationChildInstances, config); 

if (customIntent != null) { 
activity.mIntent = customIntent; 

r.lastNonConfigurationInstance = null; 
r.lastNonConfigurationChildInstances = null; 
activity.mStartedActivity = false; 
int theme = r.activityInfo.getThemeResource(); 
if (theme != 0) { 
activity.setTheme(theme); 


activity.mCalled = false; 
mInstrumentation.callActivityOnCreate(activity, r.state); 
...... 
r.activity = activity; 
r.stopped = true; 
if (!r.activity.mFinished) { 
activity.performStart(); 
r.stopped = false; 

if (!r.activity.mFinished) { 
if (r.state != null) { 
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state); 


if (!r.activity.mFinished) { 
activity.mCalled = false; 
mInstrumentation.callActivityOnPostCreate(activity, r.state); 
if (!activity.mCalled) { 
throw new SuperNotCalledException( 
"Activity " + r.intent.getComponent().toShortString() + 
" did not call through to super.onPostCreate()"); 



r.paused = true; 

mActivities.put(r.token, r); 

} catch (SuperNotCalledException e) { 
...... 

} catch (Exception e) { 
...... 


return activity; 


...... 
}

 

函数前面是收集要启动的Activity的相关信息,主要package和component信息:

view plain
ActivityInfo aInfo = r.activityInfo; 
if (r.packageInfo == null) { 
r.packageInfo = getPackageInfo(aInfo.applicationInfo, 
Context.CONTEXT_INCLUDE_CODE); 


ComponentName component = r.intent.getComponent(); 
if (component == null) { 
component = r.intent.resolveActivity( 
mInitialApplication.getPackageManager()); 
r.intent.setComponent(component); 


if (r.activityInfo.targetActivity != null) { 
component = new ComponentName(r.activityInfo.packageName, 
r.activityInfo.targetActivity); 
}

 

然后通过ClassLoader将shy.luo.activity.MainActivity类加载进来:

view plain
Activity activity = null; 
try { 
java.lang.ClassLoader cl = r.packageInfo.getClassLoader(); 
activity = mInstrumentation.newActivity( 
cl, component.getClassName(), r.intent); 
r.intent.setExtrasClassLoader(cl); 
if (r.state != null) { 
r.state.setClassLoader(cl); 

} catch (Exception e) { 
...... 
}

 

接下来是创建Application对象,这是根据AndroidManifest.xml配置文件中的Application标签的信息来创建的:

view plain

Application app = r.packageInfo.makeApplication(false, mInstrumentation);

后面的代码主要创建Activity的上下文信息,并通过attach方法将这些上下文信息设置到MainActivity中去:

view plain
activity.attach(appContext, this, getInstrumentation(), r.token, 
r.ident, app, r.intent, r.activityInfo, title, r.parent, 
r.embeddedID, r.lastNonConfigurationInstance, 
r.lastNonConfigurationChildInstances, config);

 

最后还要调用MainActivity的onCreate函数:

view plain

mInstrumentation.callActivityOnCreate(activity, r.state);

这里不是直接调用MainActivity的onCreate函数,而是通过mInstrumentation的callActivityOnCreate函数来间接调用,前面我们说过,mInstrumentation在这里的作用是监控Activity与系统的交互操作,相当于是系统运行日志。

Step 35. MainActivity.onCreate

这个函数定义在packages/experimental/Activity/src/shy/luo/activity/MainActivity.java文件中,这是我们自定义的app工程文件:

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public class MainActivity extends Activity implements OnClickListener { 

...... 

@Override 
public void onCreate(Bundle savedInstanceState) { 
...... 

Log.i(LOG_TAG, "Main Activity Created."); 


...... 

}

 

这样,MainActivity就启动起来了,整个应用程序也启动起来了。

整个应用程序的启动过程要执行很多步骤,但是整体来看,主要分为以下五个阶段:

一. Step1 - Step 11:Launcher通过Binder进程间通信机制通知ActivityManagerService,它要启动一个Activity;

二. Step 12 - Step 16:ActivityManagerService通过Binder进程间通信机制通知Launcher进入Paused状态;

三. Step 17 - Step 24:Launcher通过Binder进程间通信机制通知ActivityManagerService,它已经准备就绪进入Paused状态,于是ActivityManagerService就创建一个新的进程,用来启动一个ActivityThread实例,即将要启动的Activity就是在这个ActivityThread实例中运行;

四. Step 25 - Step 27:ActivityThread通过Binder进程间通信机制将一个ApplicationThread类型的Binder对象传递给ActivityManagerService,以便以后ActivityManagerService能够通过这个Binder对象和它进行通信;

五. Step 28 - Step 35:ActivityManagerService通过Binder进程间通信机制通知ActivityThread,现在一切准备就绪,它可以真正执行Activity的启动操作了。

这里不少地方涉及到了Binder进程间通信机制,相关资料请参考Android进程间通信(IPC)机制Binder简要介绍和学习计划一文。

这样,应用程序的启动过程就介绍完了,它实质上是启动应用程序的默认Activity,在下一篇文章中,我们将介绍在应用程序内部启动另一个Activity的过程,即新的Activity与启动它的Activity将会在同一个进程(Process)和任务(Task)运行,敬请关注。

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转载自huaonline.iteye.com/blog/1847942