Android自己制作圆形或圆角图片

很多Android开发者在开发过程中都会遇到诸如头像等需要圆形或者圆角图片的场景,这时往往我们都会不由自主的去使用第三方库实现这个功能。但是今天我就教给大家不依赖任何第三方库也可以实现圆角或者圆形图片的方法。

首先我们在res/value/attrs.xml下创建如下内容

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="CircleImageView">
        <attr name="radius" format="dimension"/>
        <attr name="type">
            <enum name="circle" value="0"/>
            <enum name="round" value="1"/>
        </attr>
    </declare-styleable>
</resources>

接着是自定义ImageView:CircleImageView.java:

public class CircleImageView extends ImageView {

    private Paint mPaint;
    private Xfermode mXfermode = new PorterDuffXfermode(PorterDuff.Mode.DST_IN);
    private Bitmap mMaskBitmap;
    private WeakReference<Bitmap> mWeakBitmap;

    //图片相关的属性
    private int type;                           //类型,圆形或者圆角
    public static final int TYPE_CIRCLE = 0;
    public static final int TYPE_ROUND = 1;
    private static final int BODER_RADIUS_DEFAULT = 10;     //圆角默认大小值
    private int mBorderRadius;                  //圆角大小


    public CircleImageView(Context context) {
        this(context, null);
    }

    public CircleImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        //取出attrs中我们为View设置的相关值
        TypedArray tArray = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView);
        mBorderRadius = tArray.getDimensionPixelSize(R.styleable.CircleImageView_radius, BODER_RADIUS_DEFAULT);
        type = tArray.getInt(R.styleable.CircleImageView_type, TYPE_CIRCLE);
        tArray.recycle();
    }

    public CircleImageView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }


    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        if (type == TYPE_CIRCLE) {
            int width = Math.min(getMeasuredWidth(), getMeasuredHeight());
            setMeasuredDimension(width, width);    //设置当前View的大小
        }
    }

    @Override
    protected void onDraw(Canvas canvas) {

        //在缓存中取出bitmap
        Bitmap bitmap = mWeakBitmap == null ? null : mWeakBitmap.get();
        if (bitmap == null || bitmap.isRecycled()) {
            //获取图片宽高
            Drawable drawable = getDrawable();
            int width = drawable.getIntrinsicWidth();
            int height = drawable.getIntrinsicHeight();

            if (drawable != null) {
                bitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
                Canvas drawCanvas = new Canvas(bitmap);
                float scale = 1.0f;
                if (type == TYPE_ROUND) {
                    scale = Math.max(getWidth() * 1.0f / width, getHeight()
                            * 1.0f / height);
                } else {
                    scale = getWidth() * 1.0F / Math.min(width, height);
                }
                //根据缩放比例,设置bounds,相当于缩放图片了
                drawable.setBounds(0, 0, (int) (scale * width),
                        (int) (scale * height));

                drawable.draw(drawCanvas);
                if (mMaskBitmap == null || mMaskBitmap.isRecycled()) {
                    mMaskBitmap = getBitmap();
                }

                mPaint.reset();
                mPaint.setFilterBitmap(false);
                mPaint.setXfermode(mXfermode);

                //绘制形状
                drawCanvas.drawBitmap(mMaskBitmap, 0, 0, mPaint);

                //bitmap缓存起来,避免每次调用onDraw,分配内存
                mWeakBitmap = new WeakReference<Bitmap>(bitmap);

                //绘制图片
                canvas.drawBitmap(bitmap, 0, 0, null);
                mPaint.setXfermode(null);

            }
        }
        if (bitmap != null) {
            mPaint.setXfermode(null);
            canvas.drawBitmap(bitmap, 0.0f, 0.0f, mPaint);
            return;
        }
    }

    //缓存Bitmap,避免每次OnDraw都重新分配内存与绘图
    @Override
    public void invalidate() {
        mWeakBitmap = null;
        if (mWeakBitmap != null) {
            mMaskBitmap.recycle();
            mMaskBitmap = null;
        }
        super.invalidate();
    }

    //定义一个绘制形状的方法

    private Bitmap getBitmap() {
        Bitmap bitmap = Bitmap.createBitmap(getWidth(), getHeight(),
                Bitmap.Config.ARGB_8888);

        Canvas canvas = new Canvas(bitmap);
        Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);   //抗锯齿
        paint.setColor(Color.BLACK);
        if (type == TYPE_ROUND) {
            canvas.drawRoundRect(new RectF(0, 0, getWidth(), getHeight()),
                    mBorderRadius, mBorderRadius, paint);
        } else {
            canvas.drawCircle(getWidth() / 2, getWidth() / 2, getWidth() / 2, paint);
        }
        return bitmap;
    }
}
  • 最后在布局文件那里调用下:activity_main.xml
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:app="http://schemas.android.com/apk/res-auto"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="vertical">
    
        <com.jay.xfermodedemo1.CircleImageView
            android:layout_width="160dp"
            android:layout_height="240dp"
            android:layout_margin="10dp"
            android:src="@mipmap/ic_bg_meizi2"
            app:type="circle" />
    
        <com.jay.xfermodedemo1.CircleImageView
            android:layout_width="160dp"
            android:layout_height="280dp"
            android:layout_margin="10dp"
            android:src="@mipmap/ic_bg_meizi1"
            app:radius="30dp"
            app:type="round" />
        
    </LinearLayout>

    这样我们根据type就可以实现控制我们是圆形还是圆角图片,是不是很方便。

猜你喜欢

转载自blog.csdn.net/weixin_38322371/article/details/93747386