1.在使用新浪微博APP时,能发现在微博发布页面进入图库选择图片后,会回到微博发布页面并带回了图片选择页面的图片信息。这个功能的实现利用了Activity回传数据。
– Andorid提供了一个startActivityForResult()方法,来实现回传数据。startActivityForResult()方法接收两个参数,第一个参数是Intent,第二个参数用于判断数据的来源。
数据代码:
activity_main.xml代码
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="match_parent" android:layout_width="match_parent" xmlns:tools="http://schemas.android.com/tools" android:orientation="vertical" android:layout_gravity="center" tools:context=".MainActivity"> <ImageView android:id="@+id/pet_imgv" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginBottom="5dp" android:layout_marginTop="30dp" android:src="@drawable/baby" /> <TextView android:id="@+id/pet_dialog_tv" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginBottom="25dp" android:gravity="center" android:text="主人,快给小宝宝购买装备吧" /> <TableLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginBottom="20dp" > <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="生命值:" android:textColor="@android:color/black" android:textSize="14sp" /> <ProgressBar android:id="@+id/progressBar1" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_weight="2" /> <TextView android:id="@+id/tv_life_progress" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="0" android:gravity="center" android:textColor="#000000" /> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="攻击力:" android:textColor="@android:color/black" android:textSize="14sp" /> <ProgressBar android:id="@+id/progressBar2" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="2" /> <TextView android:id="@+id/tv_attack_progress" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="0" android:gravity="center" android:textColor="#000000" /> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="敏捷:" android:textColor="@android:color/black" android:textSize="14sp" /> <ProgressBar android:id="@+id/progressBar3" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="2" /> <TextView android:id="@+id/tv_speed_progress" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="0" android:gravity="center" android:textColor="#000000" /> </TableRow> </TableLayout> <RelativeLayout android:layout_width="match_parent" android:layout_height="wrap_content" > <Button android:id="@+id/btn_baby" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:drawableRight="@android:drawable/ic_menu_add" android:onClick="click" android:drawablePadding="3dp" android:text="小宝宝购买装备" android:textSize="14sp" /> </RelativeLayout> </LinearLayout>
activity_shop.xml代码
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/rl" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <View android:layout_width="30dp" android:layout_height="30dp" android:background="@android:drawable/ic_menu_info_details" android:layout_centerVertical="true" android:layout_alignParentLeft="true" /> <TextView android:id="@+id/tv_name" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginLeft="60dp" android:text="商品名称"/> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:orientation="vertical"> <TextView android:id="@+id/tv_life" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="生命值"/> <TextView android:id="@+id/tv_attack" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="攻击力"/> <TextView android:id="@+id/tv_speed" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="速度"/> </LinearLayout> </RelativeLayout>
MainActivity.java数据 代码
package com.example.yuekang.demo3_datareturn; import android.app.Activity; import android.content.Intent; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.view.View; import android.widget.ProgressBar; import android.widget.TextView; public class MainActivity extends Activity { private ProgressBar mProgressBar1;//用到的进度条均需要设置变量名 private ProgressBar mProgressBar2; private ProgressBar mProgressBar3; //用到的生命值以及攻击力,速度 private TextView mLifeTV; private TextView mAttackTV; private TextView mSpeedTV; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main);//讲xml文件同Java文件关联起来 mLifeTV = (TextView) findViewById(R.id.tv_life_progress);//关联生命值 mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);//攻击力 mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);//速度 initProgress(); //初始化进度条 } public void click(View view){ Intent intent = new Intent(this,ShopActivity.class);//点击按钮的时候需要打开ShopActivty.class startActivityForResult(intent, 1);//打开拿出来的结果,也就是说去了ShopActivity去拿结果在,这里用1来标识 } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) {//数据拿回来需要一个判断 super.onActivityResult(requestCode, resultCode, data); if(data!=null){//拿回来的数据不为空 if(resultCode==1){ if(requestCode==1){ ItemInfo info = (ItemInfo)data.getSerializableExtra("equipment");//武器的相关信息 updateProgress(info);//更新进度条 } } } } private void initProgress() {//对于进度条而言,不仅仅要设置初始值,还要设置一个最大值 mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1); mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2); mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3); mProgressBar1.setMax(1000); //设置最大值ֵ1000 mProgressBar2.setMax(1000); mProgressBar3.setMax(1000); } //更新ProgressBar的值 private void updateProgress(ItemInfo info) { int progress1 = mProgressBar1.getProgress(); int progress2 = mProgressBar2.getProgress(); int progress3 = mProgressBar3.getProgress(); mProgressBar1.setProgress(progress1+info.getLife()); mProgressBar2.setProgress(progress2+info.getAcctack()); mProgressBar3.setProgress(progress3+info.getSpeed()); mLifeTV.setText(mProgressBar1.getProgress()+""); mAttackTV.setText(mProgressBar2.getProgress()+""); mSpeedTV.setText(mProgressBar3.getProgress()+""); } }
ItemInfo.java数据代码
package com.example.yuekang.demo3_datareturn; //实体类 import java.io.Serializable; public class ItemInfo implements Serializable { private String name; //装备的名字 private int acctack;//装备的攻击力 private int life;//装备的生命值 private int speed;//装备的速度 public ItemInfo(String name, int acctack, int life, int speed) { this.name = name; this.acctack = acctack; this.life = life; this.speed = speed; } //四个get()set()方法 public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAcctack() { return acctack; } public void setAcctack(int acctack) { this.acctack = acctack; } public int getLife() { return life; } public void setLife(int life) { this.life = life; } public int getSpeed() { return speed; } public void setSpeed(int speed) { this.speed = speed; } public String toString() { return " [name=" + name + ", acctack=" + acctack + ", life=" + life + ", speed=" + speed + "]"; } }
shopActivity.java数据代码
package com.example.yuekang.demo3_datareturn; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.TextView; public class ShopActivity extends Activity implements View.OnClickListener {//实现接口 private ItemInfo itemInfo; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_shop); itemInfo = new ItemInfo("金剑", 100, 20, 20); TextView mLifeTV = (TextView) findViewById(R.id.tv_life); TextView mNameTV = (TextView) findViewById(R.id.tv_name); TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed); TextView mAttackTV = (TextView) findViewById(R.id.tv_attack); mLifeTV.setText("生命值" + itemInfo.getLife()); mNameTV.setText(itemInfo.getName() + ""); mSpeedTV.setText("敏捷度" + itemInfo.getSpeed()); mAttackTV.setText("攻击力" + itemInfo.getAcctack()); //武器被选择的时候 findViewById(R.id.rl).setOnClickListener(this);//需要事件触发,此处的this是指Activity_shop } @Override public void onClick(View v) { switch (v.getId()){ case R.id.rl: Intent intent=new Intent(); intent.putExtra("equipment",itemInfo);//将金剑的信息传进来 setResult(1,intent); finish(); break; } } }Mainifest.xml数据代码
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.yuekang.demo3_datareturn"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme"> <activity android:name=".MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="com.example.yuekang.demo3_datareturn.ShopActivity" android:label="@string/app_name"> </activity> </application> </manifest>
数据结果