java多线程:继承Thread和实现Runable接口的区别

如果一个类继承Thread,则不适合资源共享。但是如果实现了Runable接口的话,则很容易的实现资源共享。

1.继承Thread——多线程执行各自的资源,线程执行的资源互不干涉,各自执行各自的

package TestThread;
public class TicketsThread {
     public static void main(String[] args) {
         Tickets tickets1 = new Tickets();  
         tickets1.start();
         Tickets tickets2 = new Tickets();  
         tickets2.start();        
}
}
class Tickets extends Thread{
    private int num=10;
    @Override
    public void run() {
       while(num>0){
           sale();
       }

    }
        synchronized void sale() {  
            if(num > 0){    
                System.out.println(Thread.currentThread().getName() + "卖出一张票,还剩余"+ (--num) + "张票。");  
                try{    
                    Thread.sleep(100);    
                }catch(InterruptedException e){    
                    e.printStackTrace();    
                }    
            }    
        }    
}

控制台输出(各自操作各自的10张票,互不干涉):

2.实现Runnable接口——多线程共享同一资源:

package TestThread;
public class TicketsThread {
     public static void main(String[] args) {
         Tickets tickets = new Tickets();    
         new Thread(tickets).start();  
         new Thread(tickets).start();  

}
}
class Tickets extends Thread{
    private int num=10;
    @Override
    public void run() {
       while(num>0){
           sale();
       }

    }
        synchronized void sale() {  
            if(num > 0){    
                System.out.println(Thread.currentThread().getName() + "卖出一张票,还剩余"+ (--num) + "张票。");  
                try{    
                    Thread.sleep(100);    
                }catch(InterruptedException e){    
                    e.printStackTrace();    
                }    
            }    
        }    
}

控制台输出(两个线程操作共同的10张票,按照顺序依次递减):

转自:https://blog.csdn.net/qq_37791764/article/details/77752363

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转载自www.cnblogs.com/vickylinj/p/10923491.html